Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ChiloeChan
Achilles
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 1
Nox
Nox
Minshuku
Nox
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
StickBug390
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
bael96
Izanami
Level 40
God Stats
3W - 4L
1,426 SR
Queue Stats
8W - 11L
1,086 Elo+
Solo
Team Averages
Level 50
1,485 SR
1,376 Elo+

VS

Team Averages
Level 130
1,467 SR
1,455 Elo+
Nut
Nut
Alexcuau
Nut
Level 145
God Stats
51W - 46L
1,504 SR
Queue Stats
665W - 618L
1,485 Elo+
Solo
Thanatos
Thanatos
AxelVortex
Thanatos
Level 124
God Stats
32W - 34L
1,496 SR
Queue Stats
143W - 142L
1,455 Elo+
Party 2
Nox
Nox
Cristiianr233
Nox
Level 193
God Stats
2W - 1L
1,522 SR
Queue Stats
16W - 24L
1,427 Elo+
Solo
King Arthur
King Arthur
GiovaniCrack582
King Arthur
Level 65
God Stats
4W - 6L
1,318 SR
Queue Stats
198W - 194L
1,434 Elo+
Party 2
Apollo
Apollo
ThermalAsp45
Apollo
Level 122
God Stats
22W - 24L
1,496 SR
Queue Stats
163W - 125L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 3 / 0
3,306
551
658
3,814
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
ChiloeChan
Achilles
5
0 / 2 / 0
3,176
529
1,829
4,582
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

1
0 / 0 / 0
2,658
443
0
0
0
Amaterasu
StickBug390
Amaterasu
8
1 / 0 / 0
4,210
702
1,884
4,662
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
bael96
Izanami
6
0 / 1 / 0
3,230
538
764
3,982
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,812
802
2,963
1,855
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
AxelVortex
Thanatos
8
4 / 0 / 0
4,558
760
2,194
4,387
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 3
4,484
747
1,441
2,649
1,229
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
GiovaniCrack582
King Arthur
8
0 / 1 / 0
4,598
766
1,564
4,674
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
8
0 / 0 / 0
4,550
758
1,094
2,765
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
W
2
0
0
2
W
Thanatos
AxelVortex
Thanatos
4
0
0
4
L
Achilles
ChiloeChan
Achilles
0
2
0
0
W
0
0
3
1.5
W
King Arthur
GiovaniCrack582
King Arthur
0
1
0
0
L
0
0
0
0
L
Amaterasu
StickBug390
Amaterasu
1
0
0
1
W
Apollo
0
0
0
0
L
Izanami
bael96
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,135
Damage
9,256
17,040
Taken
16,330
7,279
Mitigated
5,423
6,224
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
658
28
384
1,104
3,814
1,905
0
316
3,498
8,070
0
W
2,963
1,616
0
1,407
1,855
399
433
200
1,655
0
29,471
W
Thanatos
AxelVortex
Thanatos
2,194
654
0
3,128
4,387
1,491
0
64
4,323
0
25,703
L
Achilles
ChiloeChan
Achilles
1,829
770
0
1,011
4,582
1,762
0
140
4,442
0
10,401
W
1,441
217
0
1,446
2,649
1,229
161
28
2,621
8,739
207
W
King Arthur
GiovaniCrack582
King Arthur
1,564
446
0
1,277
4,674
1,536
0
0
4,674
0
21,533
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
StickBug390
Amaterasu
1,884
610
0
2,585
4,662
2,639
0
0
4,662
0
19,228
W
Apollo
1,094
592
0
1,068
2,765
768
560
366
2,399
0
26,495
L
Izanami
bael96
Izanami
764
603
0
1,140
3,982
973
0
914
3,068
0
10,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,580
Gold Earned
23,002
101
Minions Killed
206
0
Camps Cleared
0
432,125
Distance Traveled
607,090
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,306
551
9
2
0
102,394
4
W
Nut
4,812
802
55
9
0
103,950
0
W
Thanatos
4,558
760
47
8
0
150,120
0
L
Achilles
3,176
529
15
3
0
112,765
0
W
Nox
4,484
747
8
1
0
124,095
2
W
King Arthur
4,598
766
50
8
0
119,548
0
L
Nox
2,658
443
0
0
0
0
0
L
Amaterasu
4,210
702
51
9
0
113,947
3
W
Apollo
4,550
758
46
8
0
109,377
0
L
Izanami
3,230
538
26
4
0
103,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role