Player Matchup

Khepri
Khepri
Platinum IV
 
Khepri
Platinum IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
Jesu_S4uo
Janus
Gold II
Level 154
God Stats
4W - 2L
1,693 SR
Queue Stats
297W - 302L
1,624 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Kɩɭɭsʜot
Cu Chulainn
Gold II
Level 58
God Stats
3W - 1L
1,523 SR
Queue Stats
48W - 45L
1,867 MMR
Solo
Izanami
Izanami
Gold II
Moshou02Py
Izanami
Gold II
Level 148
God Stats
2W - 1L
1,544 SR
Queue Stats
416W - 423L
1,678 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,552 SR
1,634 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,553 SR
1,774 MMR
Anhur
Anhur
Masters
AgusBenja
Anhur
Masters
Level 113
God Stats
1W - 5L
1,812 SR
Queue Stats
71W - 80L
2,472 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Dinofactos
Cthulhu
Platinum III
Level 152
God Stats
2W - 2L
1,610 SR
Queue Stats
7W - 13L
1,631 MMR
Solo
Hercules
Hercules
Platinum V
ELIASDOGRAU999
Hercules
Platinum V
Level 159
God Stats
0W - 2L
1,129 SR
Queue Stats
123W - 124L
1,694 MMR
Party 2
Thoth
Thoth
Gold II
NoéGutierrez
Thoth
Gold II
Level 169
God Stats
8W - 8L
1,656 SR
Queue Stats
248W - 238L
1,516 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold I
TrincaBot
Maman Brigitte
Gold I
Level 68
God Stats
7W - 7L
1,560 SR
Queue Stats
195W - 202L
1,557 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 0 / 2
3,665
733
542
1,695
787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
 
Pele
7
0 / 0 / 0
3,394
679
715
2,630
748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Jesu_S4uo
Janus
7
0 / 1 / 0
3,521
704
324
1,530
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Kɩɭɭsʜot
Cu Chulainn
6
0 / 2 / 0
3,580
716
1,698
4,207
1,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Moshou02Py
Izanami
7
2 / 3 / 0
3,853
771
1,945
3,451
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoAo KuangAthenaFreya

VS

Bans
HadesGebMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AgusBenja
Anhur
1
0 / 0 / 0
2,476
495
0
406
53
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Dinofactos
Cthulhu
3
0 / 1 / 0
2,852
570
444
2,749
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
7
2 / 0 / 0
3,570
714
1,711
2,730
1,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
1 / 1 / 1
3,802
760
1,444
2,366
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maman Brigitte
TrincaBot
Maman Brigitte
7
3 / 0 / 1
4,081
816
1,223
2,247
469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
6
6
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
2
1
W
Pele
 
Pele
0
0
0
0
L
Anhur
AgusBenja
Anhur
0
0
0
0
L
Cthulhu
Dinofactos
Cthulhu
0
1
0
0
L
Hercules
2
0
0
2
W
Janus
Jesu_S4uo
Janus
0
1
0
0
W
Cu Chulainn
Kɩɭɭsʜot
Cu Chulainn
0
2
0
0
W
Izanami
Moshou02Py
Izanami
2
3
0
0.67
L
1
1
1
1.5
L
Maman Brigitte
TrincaBot
Maman Brigitte
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,224
Damage
4,822
13,513
Taken
10,498
4,681
Mitigated
4,085
3,904
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
542
115
0
399
1,695
787
0
215
1,480
6,548
1,721
W
Pele
 
Pele
715
60
0
922
2,630
748
0
343
2,287
0
17,766
L
Anhur
AgusBenja
Anhur
0
0
0
0
406
53
0
0
406
0
3
L
Cthulhu
Dinofactos
Cthulhu
444
0
0
708
2,749
1,253
0
405
2,344
6,666
0
L
Hercules
1,711
346
0
1,303
2,730
1,876
0
0
2,730
0
13,272
W
Janus
Jesu_S4uo
Janus
324
40
0
530
1,530
351
0
992
538
17,968
0
W
Cu Chulainn
Kɩɭɭsʜot
Cu Chulainn
1,698
617
0
1,452
4,207
1,787
0
0
4,006
0
17,251
W
Izanami
Moshou02Py
Izanami
1,945
1,471
0
601
3,451
1,008
0
1,478
1,973
0
21,012
L
1,444
135
0
970
2,366
434
0
387
1,943
16,129
0
L
Maman Brigitte
TrincaBot
Maman Brigitte
1,223
133
0
1,626
2,247
469
0
0
2,247
13,029
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,013
Gold Earned
16,781
167
Minions Killed
110
0
Camps Cleared
0
559,322
Distance Traveled
456,900
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
3,665
733
12
2
0
109,188
2
W
Pele
3,394
679
43
9
0
124,157
0
L
Anhur
2,476
495
1
0
0
20,363
0
L
Cthulhu
2,852
570
9
2
0
84,862
0
L
Hercules
3,570
714
30
6
0
118,390
0
W
Janus
3,521
704
34
7
0
111,067
0
W
Cu Chulainn
3,580
716
29
6
0
104,152
1
W
Izanami
3,853
771
49
10
0
110,758
0
L
Thoth
3,802
760
41
8
0
112,670
0
L
Maman Brigitte
4,081
816
29
6
0
120,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role