Player Matchup

Morgan Le Fay
Morgan Le Fay
Creoise
Morgan Le Fay
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 168L
1,451 Elo+
Party 2
Fenrir
Fenrir
Mr_DeafJenks
Fenrir
Level 69
God Stats
31W - 21L
1,617 SR
Queue Stats
297W - 280L
1,477 Elo+
Solo
Nut
Nut
SaikoRize
Nut
Level 101
God Stats
1W - 0L
1,249 SR
Queue Stats
114W - 114L
1,426 Elo+
Party 2
Anubis
Anubis
Seapancake6764
Anubis
Level 58
God Stats
25W - 14L
1,289 SR
Queue Stats
103W - 115L
1,407 Elo+
Party 2
Serqet
Serqet
SlimGlizzy720
Serqet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,099 Elo+
Party 2
Team Averages
Level 89
1,431 SR
1,372 Elo+

VS

Team Averages
Level 100
1,675 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
Blxxdhound
Morgan Le Fay
Level 107
God Stats
8W - 4L
1,660 SR
Queue Stats
77W - 68L
1,523 Elo+
Party 1
Anubis
Anubis
Klows_Shadow
Anubis
Level 60
God Stats
19W - 17L
1,583 SR
Queue Stats
209W - 251L
1,456 Elo+
Party 3
Heimdallr
Heimdallr
Merstach_7
Heimdallr
Level 60
God Stats
1W - 4L
1,506 SR
Queue Stats
310W - 339L
1,439 Elo+
Party 3
Yu Huang
Yu Huang
NiesonWyatt
Yu Huang
Level 147
God Stats
2W - 2L
1,791 SR
Queue Stats
426W - 413L
1,417 Elo+
Solo
Kali
Kali
xHawkTuahx
Kali
Level 126
God Stats
2W - 2L
1,836 SR
Queue Stats
78W - 72L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Creoise
Morgan Le Fay
11
2 / 0 / 0
5,918
658
2,455
3,198
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
10
1 / 0 / 1
5,129
570
1,197
5,373
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 1 / 2
5,491
610
3,276
4,118
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 6 / 2
5,193
577
3,946
6,950
2,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 0 / 1
6,183
687
1,352
5,420
2,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blxxdhound
Morgan Le Fay
10
0 / 0 / 0
5,170
574
1,966
2,580
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
11
5 / 3 / 0
6,732
748
4,686
6,629
2,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Merstach_7
Heimdallr
9
0 / 1 / 1
4,905
545
1,885
4,929
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
NiesonWyatt
Yu Huang
5
0 / 2 / 0
3,876
431
566
2,407
504
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
2 / 2 / 0
4,735
526
2,700
6,527
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
7
7
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Blxxdhound
Morgan Le Fay
0
0
0
0
W
Morgan Le Fay
Creoise
Morgan Le Fay
2
0
0
2
L
Anubis
5
3
0
1.67
L
Heimdallr
Merstach_7
Heimdallr
0
1
1
0.5
W
Fenrir
1
0
1
1.5
L
Yu Huang
NiesonWyatt
Yu Huang
0
2
0
0
W
1
1
2
2
W
1
6
2
0.33
W
3
0
1
3.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,226
Damage
11,803
25,059
Taken
23,072
8,821
Mitigated
6,604
7,602
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Blxxdhound
Morgan Le Fay
1,966
120
0
1,000
2,580
618
0
1,226
1,354
36,266
0
W
Morgan Le Fay
Creoise
Morgan Le Fay
2,455
243
0
1,075
3,198
776
0
1,509
1,689
38,487
978
L
Anubis
4,686
44
0
2,825
6,629
2,041
0
4,334
2,175
42,806
1,200
L
Heimdallr
Merstach_7
Heimdallr
1,885
616
0
1,254
4,929
1,373
0
550
4,277
0
24,500
W
Fenrir
1,197
275
0
1,894
5,373
2,109
0
457
4,916
0
37,324
L
Yu Huang
NiesonWyatt
Yu Huang
566
129
0
525
2,407
504
0
0
2,305
13,020
0
W
3,276
1,066
0
2,040
4,118
1,228
1,057
184
3,934
0
41,568
W
3,946
32
0
1,220
6,950
2,347
0
3,971
2,979
22,543
558
W
1,352
153
0
1,373
5,420
2,361
163
1,093
4,327
0
14,736
L
2,700
1,457
0
1,514
6,527
2,068
0
253
6,274
0
17,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
25,418
287
Minions Killed
248
0
Camps Cleared
0
991,520
Distance Traveled
782,566
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,170
574
69
8
0
175,337
0
W
Morgan Le Fay
5,918
658
74
8
0
186,809
2
L
Anubis
6,732
748
72
8
0
127,375
0
L
Heimdallr
4,905
545
49
5
0
175,368
0
W
Fenrir
5,129
570
64
7
0
229,894
3
L
Yu Huang
3,876
431
26
3
0
87,920
0
W
Nut
5,491
610
76
8
0
170,945
0
W
Anubis
5,193
577
39
4
0
173,246
0
W
Serqet
6,183
687
34
4
0
230,626
0
L
Kali
4,735
526
32
4
0
216,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role