Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FASTREAPER
Scylla
Level 135
God Stats
0W - 2L
1,244 SR
Queue Stats
46W - 49L
1,446 Elo+
Party 1
Artio
Artio
MrBalsagna
Artio
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 369L
1,523 Elo+
Solo
Hun Batz
Hun Batz
blazestar220
Hun Batz
Level 141
God Stats
0W - 1L
1,960 SR
Queue Stats
79W - 48L
1,645 Elo+
Solo
Merlin
Merlin
xVoidSkye
Merlin
Level 129
God Stats
11W - 20L
1,384 SR
Queue Stats
540W - 577L
1,499 Elo+
Party 1
Team Averages
Level 136
1,518 SR
1,523 Elo+

VS

Team Averages
Level 132
1,401 SR
1,492 Elo+
Awilix
Awilix
BlAnkFacE_NofAcE
Awilix
Level 147
God Stats
3W - 6L
1,299 SR
Queue Stats
248W - 253L
1,426 Elo+
Solo
Poseidon
Poseidon
Notorius_Requeno
Poseidon
Level 144
God Stats
1W - 2L
1,185 SR
Queue Stats
48W - 45L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
OffDatDank
Baron Samedi
Level 92
God Stats
3W - 1L
1,644 SR
Queue Stats
198W - 164L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
PhatChicksXD
Sun Wukong
Level 117
God Stats
2W - 2L
1,424 SR
Queue Stats
216W - 216L
1,538 Elo+
Party 2
Apollo
Apollo
WyleECoyote
Apollo
Level 159
God Stats
10W - 12L
1,455 SR
Queue Stats
547W - 559L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
3
0 / 3 / 2
3,141
286
0
1,739
151
Scylla
FASTREAPER
Scylla
3
0 / 3 / 2
3,141
286
0
1,620
114
Artio
20
11 / 5 / 12
10,804
982
13,579
20,631
26,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
blazestar220
Hun Batz
18
12 / 8 / 4
9,912
901
17,176
15,066
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
xVoidSkye
Merlin
6
0 / 1 / 2
6,144
559
0
1,132
150

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
10,596
963
9,064
10,266
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 5 / 3
10,771
979
9,375
8,029
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
OffDatDank
Baron Samedi
15
3 / 4 / 6
9,862
897
6,009
7,971
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
PhatChicksXD
Sun Wukong
13
0 / 6 / 6
8,612
783
4,173
12,143
7,806
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
17
3 / 6 / 7
11,071
1,006
8,156
11,044
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
50
23
Kills
20
20
Deaths
25
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
2
0.33
W
6
4
8
2.5
L
Scylla
FASTREAPER
Scylla
0
3
2
0.33
L
Artio
11
5
12
3.4
W
8
5
3
1.9
W
Baron Samedi
OffDatDank
Baron Samedi
3
4
6
1.5
W
Sun Wukong
PhatChicksXD
Sun Wukong
0
6
6
0.5
W
Apollo
3
6
7
1.08
L
Hun Batz
blazestar220
Hun Batz
12
8
4
1.75
L
Merlin
xVoidSkye
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,755
Damage
36,777
40,188
Taken
49,453
34,811
Mitigated
21,287
8,341
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
1,739
151
0
762
977
0
0
W
9,064
3,360
292
1,703
10,266
3,811
1,714
2,692
7,574
0
20,521
L
Scylla
FASTREAPER
Scylla
0
0
0
0
1,620
114
0
1,099
521
0
0
L
Artio
13,579
815
2,428
4,367
20,631
26,589
0
8,706
11,925
23,407
543
W
9,375
1,323
587
1,230
8,029
2,608
1,193
2,538
5,491
26,954
0
W
Baron Samedi
OffDatDank
Baron Samedi
6,009
89
737
1,685
7,971
3,186
1,221
2,825
5,146
13,524
0
W
Sun Wukong
PhatChicksXD
Sun Wukong
4,173
1,271
425
1,033
12,143
7,806
108
2,135
10,008
0
13,209
W
Apollo
8,156
3,979
593
1,153
11,044
3,876
4,284
2,846
8,198
0
20,190
L
Hun Batz
blazestar220
Hun Batz
17,176
3,275
890
656
15,066
7,807
0
4,510
10,556
0
32,882
L
Merlin
xVoidSkye
Merlin
0
0
0
0
1,132
150
0
307
825
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
50,912
39
Minions Killed
130
0
Camps Cleared
0
304,766
Distance Traveled
880,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,141
286
0
0
0
41
0
W
Awilix
10,596
963
18
2
0
203,622
0
L
Scylla
3,141
286
0
0
0
302
0
L
Artio
10,804
982
12
1
0
172,893
0
W
Poseidon
10,771
979
41
4
0
185,092
0
W
Baron Samedi
9,862
897
20
2
0
142,993
0
W
Sun Wukong
8,612
783
22
2
0
181,644
0
W
Apollo
11,071
1,006
29
3
0
167,437
0
L
Hun Batz
9,912
901
27
2
0
131,530
0
L
Merlin
6,144
559
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role