Player Matchup

Vulcan
Vulcan
DeKunkules
Vulcan
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 104L
1,517 Elo+
Party 4
Neith
Neith
Distillates
Neith
Level 154
God Stats
0W - 2L
1,240 SR
Queue Stats
7W - 4L
1,645 Elo+
Party 2
Chaac
Chaac
Elgordo95a
Chaac
Level 34
God Stats
0W - 1L
1,073 SR
Queue Stats
2W - 5L
1,422 Elo+
Solo
Arachne
Arachne
YaBoyKram
Arachne
Level 129
God Stats
29W - 16L
1,694 SR
Queue Stats
260W - 217L
1,588 Elo+
Party 4
Ix Chel
Ix Chel
liqoursnurf
Ix Chel
Level 50
God Stats
0W - 2L
1,171 SR
Queue Stats
0W - 3L
1,079 Elo+
Party 2
Team Averages
Level 98
1,336 SR
1,450 Elo+

VS

Team Averages
Level 138
1,472 SR
1,512 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
BROteinshake1201
Bakasura
Level 115
God Stats
6W - 7L
1,408 SR
Queue Stats
69W - 63L
1,535 Elo+
Party 3
Artemis
Artemis
CAPTD0D0
Artemis
Level 123
God Stats
3W - 1L
1,757 SR
Queue Stats
195W - 194L
1,504 Elo+
Party 1
Chronos
Chronos
Coobie_
Chronos
Level 143
God Stats
1W - 2L
1,457 SR
Queue Stats
97W - 85L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
Zaken69
Sylvanus
Level 171
God Stats
1W - 5L
1,239 SR
Queue Stats
158W - 155L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DeKunkules
Vulcan
11
0 / 2 / 1
5,918
592
4,478
4,644
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
5,261
526
3,219
8,245
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
10
1 / 5 / 2
5,589
559
2,602
8,741
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
YaBoyKram
Arachne
9
0 / 3 / 0
4,956
496
3,769
8,116
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
liqoursnurf
Ix Chel
9
1 / 6 / 1
5,365
537
4,245
7,784
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
6 / 0 / 0
7,473
747
7,800
8,791
6,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
3 / 1 / 2
6,559
656
2,331
6,968
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
CAPTD0D0
Artemis
13
7 / 2 / 2
7,787
779
10,727
7,589
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Chronos
Coobie_
Chronos
11
1 / 0 / 5
6,541
654
2,104
3,562
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Zaken69
Sylvanus
10
4 / 0 / 6
6,716
672
4,428
9,232
6,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
21
21
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
0
0
6
W
3
1
2
4
W
Artemis
CAPTD0D0
Artemis
7
2
2
4
W
Chronos
Coobie_
Chronos
1
0
5
3.5
L
Vulcan
DeKunkules
Vulcan
0
2
1
0.25
L
1
5
1
0.3
L
Chaac
1
5
2
0.4
L
Arachne
YaBoyKram
Arachne
0
3
0
0
W
Sylvanus
Zaken69
Sylvanus
4
0
6
7
L
Ix Chel
liqoursnurf
Ix Chel
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,313
Damage
27,390
37,530
Taken
36,142
9,671
Mitigated
19,965
8,825
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,800
1,083
0
1,912
8,791
6,644
0
462
8,329
0
53,014
W
2,331
2,173
0
2,784
6,968
2,922
0
527
6,431
0
42,663
W
Artemis
CAPTD0D0
Artemis
10,727
6,235
0
3,269
7,589
3,055
0
2,348
5,241
0
60,126
W
Chronos
Coobie_
Chronos
2,104
547
0
1,125
3,562
1,083
1,144
1,832
1,601
47,101
1,540
L
Vulcan
DeKunkules
Vulcan
4,478
0
0
490
4,644
1,089
168
3,131
1,513
37,323
381
L
3,219
1,312
0
1,147
8,245
1,293
0
1,001
7,244
0
28,360
L
Chaac
2,602
548
0
1,112
8,741
3,602
0
1,719
7,022
0
33,885
L
Arachne
YaBoyKram
Arachne
3,769
3,049
0
4,178
8,116
2,477
0
0
8,116
0
24,176
W
Sylvanus
Zaken69
Sylvanus
4,428
1,149
705
3,567
9,232
6,261
0
3,412
5,684
13,386
0
L
Ix Chel
liqoursnurf
Ix Chel
4,245
528
312
1,586
7,784
1,210
0
612
7,172
18,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
35,076
266
Minions Killed
401
0
Camps Cleared
0
1,010,032
Distance Traveled
1,035,648
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,473
747
103
10
0
206,967
1
W
Bakasura
6,559
656
91
9
0
242,618
0
W
Artemis
7,787
779
93
9
0
179,605
0
W
Chronos
6,541
654
99
10
0
205,438
1
L
Vulcan
5,918
592
70
7
0
200,609
0
L
Neith
5,261
526
57
6
0
190,492
0
L
Chaac
5,589
559
54
5
0
209,843
0
L
Arachne
4,956
496
53
5
0
187,885
0
W
Sylvanus
6,716
672
15
2
0
201,020
2
L
Ix Chel
5,365
537
32
3
0
221,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role