Player Matchup

Ymir
Ymir
 
Ymir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Bullet_Heir
Zeus
Level 15
God Stats
6W - 3L
1,820 SR
Queue Stats
27W - 39L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
Dmsgmn95
Gilgamesh
Level 108
God Stats
53W - 39L
1,538 SR
Queue Stats
702W - 706L
1,412 Elo+
Solo
Thanatos
Thanatos
LoseScrew11
Thanatos
Level 60
God Stats
26W - 29L
1,541 SR
Queue Stats
74W - 84L
1,441 Elo+
Party 1
Medusa
Medusa
Tremblewood
Medusa
Level 69
God Stats
2W - 3L
1,423 SR
Queue Stats
26W - 37L
1,375 Elo+
Party 1
Team Averages
Level 69
1,564 SR
1,435 Elo+

VS

Team Averages
Level 74
1,648 SR
1,461 Elo+
Anubis
Anubis
Gaby6amer
Anubis
Level 73
God Stats
42W - 19L
1,723 SR
Queue Stats
94W - 69L
1,522 Elo+
Party 3
Nike
Nike
JetArtifact5523
Nike
Level 67
God Stats
13W - 6L
1,700 SR
Queue Stats
81W - 59L
1,499 Elo+
Party 3
Skadi
Skadi
M14habit
Skadi
Level 95
God Stats
40W - 21L
1,680 SR
Queue Stats
350W - 320L
1,430 Elo+
Party 2
Mercury
Mercury
MONEYisaac69
Mercury
Level 67
God Stats
5W - 7L
1,377 SR
Queue Stats
166W - 180L
1,449 Elo+
Solo
Terra
Terra
Unwanted_Potato9
Terra
Level 67
God Stats
6W - 0L
1,759 SR
Queue Stats
347W - 368L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 0
4,180
523
1,585
6,012
3,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
4,591
574
1,099
2,426
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Dmsgmn95
Gilgamesh
7
0 / 3 / 2
4,216
527
1,644
6,240
3,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
LoseScrew11
Thanatos
8
1 / 2 / 2
4,567
571
1,292
6,119
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
7
0 / 2 / 0
4,004
501
3,054
4,145
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gaby6amer
Anubis
8
1 / 2 / 1
4,584
573
2,371
2,568
868
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
2 / 2 / 1
5,502
688
2,429
4,693
1,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
M14habit
Skadi
9
3 / 0 / 2
4,862
608
4,892
3,949
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
MONEYisaac69
Mercury
8
2 / 0 / 2
4,545
568
1,580
5,086
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 0 / 4
5,035
629
2,380
5,283
2,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
10
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
2
1
0
2
L
Gilgamesh
Dmsgmn95
Gilgamesh
0
3
2
0.33
W
Anubis
Gaby6amer
Anubis
1
2
1
0.75
W
2
2
1
1.25
L
Thanatos
LoseScrew11
Thanatos
1
2
2
1
W
Skadi
M14habit
Skadi
3
0
2
4
W
Mercury
MONEYisaac69
Mercury
2
0
2
3
L
Medusa
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,674
Damage
13,652
24,942
Taken
21,579
9,784
Mitigated
8,144
6,891
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,585
305
0
1,186
6,012
3,173
0
912
5,100
13,546
0
L
1,099
113
0
400
2,426
432
0
800
1,626
18,062
0
L
Gilgamesh
Dmsgmn95
Gilgamesh
1,644
189
0
1,053
6,240
3,172
0
569
5,470
2,286
17,253
W
Anubis
Gaby6amer
Anubis
2,371
89
0
708
2,568
868
0
986
1,548
20,453
1,569
W
2,429
650
0
1,243
4,693
1,776
47
93
4,378
0
33,660
L
Thanatos
LoseScrew11
Thanatos
1,292
383
0
3,004
6,119
1,857
0
1,237
4,882
0
18,909
W
Skadi
M14habit
Skadi
4,892
2,253
0
1,044
3,949
1,062
0
520
3,429
0
31,077
W
Mercury
MONEYisaac69
Mercury
1,580
978
0
500
5,086
1,528
0
291
4,795
0
27,648
L
Medusa
3,054
833
0
1,248
4,145
1,150
0
989
3,156
0
23,449
W
2,380
566
545
1,647
5,283
2,910
0
897
4,386
11,948
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,558
Gold Earned
24,528
173
Minions Killed
209
0
Camps Cleared
0
753,619
Distance Traveled
806,887
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,180
523
20
3
0
139,276
0
L
Zeus
4,591
574
42
5
0
120,180
0
L
Gilgamesh
4,216
527
32
4
0
160,235
0
W
Anubis
4,584
573
26
3
0
141,615
0
W
Nike
5,502
688
60
8
0
144,202
0
L
Thanatos
4,567
571
38
5
0
176,497
0
W
Skadi
4,862
608
50
6
0
161,573
0
W
Mercury
4,545
568
48
6
0
186,532
0
L
Medusa
4,004
501
41
5
0
157,431
4
W
Terra
5,035
629
25
3
0
172,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role