Player Matchup

Danzaburou
Danzaburou
ELjugitOOO
Danzaburou
Level 127
God Stats
55W - 35L
1,675 SR
Queue Stats
135W - 142L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
FunkyMonkey1252
Heimdallr
Level 77
God Stats
2W - 2L
1,551 SR
Queue Stats
5W - 9L
1,365 Elo+
Party 1
Surtr
Surtr
Theodoreann
Surtr
Level 154
God Stats
2W - 3L
1,410 SR
Queue Stats
73W - 41L
1,708 Elo+
Solo
Camazotz
Camazotz
glooobly
Camazotz
Level 124
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 12L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
kawaikochan25
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,435 Elo+
Party 1
Team Averages
Level 113
1,571 SR
1,484 Elo+

VS

Team Averages
Level 149
1,574 SR
1,525 Elo+
Merlin
Merlin
MyNameBoneless
Merlin
Level 151
God Stats
5W - 3L
1,382 SR
Queue Stats
358W - 306L
1,562 Elo+
Solo
Danzaburou
Danzaburou
OuTinThEOpeN
Danzaburou
Level 166
God Stats
2W - 0L
1,596 SR
Queue Stats
29W - 27L
1,493 Elo+
Solo
Pele
Pele
Prokchop9258
Pele
Level 155
God Stats
12W - 12L
1,496 SR
Queue Stats
417W - 402L
1,490 Elo+
Solo
Chang'e
Chang'e
itsjustJio
Chang'e
Level 147
God Stats
9W - 4L
1,694 SR
Queue Stats
156W - 136L
1,543 Elo+
Solo
Mulan
Mulan
jtklipka
Mulan
Level 127
God Stats
47W - 31L
1,704 SR
Queue Stats
409W - 368L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELjugitOOO
Danzaburou
10
2 / 3 / 1
5,717
572
3,364
7,723
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
FunkyMonkey1252
Heimdallr
9
0 / 4 / 0
4,888
489
1,486
8,730
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 3 / 0
6,848
685
7,601
9,382
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
glooobly
Camazotz
9
0 / 3 / 0
5,071
507
2,090
10,705
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cthulhu
8
1 / 4 / 1
4,816
482
2,136
5,860
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,862
686
6,557
3,058
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
OuTinThEOpeN
Danzaburou
11
3 / 1 / 3
6,559
656
6,477
3,858
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 2 / 3
6,600
660
5,176
10,885
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
itsjustJio
Chang'e
11
1 / 1 / 2
5,523
552
2,879
9,149
7,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mulan
jtklipka
Mulan
11
4 / 1 / 3
6,041
604
4,452
5,241
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
17
17
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ELjugitOOO
Danzaburou
2
3
1
0.83
L
Heimdallr
FunkyMonkey1252
Heimdallr
0
4
0
0
W
4
0
1
4.5
W
Danzaburou
OuTinThEOpeN
Danzaburou
3
1
3
4.5
W
5
2
3
3.25
L
2
3
0
0.67
L
Camazotz
glooobly
Camazotz
0
3
0
0
W
Chang'e
itsjustJio
Chang'e
1
1
2
2
W
Mulan
jtklipka
Mulan
4
1
3
5.5
L
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,677
Damage
25,541
42,400
Taken
32,191
15,532
Mitigated
16,308
13,816
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ELjugitOOO
Danzaburou
3,364
784
0
2,519
7,723
2,373
0
0
7,470
0
27,537
L
Heimdallr
FunkyMonkey1252
Heimdallr
1,486
781
0
1,744
8,730
1,998
0
4,490
3,770
0
26,170
W
6,557
50
0
289
3,058
929
406
0
3,058
41,161
957
W
Danzaburou
OuTinThEOpeN
Danzaburou
6,477
3,145
0
1,837
3,858
1,141
1,493
666
3,034
0
46,056
W
5,176
1,134
0
6,264
10,885
3,549
0
280
10,495
0
51,687
L
7,601
3,832
0
2,669
9,382
5,142
104
2,796
6,586
2,306
51,399
L
Camazotz
glooobly
Camazotz
2,090
377
0
6,424
10,705
2,831
0
1,339
9,075
0
32,539
W
Chang'e
itsjustJio
Chang'e
2,879
392
280
4,679
9,149
7,568
0
510
8,043
30,382
639
W
Mulan
jtklipka
Mulan
4,452
493
0
1,648
5,241
3,121
379
889
4,024
0
21,279
L
Cthulhu
2,136
0
0
460
5,860
3,188
0
0
5,702
10,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
31,585
278
Minions Killed
361
0
Camps Cleared
0
1,066,661
Distance Traveled
1,040,285
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,717
572
46
5
0
226,920
0
L
Heimdallr
4,888
489
45
5
0
191,643
0
W
Merlin
6,862
686
91
9
0
211,202
0
W
Danzaburou
6,559
656
90
9
0
194,205
0
W
Pele
6,600
660
102
10
0
242,058
0
L
Surtr
6,848
685
96
10
0
223,000
1
L
Camazotz
5,071
507
72
7
0
223,671
4
W
Chang'e
5,523
552
46
5
0
173,524
3
W
Mulan
6,041
604
32
3
0
219,296
5
L
Cthulhu
4,816
482
19
2
0
201,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role