Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
EluizD
Sylvanus
Level 168
God Stats
3W - 4L
1,554 SR
Queue Stats
185W - 125L
1,660 Elo+
Party 1
Chiron
Chiron
Lonellymoon
Chiron
Level 157
God Stats
5W - 5L
1,392 SR
Queue Stats
216W - 222L
1,517 Elo+
Party 1
Raijin
Raijin
iViniy
Raijin
Level 128
God Stats
16W - 7L
1,732 SR
Queue Stats
364W - 271L
1,618 Elo+
Party 1
Hun Batz
Hun Batz
lFalco
Hun Batz
Level 157
God Stats
11W - 4L
1,705 SR
Queue Stats
545W - 381L
1,596 Elo+
Party 1
Team Averages
Level 150
1,577 SR
1,578 Elo+

VS

Team Averages
Level 116
1,538 SR
1,507 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
I_412835818
Geb
Level 142
God Stats
13W - 11L
1,508 SR
Queue Stats
75W - 101L
1,410 Elo+
Solo
Nemesis
Nemesis
LaycoNi
Nemesis
Level 161
God Stats
1W - 4L
1,409 SR
Queue Stats
197W - 183L
1,539 Elo+
Party 2
Cernunnos
Cernunnos
Panic4life4648
Cernunnos
Level 69
God Stats
10W - 8L
1,389 SR
Queue Stats
282W - 288L
1,492 Elo+
Solo
Bellona
Bellona
ВloodRaven
Bellona
Level 143
God Stats
5W - 1L
1,882 SR
Queue Stats
74W - 57L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 0 / 6
5,434
543
1,220
5,616
2,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
EluizD
Sylvanus
11
3 / 3 / 1
6,734
673
6,153
9,186
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
12
2 / 1 / 1
6,354
635
1,121
4,675
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
iViniy
Raijin
11
1 / 4 / 0
6,053
605
2,674
5,845
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
lFalco
Hun Batz
11
4 / 0 / 4
6,011
601
6,020
5,527
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 3 / 1
4,684
468
1,606
4,357
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

5
0 / 2 / 1
3,775
378
1,073
2,888
1,261
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
LaycoNi
Nemesis
12
7 / 1 / 1
6,477
648
7,481
7,427
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Panic4life4648
Cernunnos
10
0 / 1 / 1
5,095
510
1,893
4,040
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ВloodRaven
Bellona
9
1 / 4 / 1
5,380
538
3,949
9,488
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
8
8
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
6
4
L
Scylla
 
Scylla
0
3
1
0.17
W
Sylvanus
EluizD
Sylvanus
3
3
1
1.17
L
0
2
1
0.25
L
Nemesis
LaycoNi
Nemesis
7
1
1
7.5
W
Chiron
2
1
1
2.5
L
Cernunnos
Panic4life4648
Cernunnos
0
1
1
0.5
W
Raijin
iViniy
Raijin
1
4
0
0.25
W
Hun Batz
lFalco
Hun Batz
4
0
4
6
L
Bellona
ВloodRaven
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,188
Damage
16,002
30,849
Taken
28,200
10,878
Mitigated
11,369
8,723
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
1,220
141
1,265
1,518
5,616
2,654
0
1,309
4,167
8,876
925
L
Scylla
 
Scylla
1,606
0
0
824
4,357
908
0
1,010
3,185
22,754
0
W
Sylvanus
EluizD
Sylvanus
6,153
2,100
20
3,138
9,186
3,642
46
0
8,792
31,040
11,367
L
1,073
0
0
233
2,888
1,261
0
407
2,451
3,660
0
L
Nemesis
LaycoNi
Nemesis
7,481
3,405
0
984
7,427
2,745
0
2,111
5,140
0
44,439
W
Chiron
1,121
517
155
1,159
4,675
1,282
0
374
4,261
0
39,628
L
Cernunnos
Panic4life4648
Cernunnos
1,893
455
0
1,711
4,040
1,295
0
243
3,797
0
35,562
W
Raijin
iViniy
Raijin
2,674
339
0
741
5,845
1,338
0
129
5,716
42,622
836
W
Hun Batz
lFalco
Hun Batz
6,020
2,494
0
727
5,527
1,962
0
744
4,743
0
47,278
L
Bellona
ВloodRaven
Bellona
3,949
1,134
0
1,145
9,488
5,160
0
5,118
4,370
0
27,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
25,411
337
Minions Killed
241
0
Camps Cleared
0
1,004,051
Distance Traveled
897,690
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,434
543
16
2
0
217,472
0
L
Scylla
4,684
468
51
5
0
174,240
2
W
Sylvanus
6,734
673
71
7
0
182,552
1
L
Geb
3,775
378
8
1
0
125,365
0
L
Nemesis
6,477
648
77
8
0
245,635
0
W
Chiron
6,354
635
84
8
0
187,084
2
L
Cernunnos
5,095
510
52
5
0
161,603
0
W
Raijin
6,053
605
98
10
0
177,247
1
W
Hun Batz
6,011
601
68
7
0
239,696
0
L
Bellona
5,380
538
53
5
0
190,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role