Player Matchup

Eset
Eset
Armelock
Eset
Level 153
God Stats
15W - 3L
2,037 SR
Queue Stats
144W - 33L
1,807 Elo+
Party 1
Ares
Ares
Oriachi
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 34L
1,787 Elo+
Party 1
Anhur
Anhur
Osiito
Anhur
Level 164
God Stats
49W - 9L
1,949 SR
Queue Stats
211W - 69L
1,760 Elo+
Party 1
Neith
Neith
OsirisAfterlife
Neith
Level 122
God Stats
104W - 26L
1,935 SR
Queue Stats
109W - 28L
1,799 Elo+
Party 1
Ra
Ra
ThePloker
Ra
Level 159
God Stats
58W - 20L
1,794 SR
Queue Stats
168W - 52L
1,769 Elo+
Party 1
Team Averages
Level 145
1,843 SR
1,784 Elo+

VS

Team Averages
Level 129
1,613 SR
1,550 Elo+
Medusa
Medusa
 
Medusa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BMTreecko
Vulcan
Level 119
God Stats
67W - 40L
1,689 SR
Queue Stats
448W - 324L
1,623 Elo+
Solo
Sylvanus
Sylvanus
Coontah
Sylvanus
Level 51
God Stats
4W - 1L
1,877 SR
Queue Stats
72W - 69L
1,500 Elo+
Solo
Thor
Thor
SwordOfZero
Thor
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 111L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
1 / 4 / 0
4,701
940
2,383
4,206
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
Oriachi
Ares
9
0 / 1 / 1
4,941
988
2,247
5,378
3,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anhur
Osiito
Anhur
11
1 / 1 / 1
5,431
1,086
3,051
5,577
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
4,837
967
4,472
4,643
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
2,745
549
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 0 / 1
5,516
1,103
5,364
2,400
667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
9
0 / 0 / 3
4,762
952
2,667
1,381
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vulcan
BMTreecko
Vulcan
10
1 / 1 / 2
4,986
997
3,032
2,060
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Coontah
Sylvanus
10
1 / 1 / 4
5,504
1,101
1,681
5,390
3,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
2 / 1 / 3
5,379
1,076
2,259
4,987
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
7
7
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
1
3.5
W
Merlin
 
Merlin
0
0
3
1.5
L
Eset
1
4
0
0.25
W
Vulcan
BMTreecko
Vulcan
1
1
2
2
W
Sylvanus
Coontah
Sylvanus
1
1
4
3
L
Ares
Oriachi
Ares
0
1
1
0.5
L
Anhur
Osiito
Anhur
1
1
1
1.5
L
1
1
1
1.5
W
2
1
3
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,153
Damage
15,003
19,804
Taken
16,218
8,152
Mitigated
6,573
4,342
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,364
2,144
0
342
2,400
667
0
559
1,841
0
15,881
W
Merlin
 
Merlin
2,667
160
0
611
1,381
447
0
432
949
12,128
0
L
Eset
2,383
450
77
369
4,206
1,323
0
2,362
1,826
10,909
0
W
Vulcan
BMTreecko
Vulcan
3,032
85
0
200
2,060
645
0
399
1,661
12,674
0
W
Sylvanus
Coontah
Sylvanus
1,681
183
255
1,941
5,390
3,272
0
1,950
3,440
2,579
0
L
Ares
Oriachi
Ares
2,247
51
852
1,199
5,378
3,595
0
1,680
3,646
6,203
0
L
Anhur
Osiito
Anhur
3,051
1,757
0
1,045
5,577
1,706
0
962
4,615
0
16,653
L
4,472
1,000
0
800
4,643
1,528
0
2,274
2,337
0
11,642
W
2,259
90
0
330
4,987
1,542
0
1,290
3,697
0
11,760
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
26,147
95
Minions Killed
93
0
Camps Cleared
0
380,471
Distance Traveled
533,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,516
1,103
29
6
0
111,400
0
W
Merlin
4,762
952
22
4
0
103,563
0
L
Eset
4,701
940
19
4
0
66,174
0
W
Vulcan
4,986
997
15
3
0
98,209
0
W
Sylvanus
5,504
1,101
2
0
0
106,803
0
L
Ares
4,941
988
13
3
0
121,909
0
L
Anhur
5,431
1,086
44
9
0
98,156
0
L
Neith
4,837
967
19
4
0
94,232
0
W
Thor
5,379
1,076
25
5
0
113,150
0
L
Ra
2,745
549
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role