Player Matchup

Ah Puch
Ah Puch
AdrianMLG
Ah Puch
Level 104
God Stats
10W - 3L
1,393 SR
Queue Stats
183W - 161L
1,448 Elo+
Party 2
He Bo
He Bo
Alejandronis
He Bo
Level 64
God Stats
6W - 3L
1,563 SR
Queue Stats
178W - 160L
1,465 Elo+
Party 2
Medusa
Medusa
GunShark0
Medusa
Level 106
God Stats
155W - 107L
1,603 SR
Queue Stats
458W - 414L
1,450 Elo+
Party 1
Charybdis
Charybdis
Nachotaaaa
Charybdis
Level 64
God Stats
4W - 5L
1,274 SR
Queue Stats
132W - 119L
1,463 Elo+
Party 2
Neith
Neith
TurtleFolk
Neith
Level 66
God Stats
3W - 3L
1,174 SR
Queue Stats
103W - 99L
1,333 Elo+
Party 1
Team Averages
Level 81
1,401 SR
1,432 Elo+

VS

Team Averages
Level 58
1,497 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
DrZwolle
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,400 SR
Queue Stats
138W - 134L
1,552 Elo+
Solo
Aphrodite
Aphrodite
Dévyn
Aphrodite
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 41L
1,512 Elo+
Party 3
Cupid
Cupid
Liori
Cupid
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 38L
1,529 Elo+
Party 3
Mercury
Mercury
OnlyBlinkers541
Mercury
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 105L
1,383 Elo+
Solo
Amaterasu
Amaterasu
newnathan2
Amaterasu
Level 27
God Stats
5W - 5L
1,586 SR
Queue Stats
5W - 5L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AdrianMLG
Ah Puch
10
1 / 0 / 2
6,256
521
3,400
5,517
2,754
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 4
7,530
628
5,690
6,506
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
GunShark0
Medusa
13
3 / 0 / 2
7,333
611
7,461
5,017
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Nachotaaaa
Charybdis
12
0 / 2 / 1
6,981
582
5,929
9,569
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
13
2 / 0 / 3
7,457
621
5,590
5,861
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrZwolle
Morgan Le Fay
11
0 / 4 / 0
6,031
503
3,679
7,194
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Dévyn
Aphrodite
10
0 / 1 / 1
5,720
477
3,249
6,671
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
Liori
Cupid
10
1 / 2 / 0
5,710
476
2,995
9,786
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,439
453
1,434
9,331
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
newnathan2
Amaterasu
11
2 / 1 / 0
6,432
536
6,446
11,520
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AdrianMLG
Ah Puch
1
0
2
2
W
6
1
4
8
L
Morgan Le Fay
DrZwolle
Morgan Le Fay
0
4
0
0
L
Aphrodite
Dévyn
Aphrodite
0
1
1
0.5
W
Medusa
GunShark0
Medusa
3
0
2
4
L
Cupid
Liori
Cupid
1
2
0
0.5
W
Charybdis
Nachotaaaa
Charybdis
0
2
1
0.25
L
0
4
1
0.13
W
Neith
2
0
3
3.5
L
Amaterasu
newnathan2
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,070
Damage
17,803
32,470
Taken
44,502
12,729
Mitigated
19,470
16,216
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AdrianMLG
Ah Puch
3,400
214
0
2,709
5,517
2,754
0
1,270
4,247
12,420
2,687
W
5,690
474
0
4,828
6,506
1,831
0
1,510
4,996
57,377
649
L
Morgan Le Fay
DrZwolle
Morgan Le Fay
3,679
268
0
1,265
7,194
2,362
0
2,808
4,386
38,442
0
L
Aphrodite
Dévyn
Aphrodite
3,249
729
2,137
4,211
6,671
3,809
0
1,840
4,831
22,946
0
W
Medusa
GunShark0
Medusa
7,461
2,181
0
1,846
5,017
1,761
0
967
4,050
0
60,869
L
Cupid
Liori
Cupid
2,995
2,041
188
2,149
9,786
3,080
0
2,430
7,356
0
30,372
W
Charybdis
Nachotaaaa
Charybdis
5,929
2,971
0
3,790
9,569
4,393
0
0
9,152
0
42,344
L
1,434
635
0
3,039
9,331
2,637
0
944
8,387
0
31,643
W
Neith
5,590
1,049
0
3,043
5,861
1,990
506
3,181
2,680
0
57,703
L
Amaterasu
newnathan2
Amaterasu
6,446
3,271
0
3,636
11,520
7,582
0
903
10,617
0
35,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,557
Gold Earned
29,332
416
Minions Killed
338
0
Camps Cleared
0
1,253,468
Distance Traveled
1,160,385
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,256
521
23
2
0
247,978
4
W
He Bo
7,530
628
97
8
0
276,389
0
L
Morgan Le Fay
6,031
503
80
7
0
213,964
0
L
Aphrodite
5,720
477
42
4
0
218,052
0
W
Medusa
7,333
611
109
9
0
258,295
2
L
Cupid
5,710
476
79
7
0
225,874
0
W
Charybdis
6,981
582
88
7
0
218,736
0
L
Mercury
5,439
453
65
5
0
292,217
0
W
Neith
7,457
621
99
8
0
252,070
1
L
Amaterasu
6,432
536
72
6
0
210,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role