Player Matchup

Ares
Ares
OhQueenLotus
Ares
Level 163
God Stats
4W - 5L
1,352 SR
Queue Stats
392W - 414L
1,476 Elo+
Party 2
Neith
Neith
rony1296
Neith
Level 100
God Stats
18W - 15L
1,617 SR
Queue Stats
500W - 487L
1,474 Elo+
Party 2
Discordia
Discordia
youngcunna
Discordia
Level 101
God Stats
12W - 6L
1,550 SR
Queue Stats
406W - 428L
1,474 Elo+
Party 2
Team Averages
Level 121
1,506 SR
1,475 Elo+

VS

Team Averages
Level 96
1,599 SR
1,450 Elo+
Olorun
Olorun
BlaznAzureCrow
Olorun
Level 141
God Stats
2W - 2L
1,740 SR
Queue Stats
68W - 64L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
Skilltro
Gilgamesh
Level 79
God Stats
1W - 2L
1,584 SR
Queue Stats
18W - 26L
1,406 Elo+
Solo
Izanami
Izanami
xindigoraex
Izanami
Level 69
God Stats
1W - 6L
1,473 SR
Queue Stats
6W - 14L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
9,700
746
6,829
8,237
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
rony1296
Neith
17
3 / 0 / 3
10,398
800
7,787
3,957
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
youngcunna
Discordia
17
2 / 1 / 4
10,453
804
11,218
3,540
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
9,626
740
3,911
8,566
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Skilltro
Gilgamesh
14
1 / 1 / 1
8,807
677
3,424
12,880
10,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
xindigoraex
Izanami
14
0 / 2 / 1
8,572
659
2,178
6,659
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
1
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
1
5
3.5
L
Gilgamesh
Skilltro
Gilgamesh
1
1
1
1.5
W
Neith
rony1296
Neith
3
0
3
4.5
L
Izanami
xindigoraex
Izanami
0
2
1
0.25
W
Discordia
youngcunna
Discordia
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
9,513
15,734
Taken
28,105
11,965
Mitigated
16,038
4,333
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,911
1,983
1,183
3,368
8,566
3,216
0
5,707
2,630
43,479
4,723
W
6,829
22
0
1,806
8,237
8,807
759
1,923
6,314
17,790
684
L
Gilgamesh
Skilltro
Gilgamesh
3,424
537
555
2,470
12,880
10,723
0
7,243
5,286
0
16,407
W
Neith
rony1296
Neith
7,787
3,326
0
2,527
3,957
1,780
2,183
825
3,132
0
42,001
L
Izanami
xindigoraex
Izanami
2,178
1,605
0
403
6,659
2,099
0
4,353
2,214
0
12,096
W
Discordia
youngcunna
Discordia
11,218
149
0
0
3,540
1,378
701
908
2,632
54,212
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
27,005
175
Minions Killed
156
0
Camps Cleared
0
749,203
Distance Traveled
727,276
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,626
740
86
7
0
230,707
0
W
Ares
9,700
746
21
2
0
235,663
0
L
Gilgamesh
8,807
677
29
2
0
253,958
1
W
Neith
10,398
800
71
5
0
248,483
4
L
Izanami
8,572
659
41
3
0
242,611
0
W
Discordia
10,453
804
83
6
0
265,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role