Player Matchup

Raijin
Raijin
Silver I
Atiyav
Raijin
Silver I
Level 158
God Stats
1W - 1L
1,246 SR
Queue Stats
115W - 126L
1,152 MMR
Solo
Xbalanque
Xbalanque
Gold V
Eddie2greedy
Xbalanque
Gold V
Level 59
God Stats
16W - 14L
1,428 SR
Queue Stats
132W - 136L
1,107 MMR
Party 2
Cthulhu
Cthulhu
Gold II
Muscles999
Cthulhu
Gold II
Level 142
God Stats
67W - 40L
1,552 SR
Queue Stats
105W - 98L
1,400 MMR
Party 2
Loki
Loki
Silver III
NymusX
Loki
Silver III
Level 142
God Stats
3W - 2L
1,585 SR
Queue Stats
110W - 116L
1,112 MMR
Solo
Amaterasu
Amaterasu
Silver I
UniUniv3rse
Amaterasu
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,175 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,462 SR
1,189 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,493 SR
1,185 MMR
Shiva
Shiva
Bronze I
IsThatPancakes
Shiva
Bronze I
Level 103
God Stats
2W - 9L
1,430 SR
Queue Stats
14W - 35L
984 MMR
Solo
Achilles
Achilles
Silver III
Itsyewhitepotat
Achilles
Silver III
Level 54
God Stats
11W - 12L
1,544 SR
Queue Stats
23W - 32L
1,216 MMR
Party 3
Camazotz
Camazotz
Silver I
MosesTheBoss11
Camazotz
Silver I
Level 99
God Stats
10W - 12L
1,476 SR
Queue Stats
69W - 73L
1,317 MMR
Party 3
Anhur
Anhur
Gold IV
TactfulOstrich0
Anhur
Gold IV
Level 153
God Stats
5W - 6L
1,542 SR
Queue Stats
302W - 281L
1,366 MMR
Party 1
Scylla
Scylla
Silver I
TheBigOISniper
Scylla
Silver I
Level 120
God Stats
3W - 7L
1,473 SR
Queue Stats
192W - 206L
1,040 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Atiyav
Raijin
18
6 / 3 / 8
11,649
647
14,288
9,872
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
Eddie2greedy
Xbalanque
18
3 / 0 / 5
11,093
616
6,610
7,564
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Muscles999
Cthulhu
16
3 / 1 / 8
10,690
594
8,825
18,832
17,004
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
NymusX
Loki
18
4 / 1 / 4
10,734
596
10,360
16,935
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
UniUniv3rse
Amaterasu
17
5 / 3 / 4
11,005
611
11,725
20,123
22,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Chang'eKumbhakarnaAo Kuang

VS

Bans
Bake KujiraMedusaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,780
432
2,768
11,966
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
16
3 / 5 / 1
10,156
564
12,488
19,894
15,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
15
1 / 4 / 2
8,286
460
5,551
14,318
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 1
8,919
496
7,612
12,758
3,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 1
8,838
491
3,930
10,665
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
21
Kills
7
8
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
Atiyav
Raijin
6
3
8
3.33
W
Xbalanque
Eddie2greedy
Xbalanque
3
0
5
5.5
L
0
2
0
0
L
Achilles
3
5
1
0.7
L
Camazotz
1
4
2
0.5
W
Cthulhu
Muscles999
Cthulhu
3
1
8
7
W
Loki
NymusX
Loki
4
1
4
6
L
2
5
1
0.5
L
1
5
1
0.3
W
Amaterasu
UniUniv3rse
Amaterasu
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,808
Damage
32,349
73,326
Taken
69,601
51,594
Mitigated
35,163
30,809
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Atiyav
Raijin
14,288
616
0
1,000
9,872
3,225
1,422
2,025
7,847
93,022
1,412
W
Xbalanque
Eddie2greedy
Xbalanque
6,610
3,040
0
4,821
7,564
2,540
1,863
364
7,200
0
95,027
L
2,768
516
202
3,553
11,966
7,946
0
3,591
8,357
238
26,480
L
Achilles
12,488
4,600
0
6,717
19,894
15,189
62
3,534
15,539
0
75,952
L
Camazotz
5,551
2,321
0
4,005
14,318
5,684
0
3,806
10,512
0
71,894
W
Cthulhu
Muscles999
Cthulhu
8,825
391
3,208
5,810
18,832
17,004
189
1,946
16,886
46,994
834
W
Loki
NymusX
Loki
10,360
3,181
0
9,894
16,935
6,639
1,957
1,243
15,692
0
96,811
L
7,612
3,364
0
3,110
12,758
3,575
0
4,911
7,847
0
60,513
L
3,930
198
0
1,680
10,665
2,769
0
6,101
4,470
50,889
1,640
W
Amaterasu
UniUniv3rse
Amaterasu
11,725
4,877
0
6,076
20,123
22,186
620
299
19,824
0
65,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,171
Gold Earned
43,979
583
Minions Killed
510
0
Camps Cleared
0
1,903,067
Distance Traveled
1,824,057
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,649
647
150
8
0
353,876
5
W
Xbalanque
11,093
616
146
8
0
362,677
2
L
Shiva
7,780
432
33
2
0
358,036
19
L
Achilles
10,156
564
121
7
0
361,496
2
L
Camazotz
8,286
460
99
6
0
404,599
0
W
Cthulhu
10,690
594
57
3
0
388,628
6
W
Loki
10,734
596
132
7
0
424,609
6
L
Anhur
8,919
496
125
7
0
339,561
2
L
Scylla
8,838
491
132
7
0
360,365
0
W
Amaterasu
11,005
611
98
5
0
373,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role