Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
PhilliesSean
Raijin
Level 64
God Stats
2W - 0L
1,758 SR
Queue Stats
80W - 74L
1,567 Elo+
Party 2
King Arthur
King Arthur
SoDa_ReloaD
King Arthur
Level 129
God Stats
2W - 3L
1,511 SR
Queue Stats
109W - 119L
1,503 Elo+
Party 2
Terra
Terra
sneeeezy
Terra
Level 108
God Stats
1W - 0L
1,756 SR
Queue Stats
67W - 62L
1,534 Elo+
Party 2
Xing Tian
Xing Tian
thedrg00
Xing Tian
Level 98
God Stats
2W - 0L
1,830 SR
Queue Stats
75W - 74L
1,583 Elo+
Party 2
Team Averages
Level 111
1,671 SR
1,538 Elo+

VS

Team Averages
Level 125
1,500 SR
1,545 Elo+
He Bo
He Bo
Dynr
He Bo
Level 201
God Stats
2W - 2L
1,378 SR
Queue Stats
289W - 274L
1,535 Elo+
Party 1
Surtr
Surtr
Lilmoranos
Surtr
Level 99
God Stats
0W - 3L
1,536 SR
Queue Stats
91W - 90L
1,524 Elo+
Party 1
Chernobog
Chernobog
LordLepard
Chernobog
Level 125
God Stats
0W - 3L
1,308 SR
Queue Stats
189W - 184L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
SaltyAnthony
Ix Chel
Level 145
God Stats
1W - 1L
1,780 SR
Queue Stats
76W - 57L
1,617 Elo+
Solo
Xing Tian
Xing Tian
iStickyy
Xing Tian
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 116L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
6 / 2 / 10
9,029
903
11,230
13,130
13,733
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
16
6 / 1 / 11
9,282
928
14,132
8,082
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SoDa_ReloaD
King Arthur
13
4 / 3 / 8
7,628
763
10,633
20,286
13,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Terra
sneeeezy
Terra
15
1 / 0 / 16
8,606
861
6,964
17,236
15,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
thedrg00
Xing Tian
14
2 / 1 / 17
8,761
876
7,727
18,810
19,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dynr
He Bo
13
2 / 5 / 3
7,805
781
16,684
7,898
3,369
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
13
1 / 5 / 3
7,454
745
10,809
16,261
17,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
LordLepard
Chernobog
15
3 / 4 / 1
8,423
842
21,535
11,233
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ix Chel
SaltyAnthony
Ix Chel
14
1 / 1 / 5
7,459
746
8,834
5,995
2,217
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
iStickyy
Xing Tian
12
0 / 4 / 3
7,526
753
6,807
14,959
15,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
19
Kills
7
7
Deaths
19
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
2
10
5.5
L
He Bo
Dynr
He Bo
2
5
3
0.7
L
Surtr
1
5
3
0.5
L
Chernobog
LordLepard
Chernobog
3
4
1
0.88
W
Raijin
6
1
11
11.5
L
Ix Chel
SaltyAnthony
Ix Chel
1
1
5
3.5
W
King Arthur
SoDa_ReloaD
King Arthur
4
3
8
2.67
L
Xing Tian
iStickyy
Xing Tian
0
4
3
0.38
W
Terra
sneeeezy
Terra
1
0
16
9
W
Xing Tian
thedrg00
Xing Tian
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,686
Damage
64,669
77,544
Taken
56,346
67,029
Mitigated
42,659
45,074
Healing
20,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,230
824
0
2,746
13,130
13,733
20
5,334
7,796
24,405
0
L
He Bo
Dynr
He Bo
16,684
452
441
319
7,898
3,369
0
5,507
2,109
22,560
819
L
Surtr
10,809
2,389
339
1,650
16,261
17,629
0
11,180
4,652
803
20,606
L
Chernobog
LordLepard
Chernobog
21,535
8,648
153
2,189
11,233
3,948
0
6,939
3,852
0
38,819
W
Raijin
14,132
795
956
1,160
8,082
4,007
0
3,437
4,645
27,379
354
L
Ix Chel
SaltyAnthony
Ix Chel
8,834
1,345
10,855
3,053
5,995
2,217
11
3,980
1,817
20,929
0
W
King Arthur
SoDa_ReloaD
King Arthur
10,633
1,113
1,154
5,915
20,286
13,523
32
9,522
10,764
0
25,040
L
Xing Tian
iStickyy
Xing Tian
6,807
620
523
1,353
14,959
15,496
0
8,687
5,680
9,893
0
W
Terra
sneeeezy
Terra
6,964
725
13,382
10,059
17,236
15,829
0
6,401
10,835
8,487
5,502
W
Xing Tian
thedrg00
Xing Tian
7,727
448
5,192
4,510
18,810
19,937
56
7,339
11,471
12,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
38,667
134
Minions Killed
122
0
Camps Cleared
0
1,016,273
Distance Traveled
940,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,029
903
34
3
0
213,223
0
L
He Bo
7,805
781
20
2
0
181,466
0
L
Surtr
7,454
745
23
2
0
185,662
0
L
Chernobog
8,423
842
49
5
0
173,365
0
W
Raijin
9,282
928
44
4
0
188,102
0
L
Ix Chel
7,459
746
24
2
0
212,870
0
W
King Arthur
7,628
763
18
2
0
183,422
0
L
Xing Tian
7,526
753
6
1
0
187,388
0
W
Terra
8,606
861
26
3
0
223,199
0
W
Xing Tian
8,761
876
12
1
0
208,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role