Player Matchup

Charybdis
Charybdis
Airdefender07
Charybdis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,529 Elo+
Solo
Horus
Horus
DoodlyDoPip
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,564 Elo+
Party 2
Ganesha
Ganesha
LuxDallas
Ganesha
Level 282
God Stats
3W - 6L
1,283 SR
Queue Stats
618W - 636L
1,521 Elo+
Solo
Persephone
Persephone
Slag242
Persephone
Level 121
God Stats
6W - 8L
1,436 SR
Queue Stats
205W - 200L
1,497 Elo+
Solo
Nike
Nike
elfy95
Nike
Level 151
God Stats
9W - 4L
1,631 SR
Queue Stats
137W - 134L
1,551 Elo+
Party 2
Team Averages
Level 141
1,470 SR
1,533 Elo+

VS

Team Averages
Level 126
1,490 SR
1,519 Elo+
Serqet
Serqet
DrPB
Serqet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,495 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ducky6969
Ah Muzen Cab
Level 81
God Stats
1W - 6L
1,237 SR
Queue Stats
163W - 146L
1,506 Elo+
Party 3
Geb
Geb
Fluffanator123
Geb
Level 157
God Stats
1W - 7L
1,438 SR
Queue Stats
242W - 216L
1,517 Elo+
Party 1
Chang'e
Chang'e
NATURALBORNK1LA
Chang'e
Level 142
God Stats
5W - 5L
1,586 SR
Queue Stats
237W - 215L
1,580 Elo+
Solo
Chernobog
Chernobog
abe2425
Chernobog
Level 109
God Stats
2W - 2L
1,690 SR
Queue Stats
192W - 185L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Airdefender07
Charybdis
15
9 / 3 / 10
9,854
896
14,281
11,291
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 20
9,995
909
4,799
14,813
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ganesha
LuxDallas
Ganesha
15
0 / 3 / 24
9,276
843
5,798
14,809
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Slag242
Persephone
17
12 / 1 / 15
11,188
1,017
18,061
10,121
4,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
elfy95
Nike
15
5 / 2 / 16
9,450
859
15,020
19,158
14,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DrPB
Serqet
12
2 / 6 / 2
7,605
691
4,199
10,781
11,440
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
Ducky6969
Ah Muzen Cab
15
3 / 6 / 3
8,271
752
9,873
13,642
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 6 / 3
7,114
647
11,705
12,938
5,456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 3
7,467
679
6,358
10,735
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
abe2425
Chernobog
12
1 / 7 / 5
7,707
701
8,548
12,525
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
24
28
Kills
8
10
Deaths
28
85
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Airdefender07
Charybdis
9
3
10
4.67
W
2
1
20
12
L
Serqet
DrPB
Serqet
2
6
2
0.5
L
Ah Muzen Cab
Ducky6969
Ah Muzen Cab
3
6
3
0.75
L
0
6
3
0.25
W
Ganesha
LuxDallas
Ganesha
0
3
24
4
L
2
3
3
1.17
W
Persephone
Slag242
Persephone
12
1
15
19.5
L
Chernobog
abe2425
Chernobog
1
7
5
0.5
W
Nike
elfy95
Nike
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,959
Damage
40,683
70,192
Taken
60,621
56,886
Mitigated
28,911
30,586
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Airdefender07
Charybdis
14,281
6,314
676
2,054
11,291
5,506
3,183
3,630
7,661
0
31,564
W
4,799
1,360
6,296
7,125
14,813
15,116
431
3,647
10,794
0
7,329
L
Serqet
DrPB
Serqet
4,199
571
0
705
10,781
11,440
0
4,435
6,346
0
5,648
L
Ah Muzen Cab
Ducky6969
Ah Muzen Cab
9,873
2,418
646
1,087
13,642
4,616
0
5,289
8,353
0
19,828
L
11,705
970
707
1,512
12,938
5,456
0
4,697
8,241
21,763
406
W
Ganesha
LuxDallas
Ganesha
5,798
173
2,388
2,665
14,809
17,235
81
2,931
11,614
10,742
0
L
6,358
342
5,837
5,066
10,735
3,331
0
3,620
7,115
14,715
0
W
Persephone
Slag242
Persephone
18,061
1,203
0
2,740
10,121
4,693
1,621
2,699
7,206
35,904
0
L
Chernobog
abe2425
Chernobog
8,548
3,765
481
1,208
12,525
4,068
0
5,818
6,707
0
16,380
W
Nike
elfy95
Nike
15,020
203
1,160
5,482
19,158
14,336
866
4,880
13,942
0
26,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,763
Gold Earned
38,164
135
Minions Killed
84
0
Camps Cleared
0
1,019,987
Distance Traveled
848,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,854
896
46
4
0
180,205
0
W
Horus
9,995
909
13
1
0
228,528
0
L
Serqet
7,605
691
7
1
0
197,378
0
L
Ah Muzen Cab
8,271
752
27
2
0
143,690
0
L
Geb
7,114
647
18
2
0
207,123
0
W
Ganesha
9,276
843
8
1
0
195,489
0
L
Chang'e
7,467
679
22
2
0
158,859
0
W
Persephone
11,188
1,017
52
5
0
191,672
0
L
Chernobog
7,707
701
10
1
0
141,260
0
W
Nike
9,450
859
16
1
0
224,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role