Player Matchup

Izanami
Izanami
BrundonWeed
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,637 Elo+
Solo
Bastet
Bastet
JEXSxD
Bastet
Level 140
God Stats
9W - 9L
1,556 SR
Queue Stats
219W - 224L
1,491 Elo+
Solo
Medusa
Medusa
MetalMechanical
Medusa
Level 118
God Stats
2W - 5L
1,310 SR
Queue Stats
562W - 557L
1,515 Elo+
Party 1
Sol
Sol
PanSquatch
Sol
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Troasy
Sun Wukong
Level 122
God Stats
4W - 6L
1,446 SR
Queue Stats
551W - 539L
1,515 Elo+
Party 1
Team Averages
Level 127
1,462 SR
1,541 Elo+

VS

Team Averages
Level 136
1,546 SR
1,569 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dictox
Vulcan
Level 141
God Stats
4W - 2L
1,573 SR
Queue Stats
300W - 315L
1,438 Elo+
Solo
Tiamat
Tiamat
EroZeta
Tiamat
Level 93
God Stats
4W - 3L
1,488 SR
Queue Stats
139W - 127L
1,485 Elo+
Party 2
Janus
Janus
Im Kairos
Janus
Level 149
God Stats
1W - 0L
1,743 SR
Queue Stats
5W - 3L
1,870 Elo+
Solo
Izanami
Izanami
LilFlann
Izanami
Level 149
God Stats
2W - 0L
1,427 SR
Queue Stats
120W - 87L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrundonWeed
Izanami
14
0 / 6 / 8
8,570
714
6,926
10,496
3,330
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
JEXSxD
Bastet
11
2 / 3 / 4
7,681
640
3,297
6,563
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 6
9,013
751
5,462
10,895
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 5 / 5
10,146
846
7,954
9,408
3,530
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Troasy
Sun Wukong
17
6 / 5 / 4
9,940
828
13,449
22,026
25,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 3 / 9
9,025
752
6,358
8,243
2,558
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Dictox
Vulcan
18
5 / 3 / 12
10,949
912
14,446
8,732
3,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiamat
EroZeta
Tiamat
16
5 / 4 / 11
10,186
849
8,881
9,945
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Im Kairos
Janus
17
5 / 3 / 9
10,833
903
10,541
9,954
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
LilFlann
Izanami
18
7 / 3 / 9
10,926
911
14,200
9,144
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
16
Kills
24
24
Deaths
16
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
9
2.17
L
Izanami
BrundonWeed
Izanami
0
6
8
0.67
W
Vulcan
Dictox
Vulcan
5
3
12
3.67
W
Tiamat
EroZeta
Tiamat
5
4
11
2.63
W
Janus
Im Kairos
Janus
5
3
9
3.17
L
Bastet
JEXSxD
Bastet
2
3
4
1.33
W
Izanami
LilFlann
Izanami
7
3
9
3.83
L
2
5
6
1
L
6
5
5
1.7
L
Sun Wukong
Troasy
Sun Wukong
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,088
Damage
54,426
59,388
Taken
46,018
39,302
Mitigated
20,555
12,689
Healing
18,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,358
1,339
1,128
2,749
8,243
2,558
1,022
1,747
6,496
13,024
0
L
Izanami
BrundonWeed
Izanami
6,926
4,309
412
657
10,496
3,330
428
7,719
2,777
0
20,691
W
Vulcan
Dictox
Vulcan
14,446
494
576
1,929
8,732
3,782
0
2,336
6,396
30,445
312
W
Tiamat
EroZeta
Tiamat
8,881
751
1,341
2,159
9,945
6,881
359
1,276
8,669
17,220
0
W
Janus
Im Kairos
Janus
10,541
972
1,421
3,726
9,954
3,828
1,696
1,150
8,804
31,658
236
L
Bastet
JEXSxD
Bastet
3,297
550
0
539
6,563
2,521
294
5,473
1,090
0
7,556
W
Izanami
LilFlann
Izanami
14,200
9,516
1,338
2,413
9,144
3,506
3,673
1,414
7,730
0
37,338
L
5,462
338
526
272
10,895
4,172
0
7,571
3,324
0
25,287
L
7,954
1,116
1,143
1,276
9,408
3,530
486
5,591
3,817
31,471
541
L
Sun Wukong
Troasy
Sun Wukong
13,449
327
1,462
6,402
22,026
25,749
80
13,494
8,532
0
30,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,350
Gold Earned
51,919
157
Minions Killed
155
0
Camps Cleared
0
943,243
Distance Traveled
1,165,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,025
752
16
1
0
212,950
0
L
Izanami
8,570
714
32
3
0
175,087
0
W
Vulcan
10,949
912
38
3
0
245,949
0
W
Tiamat
10,186
849
12
1
0
252,840
0
W
Janus
10,833
903
45
4
0
237,441
0
L
Bastet
7,681
640
8
1
0
120,977
0
W
Izanami
10,926
911
44
4
0
216,246
0
L
Medusa
9,013
751
47
4
0
198,003
0
L
Sol
10,146
846
42
4
0
205,158
0
L
Sun Wukong
9,940
828
28
2
0
244,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role