Player Matchup

Medusa
Medusa
EliteGuNNeR3600
Medusa
Level 149
God Stats
3W - 1L
1,469 SR
Queue Stats
79W - 77L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
NinoTheKidd
Jormungandr
Level 143
God Stats
4W - 7L
1,415 SR
Queue Stats
132W - 133L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheGR8STNoob
Morgan Le Fay
Level 157
God Stats
4W - 0L
1,967 SR
Queue Stats
134W - 118L
1,546 Elo+
Party 2
King Arthur
King Arthur
TiCoXHLive
King Arthur
Level 167
God Stats
59W - 50L
1,555 SR
Queue Stats
178W - 158L
1,584 Elo+
Solo
Surtr
Surtr
crakin skullss
Surtr
Level 148
God Stats
5W - 4L
1,720 SR
Queue Stats
93W - 85L
1,518 Elo+
Party 2
Team Averages
Level 153
1,625 SR
1,526 Elo+

VS

Team Averages
Level 88
1,529 SR
1,399 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ShiggityWiggity
Athena
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 1
Ix Chel
Ix Chel
ThePrimus
Ix Chel
Level 98
God Stats
1W - 3L
1,435 SR
Queue Stats
120W - 92L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YugstaGoaflam
Ah Muzen Cab
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Fenrir
Fenrir
depressed-WHALE_
Fenrir
Level 108
God Stats
1W - 2L
1,708 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
9,442
590
7,210
6,872
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
NinoTheKidd
Jormungandr
14
4 / 1 / 6
8,190
512
7,386
10,515
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
TheGR8STNoob
Morgan Le Fay
15
5 / 2 / 8
9,682
605
10,712
7,716
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TiCoXHLive
King Arthur
15
1 / 1 / 4
8,944
559
6,621
15,035
9,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 0 / 2
8,759
547
5,411
10,479
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 2 / 1
7,117
445
8,513
12,330
13,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 3 / 1
6,432
402
2,525
9,987
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
ThePrimus
Ix Chel
12
3 / 8 / 1
7,609
476
7,112
12,097
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
YugstaGoaflam
Ah Muzen Cab
11
0 / 4 / 0
6,279
392
2,097
9,959
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 5 / 0
6,182
386
3,514
11,081
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
22
Kills
4
4
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
1
0.25
W
5
0
4
7
W
Jormungandr
NinoTheKidd
Jormungandr
4
1
6
7
L
0
3
1
0.17
W
Morgan Le Fay
TheGR8STNoob
Morgan Le Fay
5
2
8
4.5
L
Ix Chel
ThePrimus
Ix Chel
3
8
1
0.44
W
King Arthur
TiCoXHLive
King Arthur
1
1
4
3
L
Ah Muzen Cab
YugstaGoaflam
Ah Muzen Cab
0
4
0
0
W
7
0
2
8
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,340
Damage
23,761
50,617
Taken
55,454
27,254
Mitigated
31,992
14,727
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,513
802
0
2,990
12,330
13,765
0
1,719
10,530
44,062
2,983
W
7,210
2,829
0
1,519
6,872
2,794
728
339
6,533
0
94,756
W
Jormungandr
NinoTheKidd
Jormungandr
7,386
2,590
0
1,997
10,515
7,916
104
3,599
6,876
32,225
10,232
L
2,525
407
0
1,581
9,987
8,273
0
2,982
6,946
21,532
0
W
Morgan Le Fay
TheGR8STNoob
Morgan Le Fay
10,712
727
0
2,625
7,716
2,675
202
3,947
3,769
59,372
0
L
Ix Chel
ThePrimus
Ix Chel
7,112
373
797
2,151
12,097
3,139
0
8,380
3,178
51,932
0
W
King Arthur
TiCoXHLive
King Arthur
6,621
868
0
4,458
15,035
9,755
150
7,267
6,947
0
60,271
L
Ah Muzen Cab
YugstaGoaflam
Ah Muzen Cab
2,097
307
0
1,560
9,959
2,854
0
2,232
7,687
0
37,772
W
5,411
2,429
0
4,128
10,479
4,114
97
2,157
8,203
3,188
47,088
L
3,514
511
0
1,344
11,081
3,961
0
2,253
8,648
0
31,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,017
Gold Earned
33,619
532
Minions Killed
309
0
Camps Cleared
0
1,601,584
Distance Traveled
1,391,898
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,117
445
69
4
0
217,526
0
W
Medusa
9,442
590
150
9
0
322,506
4
W
Jormungandr
8,190
512
66
4
0
306,144
0
L
Athena
6,432
402
37
2
0
315,940
1
W
Morgan Le Fay
9,682
605
110
7
0
322,044
0
L
Ix Chel
7,609
476
82
5
0
292,291
0
W
King Arthur
8,944
559
113
7
0
279,030
3
L
Ah Muzen Cab
6,279
392
59
4
0
291,844
0
W
Surtr
8,759
547
93
6
0
371,860
1
L
Fenrir
6,182
386
62
4
0
274,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role