Player Matchup

Arachne
Arachne
GameBoiBunny
Arachne
Level 108
God Stats
0W - 2L
1,303 SR
Queue Stats
18W - 23L
1,432 Elo+
Party 2
Shiva
Shiva
GodsAngel 89259
Shiva
Level 146
God Stats
0W - 2L
1,296 SR
Queue Stats
314W - 302L
1,436 Elo+
Party 2
Chiron
Chiron
Jewnetic
Chiron
Level 99
God Stats
0W - 2L
1,327 SR
Queue Stats
364W - 383L
1,473 Elo+
Party 2
Ne Zha
Ne Zha
Still Goozy
Ne Zha
Level 155
God Stats
1W - 2L
1,538 SR
Queue Stats
151W - 156L
1,508 Elo+
Party 2
Kali
Kali
hellj7mper
Kali
Level 129
God Stats
1W - 5L
1,341 SR
Queue Stats
438W - 446L
1,512 Elo+
Party 2
Team Averages
Level 127
1,361 SR
1,472 Elo+

VS

Team Averages
Level 141
1,524 SR
1,446 Elo+
Khepri
Khepri
Belfets
Khepri
Level 128
God Stats
14W - 12L
1,588 SR
Queue Stats
331W - 435L
1,449 Elo+
Party 1
Sol
Sol
BuLL37PrOOfx102
Sol
Level 165
God Stats
10W - 7L
1,397 SR
Queue Stats
610W - 509L
1,527 Elo+
Party 1
Da Ji
Da Ji
Codezero5459
Da Ji
Level 27
God Stats
2W - 0L
1,645 SR
Queue Stats
27W - 50L
1,346 Elo+
Party 1
Xing Tian
Xing Tian
OoL4T3R4LU5oO
Xing Tian
Level 236
God Stats
11W - 11L
1,495 SR
Queue Stats
998W - 967L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
Wortsmit
Kukulkan
Level 148
God Stats
7W - 6L
1,497 SR
Queue Stats
418W - 448L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GameBoiBunny
Arachne
14
1 / 2 / 2
7,539
754
5,706
6,435
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 3 / 3
7,414
741
3,145
11,274
12,962
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Jewnetic
Chiron
11
0 / 2 / 2
6,732
673
4,403
4,834
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
14
1 / 2 / 0
7,332
733
10,839
5,752
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 1
7,129
713
1,433
5,789
2,377
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Belfets
Khepri
14
0 / 0 / 7
8,352
835
2,417
6,456
6,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 1 / 9
7,926
793
6,913
5,739
2,765
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 4
8,406
841
6,310
6,957
4,911
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
OoL4T3R4LU5oO
Xing Tian
14
3 / 1 / 8
9,247
925
4,672
7,403
10,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Wortsmit
Kukulkan
15
2 / 0 / 8
8,723
872
8,783
5,869
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
3
Kills
11
11
Deaths
3
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Khepri
Belfets
Khepri
0
0
7
3.5
W
0
1
9
4.5
W
6
1
4
8
L
Arachne
GameBoiBunny
Arachne
1
2
2
1
L
0
3
3
0.5
L
Chiron
Jewnetic
Chiron
0
2
2
0.5
W
Xing Tian
OoL4T3R4LU5oO
Xing Tian
3
1
8
7
L
Ne Zha
1
2
0
0.5
W
Kukulkan
Wortsmit
Kukulkan
2
0
8
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,526
Damage
29,095
34,084
Taken
32,424
23,091
Mitigated
28,093
8,503
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Belfets
Khepri
2,417
101
3,270
1,889
6,456
6,596
220
0
6,456
10,270
0
W
6,913
1,317
627
1,170
5,739
2,765
1,082
0
5,739
21,279
384
W
6,310
1,648
0
432
6,957
4,911
270
0
6,957
0
9,063
L
Arachne
GameBoiBunny
Arachne
5,706
4,845
1,379
1,294
6,435
3,029
0
3,903
2,440
0
15,454
L
3,145
46
1,061
1,552
11,274
12,962
0
6,331
4,331
0
15,875
L
Chiron
Jewnetic
Chiron
4,403
72
652
618
4,834
1,652
0
3,465
1,129
0
12,807
W
Xing Tian
OoL4T3R4LU5oO
Xing Tian
4,672
90
2,831
1,413
7,403
10,619
0
0
7,403
14,041
603
L
Ne Zha
10,839
54
610
1,026
5,752
3,071
0
3,913
1,709
0
27,609
W
Kukulkan
Wortsmit
Kukulkan
8,783
54
440
694
5,869
3,202
248
0
5,869
36,742
0
L
1,433
259
93
218
5,789
2,377
0
3,741
1,976
0
3,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,146
Gold Earned
42,654
112
Minions Killed
168
0
Camps Cleared
0
1,014,347
Distance Traveled
1,075,740
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,352
835
26
3
0
223,766
0
W
Sol
7,926
793
44
4
0
201,776
0
W
Da Ji
8,406
841
7
1
0
218,296
0
L
Arachne
7,539
754
34
3
0
228,015
0
L
Shiva
7,414
741
26
3
0
170,442
1
L
Chiron
6,732
673
18
2
0
217,901
0
W
Xing Tian
9,247
925
16
2
0
218,490
0
L
Ne Zha
7,332
733
27
3
0
211,101
0
W
Kukulkan
8,723
872
75
8
0
213,412
0
L
Kali
7,129
713
7
1
0
186,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role