Player Matchup

Hel
Hel
Gmorfin
Hel
Level 143
God Stats
2W - 3L
1,216 SR
Queue Stats
165W - 171L
1,467 Elo+
Party 1
Charon
Charon
K2RTheDarkKnate
Charon
Level 137
God Stats
6W - 5L
1,538 SR
Queue Stats
166W - 144L
1,479 Elo+
Party 3
Ah Puch
Ah Puch
Morning Visuals
Ah Puch
Level 159
God Stats
29W - 10L
1,700 SR
Queue Stats
640W - 687L
1,415 Elo+
Solo
Ares
Ares
iamI0D
Ares
Level 159
God Stats
6W - 2L
1,574 SR
Queue Stats
268W - 257L
1,476 Elo+
Party 3
Anubis
Anubis
tango5555
Anubis
Level 27
God Stats
4W - 1L
1,612 SR
Queue Stats
87W - 100L
1,472 Elo+
Party 1
Team Averages
Level 125
1,528 SR
1,462 Elo+

VS

Team Averages
Level 127
1,395 SR
1,445 Elo+
Hel
Hel
Arishadowking
Hel
Level 155
God Stats
0W - 2L
1,278 SR
Queue Stats
64W - 63L
1,463 Elo+
Party 2
Ullr
Ullr
SlausonDawson
Ullr
Level 155
God Stats
0W - 1L
1,340 SR
Queue Stats
8W - 17L
1,394 Elo+
Party 4
Surtr
Surtr
Ux GRIM xU
Surtr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,461 Elo+
Party 2
Charybdis
Charybdis
eLizZzard_
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,447 Elo+
Party 4
Xbalanque
Xbalanque
riccocox74BDG
Xbalanque
Level 117
God Stats
2W - 8L
1,355 SR
Queue Stats
239W - 244L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
3 / 1 / 19
9,507
792
8,690
12,267
11,491
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 1 / 21
10,818
902
12,626
14,850
21,038
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 2 / 9
10,663
889
19,897
10,087
6,665
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
iamI0D
Ares
16
6 / 2 / 17
11,322
944
9,131
16,868
27,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
tango5555
Anubis
16
5 / 2 / 17
10,449
871
16,963
13,272
9,221
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 1
9,847
821
11,991
15,019
7,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 5 / 2
7,269
606
7,844
14,132
5,421
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
13
0 / 5 / 5
7,672
639
8,304
17,882
25,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
eLizZzard_
Charybdis
13
1 / 9 / 3
8,451
704
7,229
13,613
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
riccocox74BDG
Xbalanque
13
0 / 5 / 2
7,683
640
10,817
12,465
5,255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
20
26
Kills
7
8
Deaths
26
83
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
W
Hel
3
1
19
12.5
W
3
1
21
13.5
W
9
2
9
6.75
L
0
5
2
0.2
L
Surtr
0
5
5
0.5
L
Charybdis
eLizZzard_
Charybdis
1
9
3
0.28
W
Ares
iamI0D
Ares
6
2
17
7.25
L
Xbalanque
riccocox74BDG
Xbalanque
0
5
2
0.2
W
Anubis
tango5555
Anubis
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,307
Damage
46,185
67,344
Taken
73,111
76,331
Mitigated
50,066
32,073
Healing
31,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,991
127
12,129
10,507
15,019
7,739
0
13,569
1,450
23,442
0
W
Hel
8,690
321
13,219
6,641
12,267
11,491
1,030
3,251
9,016
21,362
0
W
12,626
1,612
1,018
2,196
14,850
21,038
1,277
3,032
11,818
25,190
2,069
W
19,897
368
697
1,876
10,087
6,665
1,537
983
9,104
42,831
669
L
7,844
1,218
642
2,123
14,132
5,421
0
13,606
526
0
13,166
L
Surtr
8,304
2,116
551
3,137
17,882
25,651
6
14,296
3,358
592
13,954
L
Charybdis
eLizZzard_
Charybdis
7,229
3,274
372
269
13,613
6,000
0
12,420
953
0
21,353
W
Ares
iamI0D
Ares
9,131
238
1,141
957
16,868
27,916
1,025
2,025
14,843
11,499
0
L
Xbalanque
riccocox74BDG
Xbalanque
10,817
3,353
683
1,002
12,465
5,255
0
11,343
1,122
0
28,808
W
Anubis
tango5555
Anubis
16,963
940
1,320
3,008
13,272
9,221
2,450
3,175
10,097
36,286
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,759
Gold Earned
40,922
183
Minions Killed
137
0
Camps Cleared
0
1,147,462
Distance Traveled
1,002,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,847
821
33
3
0
231,418
0
W
Hel
9,507
792
31
3
0
237,475
0
W
Charon
10,818
902
29
2
0
241,705
0
W
Ah Puch
10,663
889
67
6
0
191,689
0
L
Ullr
7,269
606
6
1
0
214,890
0
L
Surtr
7,672
639
11
1
0
210,448
0
L
Charybdis
8,451
704
40
3
0
162,570
0
W
Ares
11,322
944
6
1
0
229,917
0
L
Xbalanque
7,683
640
47
4
0
183,299
0
W
Anubis
10,449
871
50
4
0
246,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role