Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Foxtheprofox
Bellona
Level 94
God Stats
4W - 1L
1,724 SR
Queue Stats
237W - 218L
1,526 Elo+
Solo
Nox
Nox
Hound X TY
Nox
Level 136
God Stats
2W - 4L
1,368 SR
Queue Stats
535W - 592L
1,450 Elo+
Party 2
Raijin
Raijin
SimplyWilly
Raijin
Level 95
God Stats
2W - 2L
1,396 SR
Queue Stats
150W - 152L
1,515 Elo+
Solo
Anhur
Anhur
xWarzone99x
Anhur
Level 129
God Stats
5W - 7L
1,428 SR
Queue Stats
199W - 181L
1,490 Elo+
Solo
Team Averages
Level 122
1,483 SR
1,496 Elo+

VS

Team Averages
Level 119
1,461 SR
1,528 Elo+
Cerberus
Cerberus
Chrisspyy
Cerberus
Level 157
God Stats
0W - 2L
1,421 SR
Queue Stats
192W - 189L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
CorkFountain596
Guan Yu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,506 Elo+
Solo
Ymir
Ymir
gieser32
Ymir
Level 63
God Stats
4W - 8L
1,441 SR
Queue Stats
14W - 18L
1,470 Elo+
Party 1
Tiamat
Tiamat
raptoriusrexIII
Tiamat
Level 155
God Stats
5W - 4L
1,525 SR
Queue Stats
173W - 175L
1,540 Elo+
Party 1
Thanatos
Thanatos
silentstorm54
Thanatos
Level 104
God Stats
1W - 3L
1,416 SR
Queue Stats
71W - 63L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 0 / 1
6,694
669
5,974
5,836
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Foxtheprofox
Bellona
11
1 / 0 / 4
6,536
654
4,540
5,444
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 4
5,202
520
3,545
2,867
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
13
2 / 0 / 1
7,039
704
3,198
6,375
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
5,755
576
3,453
3,109
784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chrisspyy
Cerberus
9
0 / 1 / 0
4,788
479
556
6,613
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 3 / 0
5,118
512
1,743
7,431
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
0 / 1 / 0
4,835
484
835
6,589
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
5,312
531
3,814
4,484
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
silentstorm54
Thanatos
9
0 / 3 / 0
4,777
478
2,297
6,976
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
1
7.5
L
Cerberus
Chrisspyy
Cerberus
0
1
0
0
L
0
3
0
0
W
Bellona
Foxtheprofox
Bellona
1
0
4
3
W
0
0
4
2
W
Raijin
2
0
1
2.5
L
Ymir
0
1
0
0
L
0
2
0
0
L
Thanatos
silentstorm54
Thanatos
0
3
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,710
Damage
9,245
23,631
Taken
32,093
10,115
Mitigated
13,361
11,953
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,974
1,710
0
4,140
5,836
1,642
0
368
5,458
0
44,761
L
Cerberus
Chrisspyy
Cerberus
556
48
0
966
6,613
1,608
0
979
5,634
21,265
0
L
1,743
619
0
1,038
7,431
4,803
0
190
7,241
0
27,185
W
Bellona
Foxtheprofox
Bellona
4,540
2,031
0
2,904
5,444
4,126
0
0
5,444
0
39,936
W
3,545
533
0
291
2,867
1,674
227
887
1,838
18,637
1,209
W
Raijin
3,198
117
0
2,671
6,375
1,889
0
2,625
3,270
59,748
0
L
Ymir
835
64
98
1,974
6,589
3,039
0
1,881
4,672
11,608
0
L
3,814
211
0
1,578
4,484
1,504
0
2,778
1,434
35,582
0
L
Thanatos
silentstorm54
Thanatos
2,297
256
0
3,428
6,976
2,407
0
595
6,381
0
27,860
W
3,453
1,825
0
1,947
3,109
784
663
603
2,416
0
42,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
24,830
380
Minions Killed
250
0
Camps Cleared
0
1,025,380
Distance Traveled
1,042,725
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,694
669
81
8
0
240,474
0
L
Cerberus
4,788
479
59
6
0
214,000
0
L
Guan Yu
5,118
512
44
4
0
185,445
0
W
Bellona
6,536
654
78
8
0
213,436
4
W
Nox
5,202
520
32
3
0
189,682
0
W
Raijin
7,039
704
116
12
0
210,363
0
L
Ymir
4,835
484
18
2
0
197,163
4
L
Tiamat
5,312
531
74
7
0
201,822
3
L
Thanatos
4,777
478
55
6
0
244,295
0
W
Anhur
5,755
576
73
7
0
171,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role