Player Matchup

Bacchus
Bacchus
DarkJVr
Bacchus
Level 143
God Stats
1W - 0L
1,158 SR
Queue Stats
11W - 7L
1,612 Elo+
Solo
Janus
Janus
YKKayos
Janus
Level 39
God Stats
7W - 2L
1,666 SR
Queue Stats
76W - 73L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
YKZook
Ne Zha
Level 124
God Stats
15W - 3L
1,631 SR
Queue Stats
100W - 98L
1,558 Elo+
Party 1
Team Averages
Level 102
1,485 SR
1,568 Elo+

VS

Team Averages
Level 67
1,614 SR
1,548 Elo+
Cernunnos
Cernunnos
JP09
Cernunnos
Level 83
God Stats
7W - 11L
1,681 SR
Queue Stats
245W - 242L
1,588 Elo+
Solo
Horus
Horus
RaghnaRoc1
Horus
Level 51
God Stats
25W - 19L
1,630 SR
Queue Stats
159W - 152L
1,526 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Vilekind
Maman Brigitte
Level 66
God Stats
7W - 8L
1,531 SR
Queue Stats
144W - 132L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkJVr
Bacchus
16
6 / 3 / 6
10,005
1,001
6,018
8,200
4,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
YKKayos
Janus
14
3 / 3 / 6
8,920
892
7,516
5,894
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
YKZook
Ne Zha
15
3 / 3 / 8
9,021
902
8,842
8,200
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JP09
Cernunnos
15
3 / 2 / 6
9,021
902
6,736
8,071
3,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
15
5 / 4 / 4
8,851
885
5,158
11,246
9,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maman Brigitte
Vilekind
Maman Brigitte
13
1 / 6 / 6
8,058
806
5,297
8,572
2,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
12
Kills
9
9
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DarkJVr
Bacchus
6
3
6
3
L
Cernunnos
JP09
Cernunnos
3
2
6
3
L
Horus
5
4
4
1.75
L
Maman Brigitte
Vilekind
Maman Brigitte
1
6
6
0.67
W
Janus
YKKayos
Janus
3
3
6
2
W
Ne Zha
YKZook
Ne Zha
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
17,191
22,294
Taken
27,889
9,477
Mitigated
15,584
4,735
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DarkJVr
Bacchus
6,018
759
100
1,620
8,200
4,654
0
1,745
6,425
26,375
139
L
Cernunnos
JP09
Cernunnos
6,736
2,556
0
2,030
8,071
3,223
0
2,624
5,386
0
41,686
L
Horus
5,158
1,514
514
1,728
11,246
9,465
0
4,682
6,409
289
11,047
L
Maman Brigitte
Vilekind
Maman Brigitte
5,297
185
0
1,479
8,572
2,896
0
5,869
2,646
21,314
511
W
Janus
YKKayos
Janus
7,516
235
0
1,670
5,894
1,471
500
1,376
4,486
26,586
431
W
Ne Zha
YKZook
Ne Zha
8,842
621
0
1,345
8,200
3,352
137
2,226
5,941
0
28,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,946
Gold Earned
25,930
145
Minions Killed
121
0
Camps Cleared
0
608,696
Distance Traveled
543,195
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,005
1,001
52
5
0
201,510
0
L
Cernunnos
9,021
902
75
8
0
178,972
0
L
Horus
8,851
885
13
1
0
176,072
1
L
Maman Brigitte
8,058
806
33
3
0
188,151
0
W
Janus
8,920
892
62
6
0
197,767
0
W
Ne Zha
9,021
902
31
3
0
209,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role