Player Matchup

Khepri
Khepri
RicFlair724
Khepri
Level 66
God Stats
4W - 8L
1,486 SR
Queue Stats
103W - 129L
1,393 Elo+
Party 2
Izanami
Izanami
TDPGAMES
Izanami
Level 22
God Stats
0W - 3L
1,320 SR
Queue Stats
12W - 21L
1,340 Elo+
Party 2
Amaterasu
Amaterasu
Y0uHeFn3r
Amaterasu
Level 128
God Stats
2W - 3L
1,582 SR
Queue Stats
110W - 125L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
dkblues
Kukulkan
Level 26
God Stats
1W - 5L
1,356 SR
Queue Stats
20W - 41L
1,313 Elo+
Party 2
Set
Set
dounutzzz
Set
Level 47
God Stats
11W - 14L
1,429 SR
Queue Stats
71W - 102L
1,352 Elo+
Party 2
Team Averages
Level 58
1,435 SR
1,373 Elo+

VS

Team Averages
Level 62
1,541 SR
1,469 Elo+
Hun Batz
Hun Batz
ChuChuFruit
Hun Batz
Level 28
God Stats
11W - 7L
1,738 SR
Queue Stats
34W - 35L
1,493 Elo+
Solo
Odin
Odin
Darkwalker899
Odin
Level 28
God Stats
2W - 5L
1,148 SR
Queue Stats
27W - 90L
1,255 Elo+
Solo
Zeus
Zeus
Lanks1
Zeus
Level 107
God Stats
2W - 1L
1,501 SR
Queue Stats
108W - 93L
1,555 Elo+
Party 1
Izanami
Izanami
PrissyM
Izanami
Level 29
God Stats
3W - 6L
1,315 SR
Queue Stats
91W - 109L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
Spinecus
Jormungandr
Level 120
God Stats
13W - 4L
2,002 SR
Queue Stats
167W - 163L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 3 / 4
8,327
833
4,465
10,525
7,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
TDPGAMES
Izanami
12
0 / 5 / 5
7,716
772
2,507
8,472
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Amaterasu
Y0uHeFn3r
Amaterasu
14
0 / 3 / 3
8,158
816
6,565
12,351
8,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
dkblues
Kukulkan
13
1 / 3 / 3
8,085
809
8,154
7,222
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 1
8,441
844
5,630
7,752
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChuChuFruit
Hun Batz
17
7 / 1 / 3
10,575
1,058
12,231
7,684
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 8
8,013
801
3,467
7,015
3,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Lanks1
Zeus
15
3 / 3 / 10
9,432
943
13,405
6,877
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
PrissyM
Izanami
13
0 / 0 / 7
8,049
805
2,181
5,925
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
Spinecus
Jormungandr
15
6 / 1 / 5
9,367
937
9,126
7,201
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
5
Kills
16
16
Deaths
6
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ChuChuFruit
Hun Batz
7
1
3
8.5
W
0
1
8
4
W
Zeus
Lanks1
Zeus
3
3
10
2.67
W
Izanami
PrissyM
Izanami
0
0
7
3.5
L
Khepri
1
3
4
1
W
Jormungandr
Spinecus
Jormungandr
6
1
5
8.5
L
Izanami
TDPGAMES
Izanami
0
5
5
0.5
L
Amaterasu
Y0uHeFn3r
Amaterasu
0
3
3
0.5
L
Kukulkan
dkblues
Kukulkan
1
3
3
0.83
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,321
Damage
40,410
46,322
Taken
34,702
25,078
Mitigated
15,033
6,725
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ChuChuFruit
Hun Batz
12,231
2,621
0
2,026
7,684
3,817
813
2,196
5,488
0
51,222
W
3,467
733
0
845
7,015
3,590
326
3,809
3,206
0
9,146
W
Zeus
Lanks1
Zeus
13,405
1,108
0
250
6,877
2,383
258
990
5,887
37,795
59
W
Izanami
PrissyM
Izanami
2,181
1,572
0
496
5,925
2,073
406
2,752
3,173
0
8,419
L
Khepri
4,465
320
1,414
1,543
10,525
7,560
82
4,407
5,776
11,891
0
W
Jormungandr
Spinecus
Jormungandr
9,126
877
0
1,692
7,201
3,170
399
2,872
4,329
25,175
1,149
L
Izanami
TDPGAMES
Izanami
2,507
1,121
0
215
8,472
2,882
253
5,407
2,809
0
7,924
L
Amaterasu
Y0uHeFn3r
Amaterasu
6,565
1,798
0
1,731
12,351
8,821
459
3,892
8,173
0
23,148
L
Kukulkan
dkblues
Kukulkan
8,154
450
0
0
7,222
2,523
210
3,716
3,166
16,717
0
L
5,630
1,516
0
1,822
7,752
3,292
0
3,610
3,867
0
17,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,727
Gold Earned
45,436
133
Minions Killed
237
0
Camps Cleared
0
1,004,914
Distance Traveled
1,094,744
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,575
1,058
83
8
0
249,864
0
W
Odin
8,013
801
16
2
0
201,862
0
W
Zeus
9,432
943
72
7
0
211,291
0
W
Izanami
8,049
805
19
2
0
207,678
0
L
Khepri
8,327
833
19
2
0
197,685
0
W
Jormungandr
9,367
937
47
5
0
224,049
4
L
Izanami
7,716
772
14
1
0
192,195
0
L
Amaterasu
8,158
816
49
5
0
216,476
0
L
Kukulkan
8,085
809
22
2
0
186,822
0
L
Set
8,441
844
29
3
0
211,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role