Player Matchup

Ares
Ares
Platinum V
Spacemayne
Ares
Platinum V
Level 103
God Stats
1W - 1L
1,922 SR
Queue Stats
185W - 215L
1,599 MMR
Party 1
Discordia
Discordia
Gold II
SuperAntibiotico
Discordia
Gold II
Level 73
God Stats
9W - 7L
1,635 SR
Queue Stats
55W - 53L
1,658 MMR
Solo
Amaterasu
Amaterasu
Diamond V
sully slayz
Amaterasu
Diamond V
Level 137
God Stats
12W - 9L
1,580 SR
Queue Stats
197W - 191L
2,005 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,712 SR
1,754 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,436 SR
1,771 MMR
Fafnir
Fafnir
Platinum V
 
Fafnir
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Diamond II
DannyFT
Achilles
Diamond II
Level 144
God Stats
9W - 17L
1,491 SR
Queue Stats
193W - 201L
2,394 MMR
Party 2
Scylla
Scylla
Gold III
HellFramco
Scylla
Gold III
Level 148
God Stats
1W - 0L
1,318 SR
Queue Stats
85W - 98L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,244
711
5,314
9,298
10,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
11
0 / 2 / 0
8,372
644
3,181
2,574
697
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
sully slayz
Amaterasu
17
3 / 4 / 0
10,684
822
11,024
19,612
14,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KumbhakarnaKuzenboCthulhuCerberusSerqet

VS

Bans
Ne ZhaVulcanAtlasThothMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
4 / 0 / 6
11,280
868
7,274
9,719
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
DannyFT
Achilles
16
4 / 2 / 5
10,811
832
8,216
12,507
15,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
HellFramco
Scylla
18
2 / 1 / 6
11,233
864
7,816
5,573
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
10
10
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
0
6
7
W
Achilles
DannyFT
Achilles
4
2
5
3.25
W
Scylla
HellFramco
Scylla
2
1
6
5
L
0
4
2
0.25
L
Discordia
0
2
0
0
L
Amaterasu
sully slayz
Amaterasu
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
23,306
31,484
Taken
27,799
24,948
Mitigated
28,718
8,886
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,274
2,042
0
3,509
9,719
11,054
0
2,504
7,215
29,674
0
W
Achilles
DannyFT
Achilles
8,216
2,518
0
3,053
12,507
15,708
26
4,665
7,253
0
26,551
W
Scylla
HellFramco
Scylla
7,816
864
0
0
5,573
1,956
594
961
4,612
55,169
0
L
5,314
215
0
667
9,298
10,132
0
3,581
5,370
15,826
0
L
Discordia
3,181
156
0
320
2,574
697
0
746
1,738
19,915
0
L
Amaterasu
sully slayz
Amaterasu
11,024
5,468
0
7,899
19,612
14,119
88
9,962
9,160
0
43,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
33,324
131
Minions Killed
184
0
Camps Cleared
0
651,976
Distance Traveled
768,765
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,280
868
35
3
0
253,021
0
W
Achilles
10,811
832
34
3
0
268,820
3
W
Scylla
11,233
864
115
9
0
246,924
0
L
Ares
9,244
711
17
1
0
257,339
1
L
Discordia
8,372
644
42
3
0
120,464
4
L
Amaterasu
10,684
822
72
6
0
274,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role