Player Matchup

Vulcan
Vulcan
DigitalZen
Vulcan
Level 75
God Stats
16W - 19L
1,524 SR
Queue Stats
155W - 173L
1,522 Elo+
Solo
Ix Chel
Ix Chel
LordOfAffliction
Ix Chel
Level 123
God Stats
25W - 16L
1,609 SR
Queue Stats
143W - 85L
1,655 Elo+
Party 1
Chiron
Chiron
PurplePurp001
Chiron
Level 156
God Stats
20W - 25L
1,461 SR
Queue Stats
471W - 496L
1,547 Elo+
Solo
Janus
Janus
Sir-GotEm17
Janus
Level 108
God Stats
12W - 14L
1,478 SR
Queue Stats
277W - 294L
1,484 Elo+
Solo
Hun Batz
Hun Batz
joesyourdaddy49
Hun Batz
Level 146
God Stats
9W - 4L
1,750 SR
Queue Stats
234W - 120L
1,680 Elo+
Party 1
Team Averages
Level 122
1,564 SR
1,578 Elo+

VS

Team Averages
Level 88
1,562 SR
1,528 Elo+
Thanatos
Thanatos
KamiSutakku
Thanatos
Level 142
God Stats
3W - 1L
1,711 SR
Queue Stats
21W - 17L
1,537 Elo+
Solo
Scylla
Scylla
M3CS1C4NO
Scylla
Level 129
God Stats
271W - 256L
1,557 SR
Queue Stats
271W - 257L
1,533 Elo+
Solo
Jormungandr
Jormungandr
SaintSchwartz
Jormungandr
Level 92
God Stats
5W - 4L
1,584 SR
Queue Stats
442W - 375L
1,569 Elo+
Party 2
Surtr
Surtr
csKrakeNgo
Surtr
Level 27
God Stats
42W - 46L
1,555 SR
Queue Stats
102W - 103L
1,558 Elo+
Party 2
Sol
Sol
grujgr
Sol
Level 48
God Stats
3W - 5L
1,401 SR
Queue Stats
28W - 30L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DigitalZen
Vulcan
12
1 / 6 / 4
7,303
1,217
2,926
9,903
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 2
7,636
1,273
5,814
5,865
1,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 1
6,767
1,128
3,584
6,238
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,624
1,104
5,173
7,739
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
12
2 / 1 / 3
7,548
1,258
6,201
7,244
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

241

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KamiSutakku
Thanatos
13
6 / 2 / 1
8,314
1,386
4,783
5,503
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
M3CS1C4NO
Scylla
12
1 / 1 / 6
7,234
1,206
5,944
4,834
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SaintSchwartz
Jormungandr
14
3 / 0 / 12
8,235
1,373
11,882
5,667
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
13
6 / 2 / 3
8,384
1,397
6,539
9,299
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
grujgr
Sol
13
0 / 2 / 9
7,220
1,203
4,902
6,757
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
16
16
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DigitalZen
Vulcan
1
6
4
0.5
W
Thanatos
KamiSutakku
Thanatos
6
2
1
3.25
L
3
2
2
2
W
Scylla
M3CS1C4NO
Scylla
1
1
6
4
L
1
4
1
0.38
W
Jormungandr
SaintSchwartz
Jormungandr
3
0
12
9
L
0
3
1
0.17
W
Surtr
6
2
3
3.75
W
Sol
grujgr
Sol
0
2
9
2.25
L
Hun Batz
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
34,050
36,989
Taken
32,060
14,292
Mitigated
13,393
1,874
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DigitalZen
Vulcan
2,926
169
0
0
9,903
4,764
0
5,596
4,307
9,037
0
W
Thanatos
KamiSutakku
Thanatos
4,783
1,080
0
2,713
5,503
2,316
0
2,010
3,269
0
14,857
L
5,814
509
411
491
5,865
1,793
0
3,317
2,548
14,960
0
W
Scylla
M3CS1C4NO
Scylla
5,944
331
0
1,386
4,834
1,151
0
672
3,981
22,528
399
L
3,584
332
0
465
6,238
1,771
0
4,082
2,156
0
9,435
W
Jormungandr
SaintSchwartz
Jormungandr
11,882
4,975
0
1,720
5,667
2,238
0
2,620
2,835
19,318
1,661
L
5,173
400
0
0
7,739
2,180
0
4,569
3,170
17,371
0
W
Surtr
6,539
2,957
0
1,917
9,299
5,934
0
4,380
4,299
513
13,020
W
Sol
grujgr
Sol
4,902
2,195
0
3,239
6,757
1,754
0
3,129
3,352
20,616
0
L
Hun Batz
6,201
1,529
0
507
7,244
3,784
0
4,875
2,369
0
17,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,878
Gold Earned
39,387
113
Minions Killed
149
4
Camps Cleared
8
577,332
Distance Traveled
655,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,303
1,217
11
2
0
107,815
0
W
Thanatos
8,314
1,386
20
3
4
115,129
0
L
Ix Chel
7,636
1,273
21
4
0
128,520
0
W
Scylla
7,234
1,206
36
6
1
139,320
0
L
Chiron
6,767
1,128
10
2
0
81,200
0
W
Jormungandr
8,235
1,373
18
3
1
143,595
0
L
Janus
6,624
1,104
33
6
0
118,940
0
W
Surtr
8,384
1,397
23
4
0
141,755
0
W
Sol
7,220
1,203
52
9
2
115,798
0
L
Hun Batz
7,548
1,258
38
6
4
140,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role