Player Matchup

Thanatos
Thanatos
Dripxnn
Thanatos
Level 115
God Stats
5W - 9L
1,501 SR
Queue Stats
327W - 335L
1,532 Elo+
Party 1
Ullr
Ullr
ImGerthy
Ullr
Level 142
God Stats
5W - 9L
1,320 SR
Queue Stats
400W - 402L
1,618 Elo+
Solo
Yemoja
Yemoja
IsaiahxMetal
Yemoja
Level 157
God Stats
4W - 10L
1,325 SR
Queue Stats
515W - 523L
1,485 Elo+
Party 1
Chaac
Chaac
Kingofkings1532
Chaac
Level 136
God Stats
8W - 3L
1,794 SR
Queue Stats
553W - 573L
1,535 Elo+
Solo
Merlin
Merlin
Orrhyx
Merlin
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 119L
1,600 Elo+
Solo
Team Averages
Level 137
1,488 SR
1,554 Elo+

VS

Team Averages
Level 169
1,574 SR
1,499 Elo+
Cu Chulainn
Cu Chulainn
DT_ZEUSS
Cu Chulainn
Level 208
God Stats
6W - 3L
1,580 SR
Queue Stats
719W - 747L
1,597 Elo+
Solo
Hel
Hel
Heatheretts
Hel
Level 180
God Stats
7W - 9L
1,520 SR
Queue Stats
443W - 451L
1,376 Elo+
Solo
Thoth
Thoth
Marshmallownip
Thoth
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
289W - 278L
1,499 Elo+
Solo
Merlin
Merlin
Mellowarthur
Merlin
Level 131
God Stats
7W - 10L
1,365 SR
Queue Stats
387W - 405L
1,527 Elo+
Solo
Xbalanque
Xbalanque
Yaaaga
Xbalanque
Level 170
God Stats
2W - 0L
1,905 SR
Queue Stats
62W - 44L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dripxnn
Thanatos
11
1 / 6 / 2
7,510
578
5,097
9,487
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
16
4 / 2 / 2
9,055
697
9,159
13,110
5,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
15
1 / 3 / 5
8,717
671
5,031
14,255
12,632
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 3 / 5
8,983
691
14,875
21,055
21,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
Orrhyx
Merlin
17
3 / 3 / 2
9,947
765
13,140
11,603
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DT_ZEUSS
Cu Chulainn
18
7 / 1 / 9
11,155
858
13,497
16,634
23,009
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 1 / 10
9,685
745
8,160
14,156
8,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 8
9,114
701
9,902
8,201
3,592
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
19
3 / 0 / 11
10,981
845
14,837
12,334
6,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Yaaaga
Xbalanque
17
4 / 4 / 11
10,589
815
20,311
16,142
7,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
9
Kills
17
17
Deaths
9
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DT_ZEUSS
Cu Chulainn
7
1
9
11.5
L
Thanatos
Dripxnn
Thanatos
1
6
2
0.33
W
2
1
10
7
L
Ullr
4
2
2
2.5
L
Yemoja
1
3
5
1.17
L
0
3
5
0.83
W
1
3
8
1.67
W
Merlin
3
0
11
8.5
L
Merlin
Orrhyx
Merlin
3
3
2
1.33
W
Xbalanque
Yaaaga
Xbalanque
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,302
Damage
66,707
69,510
Taken
67,467
47,556
Mitigated
49,710
36,143
Healing
41,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DT_ZEUSS
Cu Chulainn
13,497
1,519
1,110
2,487
16,634
23,009
14
5,058
11,576
1,595
31,325
L
Thanatos
Dripxnn
Thanatos
5,097
146
415
1,933
9,487
3,226
0
5,154
4,333
0
6,404
W
8,160
204
19,510
10,731
14,156
8,491
676
3,421
10,735
11,852
408
L
Ullr
9,159
2,686
1,213
1,945
13,110
5,380
0
5,869
7,241
0
19,895
L
Yemoja
5,031
1,291
16,835
4,502
14,255
12,632
0
4,616
9,639
9,668
0
L
14,875
307
1,520
7,360
21,055
21,721
0
11,977
9,078
0
34,948
W
9,902
155
929
458
8,201
3,592
774
1,903
6,298
20,226
782
W
Merlin
14,837
252
446
1,097
12,334
6,836
666
3,614
8,720
36,608
460
L
Merlin
Orrhyx
Merlin
13,140
69
0
420
11,603
4,597
0
5,587
6,016
39,934
0
W
Xbalanque
Yaaaga
Xbalanque
20,311
8,289
0
4,260
16,142
7,782
5,652
4,175
11,967
0
45,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
51,524
138
Minions Killed
172
0
Camps Cleared
0
1,164,789
Distance Traveled
1,333,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,155
858
40
3
0
293,554
0
L
Thanatos
7,510
578
3
0
0
225,127
0
W
Hel
9,685
745
6
0
0
281,125
0
L
Ullr
9,055
697
23
2
0
249,747
0
L
Yemoja
8,717
671
16
1
0
208,727
0
L
Chaac
8,983
691
36
3
0
268,565
0
W
Thoth
9,114
701
23
2
0
263,837
0
W
Merlin
10,981
845
41
3
0
269,807
0
L
Merlin
9,947
765
60
5
0
212,623
0
W
Xbalanque
10,589
815
62
5
0
225,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role