Player Matchup

Charon
Charon
CRISENLLAMAS
Charon
Level 81
God Stats
1W - 2L
1,467 SR
Queue Stats
138W - 110L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
CraaZi
Sun Wukong
Level 142
God Stats
3W - 6L
1,459 SR
Queue Stats
152W - 144L
1,494 Elo+
Solo
Fenrir
Fenrir
Exile5381
Fenrir
Level 55
God Stats
0W - 1L
1,164 SR
Queue Stats
1W - 3L
1,266 Elo+
Solo
Baba Yaga
Baba Yaga
Spearmyntz
Baba Yaga
Level 98
God Stats
5W - 5L
1,562 SR
Queue Stats
227W - 201L
1,487 Elo+
Solo
Sylvanus
Sylvanus
ashura28
Sylvanus
Level 135
God Stats
2W - 2L
1,559 SR
Queue Stats
396W - 359L
1,511 Elo+
Solo
Team Averages
Level 102
1,442 SR
1,461 Elo+

VS

Team Averages
Level 107
1,481 SR
1,530 Elo+
Maui
Maui
Dc-ACM1PT
Maui
Level 101
God Stats
2W - 2L
1,528 SR
Queue Stats
168W - 153L
1,504 Elo+
Solo
Thor
Thor
FLokiGOC
Thor
Level 105
God Stats
2W - 3L
1,244 SR
Queue Stats
147W - 138L
1,543 Elo+
Solo
Terra
Terra
VicSk8gar
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,664 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WildwoodsWitch
Morgan Le Fay
Level 109
God Stats
12W - 11L
1,566 SR
Queue Stats
479W - 492L
1,481 Elo+
Solo
Odin
Odin
xkiLLj0y
Odin
Level 113
God Stats
4W - 4L
1,566 SR
Queue Stats
414W - 403L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 1 / 0
5,263
1,053
3,412
4,673
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
CraaZi
Sun Wukong
7
1 / 1 / 0
4,795
959
2,244
4,590
2,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Exile5381
Fenrir
9
0 / 4 / 2
4,775
955
2,179
4,956
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Spearmyntz
Baba Yaga
11
0 / 0 / 1
4,744
949
4,583
2,998
1,197
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sylvanus
ashura28
Sylvanus
10
0 / 2 / 1
4,806
961
2,189
4,894
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
2 / 0 / 5
5,896
1,179
3,281
5,840
4,192
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thor
11
4 / 0 / 4
6,149
1,230
4,523
4,472
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Terra
VicSk8gar
Terra
10
0 / 0 / 5
5,753
1,151
3,754
5,948
4,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
WildwoodsWitch
Morgan Le Fay
9
1 / 1 / 4
5,399
1,080
3,734
3,873
1,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
9
1 / 1 / 4
5,693
1,139
4,116
7,326
4,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
8
8
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charon
1
1
0
1
L
Sun Wukong
CraaZi
Sun Wukong
1
1
0
1
W
Maui
2
0
5
4.5
L
Fenrir
Exile5381
Fenrir
0
4
2
0.25
W
Thor
4
0
4
6
L
Baba Yaga
Spearmyntz
Baba Yaga
0
0
1
0.5
W
Terra
VicSk8gar
Terra
0
0
5
2.5
W
Morgan Le Fay
WildwoodsWitch
Morgan Le Fay
1
1
4
3
L
Sylvanus
ashura28
Sylvanus
0
2
1
0.25
W
Odin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,607
Damage
19,408
22,111
Taken
27,459
14,995
Mitigated
17,555
8,271
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
3,412
484
522
1,240
4,673
3,948
0
1,989
2,575
7,994
0
L
Sun Wukong
CraaZi
Sun Wukong
2,244
341
78
1,722
4,590
2,921
0
1,386
3,134
0
4,105
W
Maui
3,281
430
1,836
2,390
5,840
4,192
90
1,507
4,333
6,348
1,572
L
Fenrir
Exile5381
Fenrir
2,179
709
0
170
4,956
3,080
0
2,419
2,436
0
3,521
W
Thor
4,523
602
407
152
4,472
3,336
0
1,486
2,986
0
12,666
L
Baba Yaga
Spearmyntz
Baba Yaga
4,583
246
837
634
2,998
1,197
0
1,598
1,293
11,516
0
W
Terra
VicSk8gar
Terra
3,754
169
2,389
2,107
5,948
4,283
54
3,199
2,749
6,313
0
W
Morgan Le Fay
WildwoodsWitch
Morgan Le Fay
3,734
322
673
967
3,873
1,477
280
1,261
2,612
9,800
0
L
Sylvanus
ashura28
Sylvanus
2,189
491
1,978
1,090
4,894
3,849
0
2,602
2,216
5,138
0
W
Odin
4,116
1,455
998
2,881
7,326
4,267
31
2,731
4,595
0
9,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
28,890
28
Minions Killed
69
0
Camps Cleared
0
467,687
Distance Traveled
564,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,263
1,053
8
2
0
112,202
0
L
Sun Wukong
4,795
959
1
0
0
69,946
0
W
Maui
5,896
1,179
14
3
0
119,422
0
L
Fenrir
4,775
955
2
0
0
116,193
0
W
Thor
6,149
1,230
11
2
0
117,541
0
L
Baba Yaga
4,744
949
12
2
0
90,700
0
W
Terra
5,753
1,151
3
1
0
126,611
0
W
Morgan Le Fay
5,399
1,080
23
5
0
86,289
0
L
Sylvanus
4,806
961
5
1
0
78,646
0
W
Odin
5,693
1,139
18
4
0
114,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role