Player Matchup

Kuzenbo
Kuzenbo
Diamond II
AhFekYeahBud
Kuzenbo
Diamond II
Level 148
God Stats
51W - 9L
2,016 SR
Queue Stats
88W - 33L
2,352 MMR
Party 1
Shiva
Shiva
Diamond II
BricKsop
Shiva
Diamond II
Level 162
God Stats
21W - 1L
1,822 SR
Queue Stats
92W - 28L
2,390 MMR
Party 1
Medusa
Medusa
Diamond II
ComragOG
Medusa
Diamond II
Level 167
God Stats
19W - 3L
1,923 SR
Queue Stats
87W - 29L
2,348 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,920 SR
2,363 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,687 SR
1,993 MMR
Scylla
Scylla
Platinum III
InfamousGlitch
Scylla
Platinum III
Level 129
God Stats
1W - 2L
1,535 SR
Queue Stats
135W - 152L
1,877 MMR
Party 2
Ne Zha
Ne Zha
Diamond V
YNW_Gabe
Ne Zha
Diamond V
Level 178
God Stats
8W - 5L
1,833 SR
Queue Stats
557W - 549L
2,061 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
lobsessedl
Kumbhakarna
Platinum II
Level 141
God Stats
8W - 5L
1,692 SR
Queue Stats
92W - 101L
2,040 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AhFekYeahBud
Kuzenbo
16
3 / 0 / 9
9,305
846
6,349
10,371
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shiva
BricKsop
Shiva
16
4 / 0 / 8
9,414
856
10,830
9,487
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
ComragOG
Medusa
16
5 / 0 / 7
9,822
893
10,717
6,962
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SerqetCthulhuCerberusXing Tian

VS

Bans
FafnirRaGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,804
709
2,132
7,100
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
YNW_Gabe
Ne Zha
13
0 / 6 / 0
7,484
680
7,116
10,980
6,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
lobsessedl
Kumbhakarna
13
0 / 4 / 0
7,185
653
5,053
12,706
8,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AhFekYeahBud
Kuzenbo
3
0
9
7.5
W
Shiva
BricKsop
Shiva
4
0
8
8
W
Medusa
ComragOG
Medusa
5
0
7
8.5
L
0
2
0
0
L
Ne Zha
YNW_Gabe
Ne Zha
0
6
0
0
L
Kumbhakarna
lobsessedl
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,896
Damage
14,301
26,820
Taken
30,786
22,254
Mitigated
16,052
7,311
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AhFekYeahBud
Kuzenbo
6,349
1,929
0
2,448
10,371
11,362
683
3,255
6,501
20,457
1,394
W
Shiva
BricKsop
Shiva
10,830
1,084
1,601
2,311
9,487
8,632
320
1,664
7,574
0
28,327
W
Medusa
ComragOG
Medusa
10,717
3,634
0
951
6,962
2,260
2,569
1,110
5,612
0
47,326
L
2,132
477
0
1,796
7,100
1,944
0
1,187
5,330
27,407
263
L
Ne Zha
YNW_Gabe
Ne Zha
7,116
580
0
2,012
10,980
6,084
0
2,190
7,951
0
26,777
L
Kumbhakarna
lobsessedl
Kumbhakarna
5,053
335
0
593
12,706
8,024
0
1,355
10,568
15,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,541
Gold Earned
22,473
161
Minions Killed
128
0
Camps Cleared
0
657,246
Distance Traveled
567,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,305
846
34
3
0
220,586
0
W
Shiva
9,414
856
32
3
0
231,695
0
W
Medusa
9,822
893
95
9
0
204,965
0
L
Scylla
7,804
709
66
6
0
186,197
0
L
Ne Zha
7,484
680
34
3
0
193,358
0
L
Kumbhakarna
7,185
653
28
3
0
187,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role