Player Matchup

Amaterasu
Amaterasu
BigLiver
Amaterasu
Level 154
God Stats
18W - 6L
1,663 SR
Queue Stats
290W - 285L
1,573 Elo+
Solo
Guan Yu
Guan Yu
Centmord
Guan Yu
Level 128
God Stats
2W - 0L
1,728 SR
Queue Stats
64W - 64L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
PcUniverse237
Nu Wa
Level 125
God Stats
12W - 3L
1,738 SR
Queue Stats
291W - 272L
1,545 Elo+
Party 1
Fenrir
Fenrir
Sarcastronaut
Fenrir
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 70L
1,557 Elo+
Solo
Neith
Neith
Titan Slayer133
Neith
Level 128
God Stats
13W - 11L
1,670 SR
Queue Stats
260W - 250L
1,485 Elo+
Solo
Team Averages
Level 126
1,660 SR
1,527 Elo+

VS

Team Averages
Level 118
1,548 SR
1,567 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Glock21
Bacchus
Level 128
God Stats
1W - 5L
1,278 SR
Queue Stats
56W - 66L
1,562 Elo+
Party 2
Xbalanque
Xbalanque
Monkeypaw911
Xbalanque
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 156L
1,568 Elo+
Solo
Cabrakan
Cabrakan
ViceXVI
Cabrakan
Level 93
God Stats
7W - 6L
1,748 SR
Queue Stats
637W - 583L
1,611 Elo+
Solo
Arachne
Arachne
ZJL7
Arachne
Level 139
God Stats
0W - 1L
1,715 SR
Queue Stats
99W - 105L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigLiver
Amaterasu
16
6 / 2 / 1
9,867
705
8,577
13,161
9,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Centmord
Guan Yu
14
3 / 1 / 4
7,731
552
3,832
9,009
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 4 / 5
8,257
590
5,527
5,451
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 4 / 7
8,334
595
7,930
13,419
10,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 1 / 5
9,077
648
6,548
6,280
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 3 / 1
8,717
623
7,216
9,615
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Glock21
Bacchus
8
3 / 3 / 1
6,015
430
5,419
10,507
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
Monkeypaw911
Xbalanque
12
0 / 7 / 3
6,705
479
3,680
9,585
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
ViceXVI
Cabrakan
13
2 / 3 / 1
7,466
533
6,759
11,964
8,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ZJL7
Arachne
11
2 / 3 / 2
6,641
474
2,611
10,097
3,043
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
12
12
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
3
1
1.83
W
Amaterasu
BigLiver
Amaterasu
6
2
1
3.25
W
Guan Yu
Centmord
Guan Yu
3
1
4
5
L
Bacchus
Glock21
Bacchus
3
3
1
1.17
L
Xbalanque
Monkeypaw911
Xbalanque
0
7
3
0.21
W
1
4
5
0.88
W
4
4
7
1.88
W
5
1
5
7.5
L
Cabrakan
ViceXVI
Cabrakan
2
3
1
0.83
L
Arachne
ZJL7
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,414
Damage
25,685
47,320
Taken
51,768
27,725
Mitigated
28,013
13,472
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,216
629
0
4,288
9,615
6,165
0
3,177
6,392
68,728
2,954
W
Amaterasu
BigLiver
Amaterasu
8,577
3,423
0
5,700
13,161
9,657
0
5,466
7,662
0
77,727
W
Guan Yu
Centmord
Guan Yu
3,832
383
552
2,117
9,009
4,447
0
2,740
6,051
0
54,910
L
Bacchus
Glock21
Bacchus
5,419
468
0
1,602
10,507
7,675
0
666
9,841
16,444
0
L
Xbalanque
Monkeypaw911
Xbalanque
3,680
1,791
0
1,826
9,585
3,019
0
630
8,909
0
43,794
W
5,527
1,402
0
625
5,451
1,310
498
2,894
2,165
58,125
0
W
7,930
1,917
0
2,828
13,419
10,331
0
5,642
7,691
806
22,363
W
6,548
2,790
0
1,650
6,280
1,980
1,970
2,182
4,098
0
67,175
L
Cabrakan
ViceXVI
Cabrakan
6,759
1,183
0
5,919
11,964
8,111
0
466
11,060
54,922
0
L
Arachne
ZJL7
Arachne
2,611
1,766
0
2,132
10,097
3,043
0
1,394
8,641
0
39,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,266
Gold Earned
35,544
463
Minions Killed
418
0
Camps Cleared
0
1,377,126
Distance Traveled
1,255,514
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,717
623
139
10
0
253,092
6
W
Amaterasu
9,867
705
121
9
0
275,560
1
W
Guan Yu
7,731
552
80
6
0
311,889
4
L
Bacchus
6,015
430
12
1
0
249,348
4
L
Xbalanque
6,705
479
94
7
0
243,726
2
W
Nu Wa
8,257
590
110
8
0
260,254
0
W
Fenrir
8,334
595
28
2
0
282,632
3
W
Neith
9,077
648
124
9
0
246,791
0
L
Cabrakan
7,466
533
100
7
0
245,199
0
L
Arachne
6,641
474
73
5
0
264,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role