Player Matchup

Surtr
Surtr
CidraPR
Surtr
Level 68
God Stats
1W - 1L
1,426 SR
Queue Stats
217W - 199L
1,572 Elo+
Solo
Ne Zha
Ne Zha
KING_Reveille
Ne Zha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,628 Elo+
Party 1
Jing Wei
Jing Wei
KrehaBepo
Jing Wei
Level 48
God Stats
2W - 1L
1,773 SR
Queue Stats
35W - 30L
1,537 Elo+
Solo
Anubis
Anubis
MainDesertPunk
Anubis
Level 164
God Stats
6W - 7L
1,401 SR
Queue Stats
218W - 213L
1,541 Elo+
Solo
Merlin
Merlin
Skaterkid307
Merlin
Level 126
God Stats
16W - 21L
1,484 SR
Queue Stats
490W - 473L
1,552 Elo+
Party 1
Team Averages
Level 94
1,517 SR
1,566 Elo+

VS

Team Averages
Level 96
1,563 SR
1,500 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DONTEATLITTLEME
Amaterasu
Level 47
God Stats
10W - 6L
1,689 SR
Queue Stats
106W - 101L
1,496 Elo+
Solo
Merlin
Merlin
Kids Like Rocks
Merlin
Level 88
God Stats
2W - 2L
1,477 SR
Queue Stats
104W - 91L
1,513 Elo+
Solo
Hachiman
Hachiman
ReggieDaPrynce
Hachiman
Level 148
God Stats
18W - 27L
1,554 SR
Queue Stats
204W - 183L
1,508 Elo+
Solo
Xbalanque
Xbalanque
ddayron118
Xbalanque
Level 88
God Stats
2W - 6L
1,597 SR
Queue Stats
270W - 263L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CidraPR
Surtr
8
4 / 1 / 1
5,163
861
5,424
5,360
2,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 1 / 3
3,980
663
1,235
3,726
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
KrehaBepo
Jing Wei
7
1 / 1 / 1
4,277
713
2,364
3,269
746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 2
4,461
744
3,106
4,160
1,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
8
1 / 0 / 0
4,456
743
448
1,945
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 2 / 0
3,433
572
1,254
6,743
2,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
DONTEATLITTLEME
Amaterasu
7
1 / 4 / 0
4,135
689
2,499
7,847
2,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 2 / 1
4,057
676
440
3,165
644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
6
1 / 1 / 0
3,661
610
1,821
3,879
726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
ddayron118
Xbalanque
1
0 / 0 / 0
2,670
445
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
4
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Surtr
CidraPR
Surtr
4
1
1
4.5
L
Amaterasu
DONTEATLITTLEME
Amaterasu
1
4
0
0.25
W
1
1
3
2.5
L
0
2
1
0.25
W
Jing Wei
KrehaBepo
Jing Wei
1
1
1
1.5
W
2
1
2
3
L
Hachiman
1
1
0
1
W
Merlin
1
0
0
1
L
Xbalanque
ddayron118
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,577
Damage
6,014
18,460
Taken
21,634
6,524
Mitigated
6,965
7,967
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,254
388
200
2,087
6,743
2,672
0
395
6,348
18,183
0
W
Surtr
CidraPR
Surtr
5,424
2,684
0
2,552
5,360
2,372
17
0
5,024
920
24,232
L
Amaterasu
DONTEATLITTLEME
Amaterasu
2,499
614
0
3,450
7,847
2,923
0
1,518
5,981
0
20,937
W
1,235
435
0
1,471
3,726
963
244
223
3,503
0
12,724
L
440
44
0
749
3,165
644
0
365
2,790
20,503
1,203
W
Jing Wei
KrehaBepo
Jing Wei
2,364
1,788
0
1,235
3,269
746
0
966
2,303
0
23,664
W
3,106
116
0
1,709
4,160
1,969
0
109
3,981
17,898
0
L
Hachiman
1,821
449
0
750
3,879
726
0
1,717
2,083
0
15,508
W
Merlin
448
0
0
1,000
1,945
474
0
381
1,564
22,273
0
L
Xbalanque
ddayron118
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,337
Gold Earned
17,956
195
Minions Killed
145
0
Camps Cleared
0
622,610
Distance Traveled
499,002
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,433
572
19
3
0
115,956
0
W
Surtr
5,163
861
45
8
0
123,004
1
L
Amaterasu
4,135
689
43
7
0
123,274
0
W
Ne Zha
3,980
663
26
4
0
159,414
0
L
Merlin
4,057
676
51
9
0
125,000
0
W
Jing Wei
4,277
713
32
5
0
103,833
4
W
Anubis
4,461
744
33
6
0
114,119
0
L
Hachiman
3,661
610
32
5
0
134,772
2
W
Merlin
4,456
743
59
10
0
122,240
0
L
Xbalanque
2,670
445
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role