Player Matchup

King Arthur
King Arthur
Ghost Zenin
King Arthur
Level 109
God Stats
20W - 23L
1,428 SR
Queue Stats
168W - 173L
1,425 Elo+
Solo
Eset
Eset
SmooveCrisp
Eset
Level 121
God Stats
2W - 1L
1,406 SR
Queue Stats
255W - 214L
1,546 Elo+
Party 2
Thanatos
Thanatos
SpreaderOfCheeks
Thanatos
Level 144
God Stats
1W - 1L
1,773 SR
Queue Stats
365W - 326L
1,496 Elo+
Party 2
Ares
Ares
biniesta
Ares
Level 107
God Stats
7W - 10L
1,468 SR
Queue Stats
186W - 163L
1,626 Elo+
Party 2
Neith
Neith
xStorm_SwaG
Neith
Level 142
God Stats
29W - 27L
1,567 SR
Queue Stats
165W - 165L
1,476 Elo+
Solo
Team Averages
Level 125
1,528 SR
1,514 Elo+

VS

Team Averages
Level 126
1,590 SR
1,523 Elo+
Zhong Kui
Zhong Kui
CHIEFKEYSE
Zhong Kui
Level 100
God Stats
26W - 18L
1,480 SR
Queue Stats
348W - 320L
1,511 Elo+
Party 1
Cabrakan
Cabrakan
H3NN3SSY1515
Cabrakan
Level 119
God Stats
34W - 25L
1,568 SR
Queue Stats
375W - 343L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
J0SE07
Ne Zha
Level 202
God Stats
38W - 28L
1,695 SR
Queue Stats
339W - 319L
1,582 Elo+
Solo
Neith
Neith
MyPrettyRose
Neith
Level 103
God Stats
63W - 55L
1,534 SR
Queue Stats
176W - 146L
1,520 Elo+
Party 1
Bacchus
Bacchus
PureTB
Bacchus
Level 106
God Stats
5W - 2L
1,674 SR
Queue Stats
327W - 306L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghost Zenin
King Arthur
8
0 / 2 / 0
4,725
394
1,920
5,666
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 5
6,492
541
9,092
7,823
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 4 / 0
6,481
540
4,586
10,627
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
11
2 / 2 / 2
6,371
531
6,977
11,268
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 0 / 1
6,563
547
3,420
5,014
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CHIEFKEYSE
Zhong Kui
12
5 / 5 / 3
7,508
626
7,367
10,450
6,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
H3NN3SSY1515
Cabrakan
13
4 / 0 / 1
8,253
688
7,734
10,368
11,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
J0SE07
Ne Zha
10
0 / 3 / 5
6,321
527
5,030
13,611
9,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 2
6,553
546
2,552
4,054
1,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
PureTB
Bacchus
12
4 / 0 / 3
6,842
570
3,650
8,496
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
13
13
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CHIEFKEYSE
Zhong Kui
5
5
3
1.3
L
King Arthur
Ghost Zenin
King Arthur
0
2
0
0
W
Cabrakan
H3NN3SSY1515
Cabrakan
4
0
1
4.5
W
Ne Zha
J0SE07
Ne Zha
0
3
5
0.83
W
0
1
2
1
W
Bacchus
PureTB
Bacchus
4
0
3
5.5
L
2
5
5
0.9
L
4
4
0
1
L
Ares
2
2
2
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,995
Damage
26,333
40,398
Taken
46,979
16,846
Mitigated
32,814
13,347
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CHIEFKEYSE
Zhong Kui
7,367
306
0
2,723
10,450
6,606
104
6,177
4,273
39,905
2,957
L
King Arthur
Ghost Zenin
King Arthur
1,920
292
0
670
5,666
3,541
0
3,442
1,663
0
18,315
W
Cabrakan
H3NN3SSY1515
Cabrakan
7,734
1,312
0
3,230
10,368
11,387
507
1,969
8,399
51,612
2,916
W
Ne Zha
J0SE07
Ne Zha
5,030
1,480
0
4,198
13,611
9,103
0
6,658
6,953
0
30,765
W
2,552
301
0
1,877
4,054
1,158
0
558
3,496
0
45,964
W
Bacchus
PureTB
Bacchus
3,650
259
0
5,268
8,496
4,560
0
707
7,789
37,000
0
L
9,092
456
185
1,328
7,823
2,193
0
5,323
2,408
41,451
0
L
4,586
1,360
0
8,156
10,627
3,286
0
3,594
6,937
0
39,433
L
Ares
6,977
963
0
1,825
11,268
6,284
0
4,729
6,438
20,090
0
L
3,420
705
0
1,183
5,014
1,542
0
518
4,496
0
52,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
35,477
293
Minions Killed
377
0
Camps Cleared
0
1,097,665
Distance Traveled
1,233,276
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,508
626
66
6
0
237,831
5
L
King Arthur
4,725
394
29
2
0
131,978
0
W
Cabrakan
8,253
688
113
9
0
199,734
0
W
Ne Zha
6,321
527
34
3
0
255,509
3
W
Neith
6,553
546
100
8
0
237,979
2
W
Bacchus
6,842
570
64
5
0
302,223
2
L
Eset
6,492
541
67
6
0
232,421
2
L
Thanatos
6,481
540
82
7
0
239,850
3
L
Ares
6,371
531
29
2
0
258,105
6
L
Neith
6,563
547
86
7
0
235,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role