Player Matchup

Eset
Eset
Platinum V
 
Eset
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold IV
Eragonxx
Hercules
Gold IV
Level 126
God Stats
28W - 31L
1,570 SR
Queue Stats
286W - 284L
1,360 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
Inhaleshadow
Ao Kuang
Gold IV
Level 92
God Stats
6W - 3L
1,496 SR
Queue Stats
68W - 75L
1,459 MMR
Party 2
Athena
Athena
Gold V
MikeCaulkurtz
Athena
Gold V
Level 66
God Stats
4W - 7L
1,372 SR
Queue Stats
89W - 91L
1,330 MMR
Party 2
Artemis
Artemis
Gold II
ventiscapoderoso
Artemis
Gold II
Level 158
God Stats
30W - 29L
1,510 SR
Queue Stats
95W - 103L
1,403 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,490 SR
1,411 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,596 SR
1,420 MMR
Persephone
Persephone
Silver IV
F1-Leo777
Persephone
Silver IV
Level 129
God Stats
2W - 4L
1,564 SR
Queue Stats
104W - 119L
1,428 MMR
Solo
Rama
Rama
Gold III
OPLycan
Rama
Gold III
Level 174
God Stats
5W - 13L
1,406 SR
Queue Stats
469W - 459L
1,469 MMR
Solo
Mulan
Mulan
Bronze III
TheGodlyTedV
Mulan
Bronze III
Level 65
God Stats
2W - 6L
1,714 SR
Queue Stats
17W - 18L
1,407 MMR
Solo
Charon
Charon
Gold II
monkeiDjose
Charon
Gold II
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 231L
1,386 MMR
Solo
Pele
Pele
Silver II
xTheKingOfSmite
Pele
Silver II
Level 120
God Stats
1W - 1L
1,796 SR
Queue Stats
16W - 22L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 4 / 5
9,630
566
9,965
9,468
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Eragonxx
Hercules
15
3 / 1 / 4
10,379
611
11,398
13,909
12,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Inhaleshadow
Ao Kuang
16
5 / 3 / 4
9,566
563
5,696
11,732
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 7
8,458
498
3,324
12,985
10,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
8 / 2 / 0
10,093
594
9,772
12,243
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneScyllaMartichorasThor

VS

Bans
VulcanGebVamanaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
F1-Leo777
Persephone
13
1 / 5 / 3
8,453
497
6,944
11,612
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
OPLycan
Rama
16
3 / 5 / 1
9,351
550
7,965
13,148
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 1
7,668
451
7,397
11,870
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
11
2 / 1 / 4
7,882
464
6,774
8,925
6,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 6 / 1
8,687
511
5,517
13,973
4,099
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
20
Kills
12
12
Deaths
21
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
4
5
1.38
W
Hercules
Eragonxx
Hercules
3
1
4
5
L
Persephone
F1-Leo777
Persephone
1
5
3
0.5
W
Ao Kuang
Inhaleshadow
Ao Kuang
5
3
4
2.33
W
1
2
7
2.25
L
Rama
OPLycan
Rama
3
5
1
0.7
L
1
4
1
0.38
L
Charon
2
1
4
4
W
8
2
0
4
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,155
Damage
34,597
60,337
Taken
59,528
35,412
Mitigated
24,715
17,902
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,965
545
284
959
9,468
3,527
587
5,033
4,435
73,998
583
W
Hercules
Eragonxx
Hercules
11,398
3,041
0
7,359
13,909
12,567
442
1,600
12,309
748
77,430
L
Persephone
F1-Leo777
Persephone
6,944
121
0
1,806
11,612
2,363
0
7,770
3,827
47,481
477
W
Ao Kuang
Inhaleshadow
Ao Kuang
5,696
1,328
0
5,044
11,732
4,384
457
1,559
10,173
68,531
8,462
W
3,324
1,326
0
2,058
12,985
10,817
51
2,145
10,840
22,945
0
L
Rama
OPLycan
Rama
7,965
6,196
0
4,228
13,148
4,694
0
2,488
10,660
0
89,277
L
7,397
1,301
0
3,060
11,870
7,122
0
1,816
10,054
0
55,185
L
Charon
6,774
926
0
1,790
8,925
6,437
0
2,236
6,689
19,271
1,770
W
9,772
4,794
0
2,198
12,243
4,117
1,535
3,670
8,573
0
57,329
L
5,517
943
0
3,146
13,973
4,099
0
5,148
8,825
0
59,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,126
Gold Earned
42,041
515
Minions Killed
426
0
Camps Cleared
0
1,772,716
Distance Traveled
1,636,038
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,630
566
132
8
0
340,262
0
W
Hercules
10,379
611
146
9
0
342,843
0
L
Persephone
8,453
497
73
4
0
326,807
0
W
Ao Kuang
9,566
563
117
7
0
387,153
1
W
Athena
8,458
498
27
2
0
395,492
11
L
Rama
9,351
550
140
8
0
288,482
0
L
Mulan
7,668
451
96
6
0
287,284
0
L
Charon
7,882
464
17
1
0
369,176
6
W
Artemis
10,093
594
93
5
0
306,966
0
L
Pele
8,687
511
100
6
0
364,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role