Player Matchup

Hercules
Hercules
 
Hercules
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Babbooongingimp
Zeus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 65L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
LandonFrost
Danzaburou
Level 124
God Stats
0W - 2L
1,277 SR
Queue Stats
180W - 172L
1,477 Elo+
Solo
Shiva
Shiva
MrSlickBack7390
Shiva
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
54W - 64L
1,456 Elo+
Solo
Team Averages
Level 152
1,415 SR
1,464 Elo+

VS

Team Averages
Level 129
1,554 SR
1,444 Elo+
Charon
Charon
LunaXRose15
Charon
Level 96
God Stats
4W - 1L
1,557 SR
Queue Stats
88W - 90L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
MMXXIII Zeus
Kukulkan
Level 109
God Stats
3W - 2L
1,558 SR
Queue Stats
144W - 133L
1,426 Elo+
Party 2
Hercules
Hercules
ReDempTiveKILLA
Hercules
Level 155
God Stats
22W - 13L
1,487 SR
Queue Stats
668W - 697L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
xw ICE MAN wx
Kuzenbo
Level 164
God Stats
2W - 4L
1,477 SR
Queue Stats
169W - 188L
1,438 Elo+
Party 2
Discordia
Discordia
yasho_xdd
Discordia
Level 122
God Stats
2W - 0L
1,693 SR
Queue Stats
103W - 115L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 0 / 6
7,561
756
4,259
14,069
9,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Neith
 
Neith
13
2 / 5 / 4
7,507
751
9,345
10,402
4,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 5 / 5
8,356
836
9,745
9,193
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
LandonFrost
Danzaburou
13
1 / 6 / 4
7,506
751
7,074
12,806
4,996
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 5
8,005
801
5,226
12,529
15,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
5 / 1 / 14
9,666
967
7,696
8,719
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MMXXIII Zeus
Kukulkan
17
7 / 0 / 6
9,996
1,000
13,646
4,219
2,205
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hercules
15
7 / 4 / 13
8,931
893
13,902
16,830
17,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
13
1 / 4 / 14
8,606
861
6,563
13,626
16,913
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
yasho_xdd
Discordia
13
2 / 2 / 7
7,816
782
10,636
3,983
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
11
Kills
22
22
Deaths
11
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
6
3
L
Neith
 
Neith
2
5
4
0.8
L
5
5
5
1.5
L
Danzaburou
LandonFrost
Danzaburou
1
6
4
0.5
W
Charon
5
1
14
12
W
Kukulkan
MMXXIII Zeus
Kukulkan
7
0
6
10
L
3
6
5
0.92
W
Hercules
7
4
13
3.38
W
Kuzenbo
1
4
14
2
W
Discordia
yasho_xdd
Discordia
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,649
Damage
52,443
58,999
Taken
47,377
37,166
Mitigated
48,785
21,498
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,259
932
823
9,205
14,069
9,155
0
9,165
4,904
0
16,054
L
Neith
 
Neith
9,345
3,559
0
2,641
10,402
4,353
0
6,849
3,553
0
21,411
L
9,745
1,035
309
1,172
9,193
3,651
0
5,605
3,588
21,633
0
L
Danzaburou
LandonFrost
Danzaburou
7,074
2,541
750
3,897
12,806
4,996
0
7,839
4,967
0
12,932
W
Charon
7,696
908
961
2,373
8,719
10,272
420
1,351
7,248
21,236
0
W
Kukulkan
MMXXIII Zeus
Kukulkan
13,646
386
74
1,064
4,219
2,205
184
1,073
3,028
35,785
1,148
L
5,226
574
490
2,211
12,529
15,011
0
7,976
4,553
0
8,608
W
Hercules
13,902
1,656
103
4,268
16,830
17,707
422
3,273
13,446
0
16,404
W
Kuzenbo
6,563
1,415
2,427
2,092
13,626
16,913
432
2,319
11,111
7,894
1,320
W
Discordia
yasho_xdd
Discordia
10,636
208
1,612
717
3,983
1,688
84
1,729
2,154
16,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,935
Gold Earned
45,015
105
Minions Killed
103
0
Camps Cleared
0
960,831
Distance Traveled
1,002,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,561
756
28
3
0
249,065
0
L
Neith
7,507
751
25
3
0
172,029
0
L
Zeus
8,356
836
29
3
0
163,486
0
L
Danzaburou
7,506
751
15
2
0
177,887
0
W
Charon
9,666
967
21
2
0
208,708
0
W
Kukulkan
9,996
1,000
51
5
0
221,984
0
L
Shiva
8,005
801
8
1
0
198,364
0
W
Hercules
8,931
893
8
1
0
195,087
0
W
Kuzenbo
8,606
861
9
1
0
191,295
0
W
Discordia
7,816
782
14
1
0
185,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role