Player Matchup

Maui
Maui
Tomoki_Sakuraix
Maui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tych90
Kumbhakarna
Level 125
God Stats
4W - 6L
1,394 SR
Queue Stats
323W - 299L
1,498 Elo+
Solo
Izanami
Izanami
WampaTESB
Izanami
Level 29
God Stats
2W - 7L
1,440 SR
Queue Stats
63W - 77L
1,425 Elo+
Party 2
Anubis
Anubis
carljtos
Anubis
Level 49
God Stats
0W - 2L
1,446 SR
Queue Stats
34W - 45L
1,399 Elo+
Party 2
Kali
Kali
yxseph
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,460 Elo+
Party 2
Team Averages
Level 70
1,456 SR
1,449 Elo+

VS

Team Averages
Level 114
1,593 SR
1,487 Elo+
Chiron
Chiron
LoDcorn
Chiron
Level 102
God Stats
69W - 54L
1,555 SR
Queue Stats
196W - 214L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
Saul Perez2045
Nu Wa
Level 148
God Stats
61W - 39L
1,648 SR
Queue Stats
707W - 682L
1,466 Elo+
Solo
Sylvanus
Sylvanus
Soysweater
Sylvanus
Level 127
God Stats
12W - 7L
1,681 SR
Queue Stats
259W - 265L
1,441 Elo+
Party 1
Chang'e
Chang'e
posionmouse
Chang'e
Level 45
God Stats
2W - 2L
1,307 SR
Queue Stats
68W - 56L
1,552 Elo+
Solo
Arachne
Arachne
skydush
Arachne
Level 149
God Stats
6W - 5L
1,773 SR
Queue Stats
41W - 35L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,516
407
3,741
11,089
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
Tych90
Kumbhakarna
2
0 / 2 / 0
4,653
291
555
2,769
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
WampaTESB
Izanami
12
2 / 7 / 1
6,772
423
8,802
13,903
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
carljtos
Anubis
15
7 / 3 / 2
8,346
522
13,710
10,237
4,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
yxseph
Kali
13
6 / 2 / 7
8,255
516
10,131
15,036
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LoDcorn
Chiron
12
3 / 4 / 3
7,871
492
7,802
12,147
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

15
3 / 4 / 1
8,655
541
8,395
6,058
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Soysweater
Sylvanus
13
1 / 0 / 9
8,480
530
7,283
13,410
9,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chang'e
posionmouse
Chang'e
15
3 / 2 / 3
8,656
541
8,565
11,733
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
skydush
Arachne
14
4 / 5 / 1
9,423
589
5,662
11,269
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
15
Kills
14
14
Deaths
15
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
LoDcorn
Chiron
3
4
3
1.13
W
3
4
1
0.88
W
Sylvanus
Soysweater
Sylvanus
1
0
9
5.5
L
0
0
4
2
L
Kumbhakarna
Tych90
Kumbhakarna
0
2
0
0
L
Izanami
WampaTESB
Izanami
2
7
1
0.36
L
Anubis
carljtos
Anubis
7
3
2
2.67
W
Chang'e
posionmouse
Chang'e
3
2
3
2.25
W
Arachne
skydush
Arachne
4
5
1
0.9
L
Kali
yxseph
Kali
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,939
Damage
37,707
53,034
Taken
54,617
21,077
Mitigated
20,335
13,543
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
LoDcorn
Chiron
7,802
3,082
565
1,323
12,147
3,258
282
3,896
8,250
0
45,331
W
8,395
1,670
0
716
6,058
1,572
211
2,278
3,780
52,960
0
W
Sylvanus
Soysweater
Sylvanus
7,283
1,542
4,551
6,169
13,410
9,481
28
4,528
8,882
21,731
1,167
L
3,741
1,016
0
1,824
11,089
7,999
216
4,689
6,400
14,720
0
L
Kumbhakarna
Tych90
Kumbhakarna
555
189
0
537
2,769
588
0
768
2,001
3,132
88
L
Izanami
WampaTESB
Izanami
8,802
5,098
0
1,447
13,903
3,434
707
5,773
8,130
0
54,101
L
Anubis
carljtos
Anubis
13,710
341
0
4,006
10,237
4,314
0
5,189
5,048
66,290
1,063
W
Chang'e
posionmouse
Chang'e
8,565
84
635
5,473
11,733
3,111
196
3,253
8,480
60,282
1,543
W
Arachne
skydush
Arachne
5,662
4,386
0
2,373
11,269
2,913
3,014
4,514
6,699
0
52,633
L
Kali
yxseph
Kali
10,131
4,010
0
5,729
15,036
4,742
0
7,311
7,725
0
55,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
43,085
296
Minions Killed
377
0
Camps Cleared
0
1,239,987
Distance Traveled
1,426,870
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,871
492
71
4
0
280,978
3
W
Nu Wa
8,655
541
89
6
0
277,736
2
W
Sylvanus
8,480
530
31
2
0
310,432
0
L
Maui
6,516
407
20
1
0
307,268
2
L
Kumbhakarna
4,653
291
7
0
0
32,504
0
L
Izanami
6,772
423
93
6
0
258,262
0
L
Anubis
8,346
522
99
6
0
266,944
0
W
Chang'e
8,656
541
93
6
0
307,147
0
W
Arachne
9,423
589
93
6
0
250,577
0
L
Kali
8,255
516
77
5
0
375,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role