Player Matchup

Sylvanus
Sylvanus
GibberdaD
Sylvanus
Level 89
God Stats
2W - 4L
1,594 SR
Queue Stats
57W - 51L
1,474 Elo+
Party 1
Poseidon
Poseidon
HammeredElmo420
Poseidon
Level 127
God Stats
12W - 13L
1,542 SR
Queue Stats
263W - 247L
1,520 Elo+
Party 1
Arachne
Arachne
R2D2Xx99
Arachne
Level 82
God Stats
90W - 61L
1,601 SR
Queue Stats
152W - 153L
1,459 Elo+
Party 1
Skadi
Skadi
SourDieseI4170
Skadi
Level 16
God Stats
1W - 4L
1,302 SR
Queue Stats
10W - 25L
1,275 Elo+
Party 1
Nu Wa
Nu Wa
VRMXI
Nu Wa
Level 44
God Stats
1W - 4L
1,349 SR
Queue Stats
48W - 54L
1,424 Elo+
Solo
Team Averages
Level 72
1,478 SR
1,430 Elo+

VS

Team Averages
Level 105
1,565 SR
1,337 Elo+
Tiamat
Tiamat
AlmostSureshot24
Tiamat
Level 92
God Stats
3W - 2L
1,659 SR
Queue Stats
113W - 115L
1,373 Elo+
Party 2
Osiris
Osiris
Mighty_1_Atlas
Osiris
Level 105
God Stats
3W - 0L
1,734 SR
Queue Stats
214W - 196L
1,395 Elo+
Party 2
Izanami
Izanami
bael96
Izanami
Level 40
God Stats
3W - 6L
1,362 SR
Queue Stats
126W - 127L
1,066 Elo+
Solo
Cliodhna
Cliodhna
pistolaaaaaaka
Cliodhna
Level 191
God Stats
5W - 6L
1,525 SR
Queue Stats
536W - 519L
1,457 Elo+
Solo
Athena
Athena
superrsayan980
Athena
Level 96
God Stats
4W - 2L
1,543 SR
Queue Stats
216W - 199L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GibberdaD
Sylvanus
9
0 / 0 / 0
5,174
517
2,725
5,787
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
9
1 / 8 / 0
5,751
575
5,913
8,666
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
R2D2Xx99
Arachne
9
2 / 4 / 1
5,302
530
5,432
8,872
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 0 / 0
4,593
459
2,852
3,233
1,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
VRMXI
Nu Wa
12
2 / 2 / 1
6,741
674
5,301
5,094
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
4,902
490
1,420
5,998
2,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
10 / 1 / 2
7,521
752
9,224
11,462
9,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
bael96
Izanami
9
0 / 0 / 0
4,866
487
4,345
4,287
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
11
4 / 0 / 2
6,011
601
5,341
8,992
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 0 / 2
5,497
550
2,759
7,653
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
14
14
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
Sylvanus
GibberdaD
Sylvanus
0
0
0
0
L
Poseidon
1
8
0
0.13
W
10
1
2
11
L
Arachne
R2D2Xx99
Arachne
2
4
1
0.63
L
0
0
0
0
L
Nu Wa
VRMXI
Nu Wa
2
2
1
1.25
W
Izanami
bael96
Izanami
0
0
0
0
W
Cliodhna
4
0
2
5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
23,089
31,652
Taken
38,392
11,202
Mitigated
20,356
9,814
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,420
0
0
2,011
5,998
2,281
0
2,628
3,370
23,031
0
L
Sylvanus
GibberdaD
Sylvanus
2,725
973
1,206
3,050
5,787
3,814
0
1,300
4,487
18,548
0
L
Poseidon
5,913
1,694
0
1,692
8,666
2,184
0
0
8,666
29,483
5,783
W
9,224
2,678
0
4,070
11,462
9,735
0
5,243
6,219
0
44,451
L
Arachne
R2D2Xx99
Arachne
5,432
3,695
0
2,061
8,872
2,675
0
538
8,334
0
30,103
L
2,852
1,365
0
583
3,233
1,066
0
624
2,609
0
23,631
L
Nu Wa
VRMXI
Nu Wa
5,301
1,593
0
1,222
5,094
1,463
0
1,420
3,674
52,381
1,390
W
Izanami
bael96
Izanami
4,345
3,379
0
2,107
4,287
1,084
0
1,356
2,931
0
40,131
W
Cliodhna
5,341
800
0
2,635
8,992
2,491
0
1,951
7,041
0
38,425
W
2,759
749
289
2,698
7,653
4,765
0
2,085
5,568
11,127
2,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
28,797
281
Minions Killed
278
0
Camps Cleared
0
982,355
Distance Traveled
1,006,575
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,902
490
37
4
0
186,958
0
L
Sylvanus
5,174
517
29
3
0
194,332
2
L
Poseidon
5,751
575
58
6
0
168,778
0
W
Osiris
7,521
752
79
8
0
190,441
0
L
Arachne
5,302
530
50
5
0
239,206
0
L
Skadi
4,593
459
54
5
0
185,606
0
L
Nu Wa
6,741
674
90
9
0
194,433
0
W
Izanami
4,866
487
78
8
0
168,133
0
W
Cliodhna
6,011
601
65
7
0
235,452
0
W
Athena
5,497
550
19
2
0
225,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role