Player Matchup

Danzaburou
Danzaburou
CzzLightyear
Danzaburou
Level 67
God Stats
6W - 1L
1,607 SR
Queue Stats
77W - 56L
1,525 Elo+
Party 1
Charybdis
Charybdis
PlagueBoi4647
Charybdis
Level 60
God Stats
1W - 1L
1,486 SR
Queue Stats
40W - 35L
1,511 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ryuma剣
Kumbhakarna
Level 60
God Stats
2W - 0L
1,680 SR
Queue Stats
35W - 29L
1,520 Elo+
Party 3
Bakasura
Bakasura
TravSzn1822
Bakasura
Level 86
God Stats
2W - 0L
1,739 SR
Queue Stats
107W - 99L
1,503 Elo+
Party 1
Hera
Hera
jeanvillar
Hera
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,359 Elo+
Solo
Team Averages
Level 64
1,602 SR
1,484 Elo+

VS

Team Averages
Level 87
1,514 SR
1,521 Elo+
Ares
Ares
Bord3rJump3rxXx
Ares
Level 104
God Stats
3W - 1L
1,882 SR
Queue Stats
177W - 179L
1,484 Elo+
Party 2
Ganesha
Ganesha
Ladinum
Ganesha
Level 129
God Stats
0W - 3L
1,073 SR
Queue Stats
156W - 141L
1,510 Elo+
Party 2
Chronos
Chronos
Mothra_Is_Real
Chronos
Level 82
God Stats
3W - 4L
1,608 SR
Queue Stats
262W - 264L
1,549 Elo+
Solo
Athena
Athena
TrashPandaxxx2
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,609 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
danducuara13
Morgan Le Fay
Level 105
God Stats
2W - 5L
1,508 SR
Queue Stats
100W - 86L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CzzLightyear
Danzaburou
19
10 / 0 / 22
12,271
944
17,084
12,164
4,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charybdis
PlagueBoi4647
Charybdis
18
13 / 2 / 15
11,447
881
16,981
10,497
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
Ryuma剣
Kumbhakarna
16
3 / 1 / 24
10,783
829
7,226
18,437
11,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
TravSzn1822
Bakasura
14
3 / 5 / 23
9,565
736
12,083
14,264
17,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

19
7 / 1 / 25
11,736
903
29,538
8,554
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
8,767
674
7,343
20,218
21,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Ladinum
Ganesha
14
0 / 8 / 6
8,363
643
8,671
18,376
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 6 / 5
8,617
663
10,553
14,049
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
2 / 9 / 6
8,322
640
10,560
23,717
21,546
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
danducuara13
Morgan Le Fay
15
3 / 5 / 3
8,743
673
13,146
10,363
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
32
36
Kills
9
9
Deaths
36
109
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Danzaburou
CzzLightyear
Danzaburou
10
0
22
21
L
Ganesha
Ladinum
Ganesha
0
8
6
0.38
L
2
6
5
0.75
W
Charybdis
PlagueBoi4647
Charybdis
13
2
15
10.25
W
Kumbhakarna
Ryuma剣
Kumbhakarna
3
1
24
15
L
2
9
6
0.56
W
Bakasura
TravSzn1822
Bakasura
3
5
23
2.9
L
Morgan Le Fay
danducuara13
Morgan Le Fay
3
5
3
0.9
W
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,912
Damage
50,273
63,916
Taken
86,723
40,851
Mitigated
74,006
26,151
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,343
410
243
885
20,218
21,780
0
6,010
13,485
10,082
65
W
Danzaburou
CzzLightyear
Danzaburou
17,084
8,238
2,069
4,407
12,164
4,447
2,446
10,534
1,630
0
42,904
L
Ganesha
Ladinum
Ganesha
8,671
829
451
1,052
18,376
20,403
0
6,952
10,493
17,867
0
L
10,553
3,457
52
2,702
14,049
6,009
0
6,638
6,868
30,185
897
W
Charybdis
PlagueBoi4647
Charybdis
16,981
7,678
163
2,322
10,497
3,844
2,968
8,293
2,204
0
28,681
W
Kumbhakarna
Ryuma剣
Kumbhakarna
7,226
975
5,724
5,648
18,437
11,590
519
13,895
4,542
10,533
3,156
L
10,560
2,109
588
2,068
23,717
21,546
0
10,816
12,116
17,708
0
W
Bakasura
TravSzn1822
Bakasura
12,083
6,109
1,791
2,394
14,264
17,412
72
10,739
3,525
0
11,464
L
Morgan Le Fay
danducuara13
Morgan Le Fay
13,146
1,061
0
2,101
10,363
4,268
0
4,215
5,711
33,867
285
W
29,538
6,369
634
999
8,554
3,558
1,029
6,568
1,986
58,001
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,802
Gold Earned
42,812
162
Minions Killed
124
0
Camps Cleared
0
1,228,172
Distance Traveled
977,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,767
674
11
1
0
195,705
0
W
Danzaburou
12,271
944
54
4
0
259,051
0
L
Ganesha
8,363
643
5
0
0
196,572
0
L
Chronos
8,617
663
56
4
0
185,903
0
W
Charybdis
11,447
881
25
2
0
238,113
0
W
Kumbhakarna
10,783
829
7
1
0
244,678
0
L
Athena
8,322
640
17
1
0
188,053
0
W
Bakasura
9,565
736
10
1
0
244,679
0
L
Morgan Le Fay
8,743
673
35
3
0
210,769
0
W
Hera
11,736
903
66
5
0
241,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role