Player Matchup

Janus
Janus
DubsVision
Janus
Level 146
God Stats
7W - 5L
1,683 SR
Queue Stats
57W - 46L
1,542 Elo+
Party 2
Ullr
Ullr
ShadowAxes
Ullr
Level 147
God Stats
3W - 3L
1,533 SR
Queue Stats
50W - 59L
1,460 Elo+
Party 2
Amaterasu
Amaterasu
TerraFiin
Amaterasu
Level 123
God Stats
12W - 7L
1,625 SR
Queue Stats
42W - 38L
1,536 Elo+
Solo
Ne Zha
Ne Zha
Xxsejo1903xX
Ne Zha
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 157L
1,436 Elo+
Solo
Sobek
Sobek
mcnuggetstein
Sobek
Level 108
God Stats
1W - 1L
1,308 SR
Queue Stats
141W - 132L
1,426 Elo+
Solo
Team Averages
Level 134
1,530 SR
1,480 Elo+

VS

Team Averages
Level 145
1,513 SR
1,481 Elo+
Erlang Shen
Erlang Shen
Big_ol_Cheese
Erlang Shen
Level 149
God Stats
11W - 9L
1,535 SR
Queue Stats
390W - 400L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
DeKunkules
Baron Samedi
Level 122
God Stats
3W - 2L
1,493 SR
Queue Stats
142W - 137L
1,497 Elo+
Party 1
Poseidon
Poseidon
GrrStorm
Poseidon
Level 157
God Stats
70W - 72L
1,495 SR
Queue Stats
1,299W - 1,244L
1,458 Elo+
Solo
Arachne
Arachne
YaBoyKram
Arachne
Level 129
God Stats
31W - 18L
1,675 SR
Queue Stats
279W - 239L
1,564 Elo+
Party 1
Maui
Maui
htienoM
Maui
Level 166
God Stats
2W - 4L
1,370 SR
Queue Stats
115W - 135L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 2 / 2
5,966
542
4,229
5,339
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 2
5,918
538
6,202
6,393
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
TerraFiin
Amaterasu
8
0 / 5 / 0
4,821
438
2,913
10,155
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
12
3 / 1 / 3
5,977
543
3,137
9,866
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 3 / 4
5,803
528
4,344
8,831
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Big_ol_Cheese
Erlang Shen
11
2 / 3 / 3
6,085
553
2,558
11,009
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
DeKunkules
Baron Samedi
11
1 / 1 / 1
6,240
567
5,129
4,808
1,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Poseidon
GrrStorm
Poseidon
10
1 / 2 / 2
6,007
546
5,199
6,230
1,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
YaBoyKram
Arachne
14
7 / 0 / 0
8,596
781
10,021
9,666
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Maui
htienoM
Maui
9
1 / 1 / 2
5,814
529
2,799
7,821
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
12
12
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Big_ol_Cheese
Erlang Shen
2
3
3
1.17
W
Baron Samedi
DeKunkules
Baron Samedi
1
1
1
1.5
L
Janus
0
2
2
0.5
W
Poseidon
GrrStorm
Poseidon
1
2
2
1
L
3
1
2
4
L
Amaterasu
TerraFiin
Amaterasu
0
5
0
0
L
Ne Zha
3
1
3
4.5
W
Arachne
YaBoyKram
Arachne
7
0
0
7
W
Maui
htienoM
Maui
1
1
2
2
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,825
Damage
25,706
40,584
Taken
39,534
18,213
Mitigated
17,883
11,595
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Big_ol_Cheese
Erlang Shen
2,558
971
0
2,734
11,009
4,798
383
2,013
8,933
0
36,828
W
Baron Samedi
DeKunkules
Baron Samedi
5,129
121
183
1,912
4,808
1,848
185
2,341
2,268
40,232
958
L
Janus
4,229
148
0
480
5,339
1,763
0
3,012
2,327
43,184
0
W
Poseidon
GrrStorm
Poseidon
5,199
953
0
2,647
6,230
1,655
0
870
5,360
38,064
2,149
L
6,202
1,487
0
1,406
6,393
1,978
112
3,445
2,948
0
37,073
L
Amaterasu
TerraFiin
Amaterasu
2,913
1,239
0
2,277
10,155
3,912
0
0
10,155
0
25,567
L
Ne Zha
3,137
574
0
4,849
9,866
3,468
0
2,312
7,554
0
36,057
W
Arachne
YaBoyKram
Arachne
10,021
7,965
0
5,919
9,666
4,328
1,221
0
9,666
0
56,485
W
Maui
htienoM
Maui
2,799
778
0
2,146
7,821
5,254
0
2,991
4,734
16,208
0
L
4,344
227
0
2,583
8,831
7,092
0
4,221
4,610
15,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,485
Gold Earned
32,742
295
Minions Killed
322
0
Camps Cleared
0
1,081,066
Distance Traveled
1,144,497
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,085
553
57
5
0
232,933
4
W
Baron Samedi
6,240
567
66
6
0
201,865
2
L
Janus
5,966
542
90
8
0
201,828
0
W
Poseidon
6,007
546
76
7
0
231,664
0
L
Ullr
5,918
538
59
5
0
226,921
2
L
Amaterasu
4,821
438
53
5
0
154,590
0
L
Ne Zha
5,977
543
68
6
0
266,858
1
W
Arachne
8,596
781
111
10
0
234,334
0
W
Maui
5,814
529
12
1
0
243,701
0
L
Sobek
5,803
528
25
2
0
230,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role