Player Matchup

Aphrodite
Aphrodite
Jwuq
Aphrodite
Level 143
God Stats
0W - 3L
1,214 SR
Queue Stats
225W - 226L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
Nurdusa
Nu Wa
Level 194
God Stats
10W - 8L
1,710 SR
Queue Stats
108W - 112L
1,598 Elo+
Party 2
Atlas
Atlas
Rip Togashi
Atlas
Level 156
God Stats
2W - 3L
1,441 SR
Queue Stats
93W - 78L
1,541 Elo+
Party 2
Geb
Geb
SUPERSAIYAN4QS
Geb
Level 123
God Stats
16W - 19L
1,517 SR
Queue Stats
168W - 179L
1,465 Elo+
Party 3
Hachiman
Hachiman
ThaChosenOne29
Hachiman
Level 157
God Stats
2W - 3L
1,440 SR
Queue Stats
260W - 261L
1,440 Elo+
Party 3
Team Averages
Level 155
1,464 SR
1,512 Elo+

VS

Team Averages
Level 158
1,621 SR
1,548 Elo+
Thanatos
Thanatos
Bezurck
Thanatos
Level 129
God Stats
7W - 5L
1,539 SR
Queue Stats
76W - 59L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
KRAZY_SPADEZ
Ah Puch
Level 139
God Stats
7W - 5L
1,610 SR
Queue Stats
105W - 104L
1,495 Elo+
Solo
Jormungandr
Jormungandr
KanenAbel
Jormungandr
Level 115
God Stats
11W - 6L
1,671 SR
Queue Stats
154W - 135L
1,575 Elo+
Solo
Cupid
Cupid
SnipeQueen115
Cupid
Level 212
God Stats
2W - 1L
1,552 SR
Queue Stats
219W - 210L
1,546 Elo+
Party 1
Mulan
Mulan
Zhadow090
Mulan
Level 194
God Stats
13W - 6L
1,734 SR
Queue Stats
488W - 415L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jwuq
Aphrodite
11
1 / 4 / 3
5,969
543
3,736
8,898
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Nurdusa
Nu Wa
10
1 / 1 / 3
5,773
525
5,386
3,897
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,064
551
3,950
6,491
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

10
1 / 1 / 1
5,502
500
2,847
6,815
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
11
1 / 1 / 1
5,692
517
3,577
4,914
1,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bezurck
Thanatos
11
1 / 3 / 3
6,129
557
1,437
7,862
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
KRAZY_SPADEZ
Ah Puch
13
3 / 1 / 2
7,348
668
8,113
4,480
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
KanenAbel
Jormungandr
12
1 / 0 / 0
7,339
667
4,094
7,948
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
1 / 1 / 1
6,674
607
3,407
5,990
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Zhadow090
Mulan
11
2 / 0 / 2
6,856
623
4,298
7,830
7,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
8
8
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bezurck
Thanatos
1
3
3
0.83
L
Aphrodite
Jwuq
Aphrodite
1
4
3
0.63
W
Ah Puch
KRAZY_SPADEZ
Ah Puch
3
1
2
4
W
Jormungandr
KanenAbel
Jormungandr
1
0
0
1
L
Nu Wa
Nurdusa
Nu Wa
1
1
3
2.5
L
1
1
0
1
L
1
1
1
1.5
W
1
1
1
1.5
L
Hachiman
1
1
1
1.5
W
Mulan
Zhadow090
Mulan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,496
Damage
21,349
31,015
Taken
34,110
12,152
Mitigated
16,205
12,491
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bezurck
Thanatos
1,437
431
0
4,259
7,862
2,664
0
2,649
5,173
0
45,580
L
Aphrodite
Jwuq
Aphrodite
3,736
749
1,119
4,010
8,898
2,736
0
5,019
3,477
33,405
0
W
Ah Puch
KRAZY_SPADEZ
Ah Puch
8,113
362
0
1,120
4,480
1,246
0
3,329
1,151
55,504
0
W
Jormungandr
KanenAbel
Jormungandr
4,094
1,126
0
4,394
7,948
3,017
0
3,324
4,202
54,933
1,493
L
Nu Wa
Nurdusa
Nu Wa
5,386
1,374
0
2,103
3,897
723
0
952
2,847
36,141
1,037
L
3,950
872
0
1,925
6,491
2,982
0
3,942
2,549
32,841
2,490
L
2,847
523
243
1,221
6,815
3,856
0
1,642
5,081
17,418
2,833
W
3,407
1,410
184
3,539
5,990
2,211
270
1,512
4,478
0
54,375
L
Hachiman
3,577
1,665
0
1,870
4,914
1,855
0
0
4,914
0
34,569
W
Mulan
Zhadow090
Mulan
4,298
388
0
2,553
7,830
7,067
0
4,208
3,622
0
23,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
34,346
328
Minions Killed
436
0
Camps Cleared
0
1,123,726
Distance Traveled
1,155,583
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,129
557
84
8
0
259,978
2
L
Aphrodite
5,969
543
86
8
0
196,759
0
W
Ah Puch
7,348
668
111
10
0
220,490
2
W
Jormungandr
7,339
667
109
10
0
221,840
3
L
Nu Wa
5,773
525
72
7
0
242,642
2
L
Atlas
6,064
551
73
7
0
231,721
0
L
Geb
5,502
500
37
3
0
241,613
0
W
Cupid
6,674
607
97
9
0
207,071
0
L
Hachiman
5,692
517
60
5
0
210,991
0
W
Mulan
6,856
623
35
3
0
246,204
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role