Player Matchup

Fenrir
Fenrir
CrayzeKay
Fenrir
Level 106
God Stats
13W - 13L
1,533 SR
Queue Stats
141W - 159L
1,434 Elo+
Party 1
Chaac
Chaac
SUNSET FOX 26
Chaac
Level 89
God Stats
10W - 9L
1,649 SR
Queue Stats
128W - 123L
1,486 Elo+
Party 1
Hades
Hades
VEXOXE
Hades
Level 64
God Stats
12W - 7L
1,680 SR
Queue Stats
65W - 59L
1,438 Elo+
Party 1
Team Averages
Level 86
1,621 SR
1,453 Elo+

VS

Team Averages
Level 91
1,758 SR
1,732 Elo+
Cthulhu
Cthulhu
FYBPsycho
Cthulhu
Level 113
God Stats
146W - 24L
1,885 SR
Queue Stats
515W - 128L
1,905 Elo+
Party 2
Arachne
Arachne
PGOTurnedfriend
Arachne
Level 125
God Stats
94W - 6L
1,908 SR
Queue Stats
317W - 18L
1,968 Elo+
Party 2
Poseidon
Poseidon
s715_ZyKo_715s
Poseidon
Level 34
God Stats
5W - 5L
1,482 SR
Queue Stats
31W - 48L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrayzeKay
Fenrir
14
5 / 5 / 2
9,284
844
8,080
11,597
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 6 / 3
8,256
751
4,875
13,298
13,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
VEXOXE
Hades
12
0 / 4 / 6
7,786
708
4,313
8,557
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FYBPsycho
Cthulhu
17
5 / 0 / 9
10,873
988
11,863
8,358
7,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
10 / 3 / 4
10,987
999
14,078
10,724
4,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
15
0 / 4 / 7
9,375
852
3,221
4,435
1,052
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
15
15
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CrayzeKay
Fenrir
5
5
2
1.2
W
Cthulhu
FYBPsycho
Cthulhu
5
0
9
9.5
W
10
3
4
4
L
2
6
3
0.58
L
Hades
VEXOXE
Hades
0
4
6
0.75
W
Poseidon
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,268
Damage
29,162
33,452
Taken
23,517
23,335
Mitigated
13,600
4,083
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CrayzeKay
Fenrir
8,080
2,258
0
1,982
11,597
5,244
0
4,305
7,141
0
31,791
W
Cthulhu
FYBPsycho
Cthulhu
11,863
958
258
3,102
8,358
7,648
232
1,788
6,278
44,741
713
W
14,078
11,243
254
2,812
10,724
4,900
1,416
1,746
8,740
0
35,373
L
4,875
1,156
0
1,205
13,298
13,486
0
4,069
9,059
0
25,236
L
Hades
VEXOXE
Hades
4,313
283
117
779
8,557
4,605
0
6,136
2,294
15,090
0
W
Poseidon
3,221
485
0
277
4,435
1,052
1,191
343
4,052
33,145
398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
31,235
137
Minions Killed
155
0
Camps Cleared
0
534,802
Distance Traveled
610,183
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,284
844
42
4
0
190,065
0
W
Cthulhu
10,873
988
65
6
0
219,229
3
W
Arachne
10,987
999
31
3
0
226,009
0
L
Chaac
8,256
751
59
5
0
181,248
2
L
Hades
7,786
708
36
3
0
163,489
0
W
Poseidon
9,375
852
59
5
0
164,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role