Player Matchup

Skadi
Skadi
Gold IV
IMrPerezoso
Skadi
Gold IV
Level 149
God Stats
32W - 25L
1,657 SR
Queue Stats
219W - 298L
1,510 MMR
Solo
Cerberus
Cerberus
Platinum III
Romance12B
Cerberus
Platinum III
Level 140
God Stats
19W - 20L
1,671 SR
Queue Stats
788W - 986L
1,905 MMR
Solo
Chaac
Chaac
Gold III
ish1TnUrPoosi
Chaac
Gold III
Level 48
God Stats
7W - 5L
1,884 SR
Queue Stats
82W - 102L
1,583 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,737 SR
1,666 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,433 SR
1,451 MMR
Sylvanus
Sylvanus
Bronze IV
Call911imshot
Sylvanus
Bronze IV
Level 46
God Stats
0W - 1L
1,162 SR
Queue Stats
12W - 15L
1,433 MMR
Party 1
Surtr
Surtr
Bronze V
Harrisondrifter
Surtr
Bronze V
Level 125
God Stats
11W - 7L
1,543 SR
Queue Stats
14W - 16L
1,471 MMR
Party 1
Ao Kuang
Ao Kuang
Silver V
Knochs
Ao Kuang
Silver V
Level 108
God Stats
2W - 1L
1,595 SR
Queue Stats
14W - 17L
1,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
9,345
935
7,842
5,501
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Romance12B
Cerberus
16
7 / 0 / 7
9,582
958
11,322
9,900
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 3 / 4
8,623
862
8,225
10,173
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CthulhuPoseidonFafnirAchillesKumbhakarna

VS

Bans
UllrAresIx ChelAtlasNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Call911imshot
Sylvanus
12
0 / 5 / 1
6,917
692
3,386
9,365
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 5 / 1
6,987
699
6,757
12,679
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Knochs
Ao Kuang
12
2 / 4 / 1
7,130
713
5,702
9,823
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
3
3
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Call911imshot
Sylvanus
0
5
1
0.1
L
1
5
1
0.3
W
4
0
10
9
L
Ao Kuang
Knochs
Ao Kuang
2
4
1
0.63
W
Cerberus
Romance12B
Cerberus
7
0
7
10.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,389
Damage
15,845
25,574
Taken
31,867
18,284
Mitigated
18,225
8,286
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Call911imshot
Sylvanus
3,386
744
536
576
9,365
5,279
105
3,183
5,755
13,076
2,753
L
6,757
2,150
0
2,507
12,679
7,763
0
3,587
8,377
467
16,374
W
7,842
2,829
0
1,821
5,501
1,963
2,218
1,062
4,439
0
39,186
L
Ao Kuang
Knochs
Ao Kuang
5,702
1,546
0
1,571
9,823
5,183
0
3,588
5,813
12,443
1,596
W
Cerberus
Romance12B
Cerberus
11,322
1,005
0
3,633
9,900
7,922
271
3,848
6,052
30,179
1,377
W
8,225
923
0
2,832
10,173
8,399
593
3,936
6,237
0
28,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,550
Gold Earned
21,034
175
Minions Killed
71
0
Camps Cleared
0
565,864
Distance Traveled
491,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,917
692
31
3
0
152,338
0
L
Surtr
6,987
699
18
2
0
163,986
0
W
Skadi
9,345
935
75
8
0
182,364
0
L
Ao Kuang
7,130
713
22
2
0
175,305
0
W
Cerberus
9,582
958
54
5
0
188,534
0
W
Chaac
8,623
862
46
5
0
194,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role