Player Matchup

Atlas
Atlas
 
Atlas
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Exotic_BBoy510
Chaac
Level 125
God Stats
3W - 4L
1,523 SR
Queue Stats
91W - 119L
1,440 Elo+
Party 1
Loki
Loki
Exotic_Puh510
Loki
Level 82
God Stats
11W - 5L
1,632 SR
Queue Stats
85W - 117L
1,478 Elo+
Party 1
Neith
Neith
Legend-Nut
Neith
Level 155
God Stats
3W - 5L
1,538 SR
Queue Stats
139W - 175L
1,474 Elo+
Party 1
Janus
Janus
messikiller1620
Janus
Level 66
God Stats
3W - 3L
1,522 SR
Queue Stats
4W - 8L
1,138 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,406 Elo+

VS

Team Averages
Level 104
1,569 SR
1,495 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FlnH3ro
Aphrodite
Level 107
God Stats
6W - 1L
1,794 SR
Queue Stats
62W - 53L
1,468 Elo+
Party 2
Cupid
Cupid
IFA1
Cupid
Level 117
God Stats
1W - 3L
1,359 SR
Queue Stats
99W - 81L
1,507 Elo+
Party 2
Horus
Horus
MonUmizumi
Horus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 71L
1,613 Elo+
Solo
Discordia
Discordia
Nehelenia-0
Discordia
Level 122
God Stats
2W - 1L
1,694 SR
Queue Stats
306W - 303L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 1
4,603
460
3,980
8,413
4,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 0
5,316
532
2,592
8,129
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 0
5,182
518
1,113
6,253
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
8
1 / 2 / 0
4,828
483
5,000
6,641
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 6 / 1
4,793
479
1,771
6,254
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
6 / 0 / 4
6,441
644
4,643
6,082
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
FlnH3ro
Aphrodite
10
3 / 0 / 2
6,213
621
2,808
6,373
3,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
IFA1
Cupid
10
2 / 1 / 3
5,710
571
7,166
8,181
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
12
4 / 0 / 1
6,845
685
6,490
7,385
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
Nehelenia-0
Discordia
11
2 / 1 / 3
5,726
573
4,313
4,181
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
17
17
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
1
0.17
W
Mercury
 
Mercury
6
0
4
8
L
0
4
0
0
L
1
2
0
0.5
W
Aphrodite
FlnH3ro
Aphrodite
3
0
2
4
W
Cupid
IFA1
Cupid
2
1
3
3.5
L
Neith
1
2
0
0.5
W
Horus
4
0
1
4.5
W
Discordia
Nehelenia-0
Discordia
2
1
3
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,456
Damage
25,420
35,690
Taken
32,202
11,669
Mitigated
14,798
10,292
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,980
1,760
112
2,870
8,413
4,290
140
1,216
7,197
21,190
0
W
Mercury
 
Mercury
4,643
1,633
0
638
6,082
2,324
0
108
5,974
0
49,034
L
2,592
416
0
2,612
8,129
2,852
0
0
7,724
0
33,175
L
1,113
359
0
2,537
6,253
1,572
0
598
5,570
0
27,533
W
Aphrodite
FlnH3ro
Aphrodite
2,808
505
3,995
4,069
6,373
3,713
0
1,537
4,836
16,577
1,089
W
Cupid
IFA1
Cupid
7,166
3,952
364
2,158
8,181
3,193
52
2,335
5,846
0
46,038
L
Neith
5,000
1,093
0
1,892
6,641
1,784
0
1,449
5,192
0
31,521
W
Horus
6,490
3,419
0
2,966
7,385
4,461
36
0
7,385
0
41,986
W
Discordia
Nehelenia-0
Discordia
4,313
389
0
810
4,181
1,107
0
1,527
2,410
29,357
1,029
L
1,771
192
0
269
6,254
1,171
0
3,163
2,633
19,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
30,935
238
Minions Killed
348
0
Camps Cleared
0
963,335
Distance Traveled
1,054,023
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,603
460
32
3
0
189,186
0
W
Mercury
6,441
644
89
9
0
270,927
2
L
Chaac
5,316
532
61
6
0
166,019
0
L
Loki
5,182
518
64
6
0
233,655
0
W
Aphrodite
6,213
621
17
2
0
212,580
2
W
Cupid
5,710
571
95
10
0
190,746
0
L
Neith
4,828
483
50
5
0
182,705
0
W
Horus
6,845
685
84
8
0
203,183
1
W
Discordia
5,726
573
63
6
0
176,587
0
L
Janus
4,793
479
31
3
0
191,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role