Player Matchup

Hachiman
Hachiman
DownwardThrone
Hachiman
Level 141
God Stats
1W - 2L
1,300 SR
Queue Stats
527W - 562L
1,507 Elo+
Solo
Persephone
Persephone
PhantomTech32
Persephone
Level 147
God Stats
1W - 4L
1,258 SR
Queue Stats
165W - 187L
1,504 Elo+
Party 4
Raijin
Raijin
QueasyButton142
Raijin
Level 127
God Stats
3W - 2L
1,668 SR
Queue Stats
118W - 112L
1,538 Elo+
Party 1
Tyr
Tyr
Tr4ctorBoi
Tyr
Level 107
God Stats
0W - 2L
1,254 SR
Queue Stats
75W - 85L
1,443 Elo+
Party 4
Horus
Horus
cowboychris105
Horus
Level 148
God Stats
1W - 1L
1,780 SR
Queue Stats
472W - 475L
1,518 Elo+
Party 1
Team Averages
Level 134
1,452 SR
1,502 Elo+

VS

Team Averages
Level 106
1,553 SR
1,510 Elo+
Serqet
Serqet
CorgiButtLover
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,546 Elo+
Party 3
Nut
Nut
FBGmoney8295
Nut
Level 53
God Stats
2W - 1L
1,767 SR
Queue Stats
196W - 165L
1,549 Elo+
Party 2
Hades
Hades
GreenBaySteve84
Hades
Level 186
God Stats
6W - 5L
1,370 SR
Queue Stats
757W - 771L
1,484 Elo+
Party 2
Ares
Ares
Viper11tc
Ares
Level 157
God Stats
1W - 1L
1,281 SR
Queue Stats
33W - 31L
1,516 Elo+
Party 3
Ra
Ra
XxBROKEN55xX
Ra
Level 105
God Stats
2W - 0L
1,846 SR
Queue Stats
48W - 60L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 6 / 1
6,657
666
5,286
8,508
3,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Persephone
PhantomTech32
Persephone
16
4 / 3 / 1
8,710
871
15,092
6,381
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 3
6,532
653
10,197
6,812
2,773
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 3
7,691
769
6,403
10,495
8,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 4
7,783
778
4,056
17,237
16,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 16
8,076
808
4,393
9,251
9,686
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 1 / 16
8,469
847
8,468
8,376
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 15
8,436
844
12,475
11,806
6,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
13
2 / 1 / 18
8,629
863
6,106
13,820
14,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 1 / 12
9,547
955
11,870
9,125
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
97
6
Kills
20
21
Deaths
6
12
Assists
77
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
L
Hachiman
0
6
1
0.08
W
3
1
16
11
W
4
1
15
11.5
L
Persephone
PhantomTech32
Persephone
4
3
1
1.5
L
0
3
3
0.5
L
1
4
3
0.63
W
Ares
2
1
18
11
W
8
1
12
14
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,034
Damage
43,312
49,433
Taken
52,378
34,153
Mitigated
40,453
14,384
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,393
303
276
504
9,251
9,686
0
3,018
5,935
0
6,938
L
Hachiman
5,286
2,963
155
86
8,508
3,547
250
5,208
3,300
0
11,278
W
8,468
3,501
1,382
950
8,376
4,322
291
4,841
3,445
0
21,038
W
12,475
887
815
2,427
11,806
6,651
405
6,946
4,675
25,012
0
L
Persephone
PhantomTech32
Persephone
15,092
680
387
740
6,381
2,651
0
3,624
2,690
39,237
0
L
10,197
756
36
118
6,812
2,773
0
4,851
1,626
15,306
0
L
6,403
322
1,258
1,108
10,495
8,332
0
5,878
4,206
0
9,458
W
Ares
6,106
346
1,186
2,405
13,820
14,888
101
5,320
8,344
6,868
4,256
W
11,870
804
10,069
3,861
9,125
4,906
266
4,837
4,112
27,080
539
L
4,056
2,559
4,311
6,185
17,237
16,850
6
8,419
8,280
758
5,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
43,157
93
Minions Killed
110
0
Camps Cleared
0
890,303
Distance Traveled
917,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,076
808
10
1
0
190,397
0
L
Hachiman
6,657
666
12
1
0
141,251
0
W
Nut
8,469
847
27
3
0
189,752
0
W
Hades
8,436
844
38
4
0
194,076
0
L
Persephone
8,710
871
57
6
0
191,428
0
L
Raijin
6,532
653
12
1
0
160,639
0
L
Tyr
7,691
769
8
1
0
207,361
0
W
Ares
8,629
863
12
1
0
163,714
0
W
Ra
9,547
955
23
2
0
179,464
0
L
Horus
7,783
778
4
0
0
189,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role