Player Matchup

Bacchus
Bacchus
Hab1bi
Bacchus
Level 105
God Stats
0W - 3L
1,239 SR
Queue Stats
157W - 143L
1,578 Elo+
Party 1
Baba Yaga
Baba Yaga
MysticKnowledge
Baba Yaga
Level 123
God Stats
1W - 1L
1,898 SR
Queue Stats
72W - 67L
1,570 Elo+
Party 1
Apollo
Apollo
TheIntenseBro
Apollo
Level 126
God Stats
20W - 17L
1,582 SR
Queue Stats
582W - 525L
1,495 Elo+
Solo
Scylla
Scylla
anahgee
Scylla
Level 106
God Stats
24W - 20L
1,470 SR
Queue Stats
476W - 440L
1,561 Elo+
Solo
Surtr
Surtr
haloguy2005
Surtr
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,556 Elo+
Party 1
Team Averages
Level 110
1,538 SR
1,552 Elo+

VS

Team Averages
Level 116
1,530 SR
1,508 Elo+
Thor
Thor
BENTFlawless
Thor
Level 144
God Stats
4W - 2L
1,494 SR
Queue Stats
219W - 204L
1,544 Elo+
Solo
Ares
Ares
BotheredAtol183
Ares
Level 108
God Stats
7W - 5L
1,585 SR
Queue Stats
64W - 53L
1,579 Elo+
Solo
Osiris
Osiris
HailKouhai
Osiris
Level 111
God Stats
7W - 0L
1,500 SR
Queue Stats
151W - 146L
1,388 Elo+
Solo
Ah Puch
Ah Puch
NotKylowinn
Ah Puch
Level 76
God Stats
11W - 6L
1,506 SR
Queue Stats
325W - 286L
1,484 Elo+
Solo
Rama
Rama
jjoberwockey
Rama
Level 142
God Stats
23W - 11L
1,565 SR
Queue Stats
159W - 152L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hab1bi
Bacchus
9
0 / 3 / 1
5,058
460
2,745
8,732
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
MysticKnowledge
Baba Yaga
11
1 / 2 / 0
5,930
539
5,280
7,755
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 2 / 1
4,940
449
3,168
6,462
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
anahgee
Scylla
12
1 / 2 / 1
6,700
609
2,853
3,672
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,691
517
4,662
10,666
6,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,034
549
4,543
7,847
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 4
5,804
528
4,744
7,797
6,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
HailKouhai
Osiris
11
2 / 1 / 1
6,215
565
4,524
9,208
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
NotKylowinn
Ah Puch
13
3 / 0 / 0
7,348
668
2,255
3,329
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 2
6,426
584
6,878
6,944
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
1
0
4
3
L
Bacchus
Hab1bi
Bacchus
0
3
1
0.17
W
Osiris
HailKouhai
Osiris
2
1
1
2.5
L
Baba Yaga
MysticKnowledge
Baba Yaga
1
2
0
0.5
W
Ah Puch
NotKylowinn
Ah Puch
3
0
0
3
L
0
2
1
0.25
L
Scylla
anahgee
Scylla
1
2
1
0.75
L
1
3
0
0.33
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,708
Damage
22,944
37,287
Taken
35,125
18,990
Mitigated
19,447
10,383
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,543
955
0
3,142
7,847
2,390
0
2,467
5,246
0
37,164
W
4,744
51
0
2,423
7,797
6,561
0
769
7,028
22,942
988
L
Bacchus
Hab1bi
Bacchus
2,745
432
0
2,591
8,732
4,663
24
1,308
7,424
28,411
1,022
W
Osiris
HailKouhai
Osiris
4,524
1,418
0
4,255
9,208
6,778
0
5,266
3,942
0
33,407
L
Baba Yaga
MysticKnowledge
Baba Yaga
5,280
402
0
2,666
7,755
4,611
0
0
7,755
30,596
1,010
W
Ah Puch
NotKylowinn
Ah Puch
2,255
77
0
1,183
3,329
1,036
0
1,271
1,934
54,877
832
L
3,168
1,969
0
2,969
6,462
1,772
0
1,250
5,212
0
31,911
L
Scylla
anahgee
Scylla
2,853
264
0
250
3,672
952
0
1,857
1,815
46,728
800
L
4,662
1,385
0
1,907
10,666
6,992
0
2,268
8,398
349
26,478
W
6,878
5,579
0
4,288
6,944
2,682
0
469
6,475
0
39,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
31,827
331
Minions Killed
361
0
Camps Cleared
0
1,072,449
Distance Traveled
1,163,077
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,034
549
67
6
0
242,273
3
W
Ares
5,804
528
25
2
0
250,789
2
L
Bacchus
5,058
460
54
5
0
242,298
0
W
Osiris
6,215
565
57
5
0
229,673
2
L
Baba Yaga
5,930
539
61
6
0
196,056
0
W
Ah Puch
7,348
668
126
11
0
245,302
4
L
Apollo
4,940
449
62
6
0
177,393
1
L
Scylla
6,700
609
123
11
0
222,821
0
L
Surtr
5,691
517
31
3
0
233,881
2
W
Rama
6,426
584
86
8
0
195,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role