Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
CripilingDebt
Vulcan
Level 142
God Stats
4W - 7L
1,613 SR
Queue Stats
871W - 826L
1,532 Elo+
Party 2
Arachne
Arachne
Silver-_-Zero
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
Spooky Krypt
King Arthur
Level 127
God Stats
40W - 37L
1,582 SR
Queue Stats
172W - 154L
1,529 Elo+
Solo
Chernobog
Chernobog
WhoeverIWantToB
Chernobog
Level 168
God Stats
28W - 12L
1,704 SR
Queue Stats
945W - 890L
1,541 Elo+
Party 2
Team Averages
Level 122
1,580 SR
1,520 Elo+

VS

Team Averages
Level 148
1,544 SR
1,516 Elo+
Chronos
Chronos
Darkeatermidir66
Chronos
Level 148
God Stats
24W - 26L
1,631 SR
Queue Stats
388W - 351L
1,519 Elo+
Solo
Thanatos
Thanatos
Guoxi
Thanatos
Level 157
God Stats
4W - 1L
1,224 SR
Queue Stats
120W - 106L
1,564 Elo+
Solo
Nike
Nike
The_Real_ReZ
Nike
Level 153
God Stats
23W - 18L
1,574 SR
Queue Stats
268W - 292L
1,519 Elo+
Party 1
Xbalanque
Xbalanque
fruitful-echo5
Xbalanque
Level 126
God Stats
2W - 3L
1,393 SR
Queue Stats
347W - 373L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
lordnikkon07
Cthulhu
Level 155
God Stats
3W - 0L
1,898 SR
Queue Stats
213W - 222L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 3 / 1
5,512
551
1,875
7,072
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 1
5,397
540
2,169
3,760
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
9
1 / 1 / 1
4,973
497
1,096
4,677
1,423
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Spooky Krypt
King Arthur
10
0 / 2 / 0
5,578
558
4,267
9,515
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
WhoeverIWantToB
Chernobog
9
2 / 3 / 3
5,174
517
4,187
6,124
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
6,941
694
2,126
2,496
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Guoxi
Thanatos
11
7 / 2 / 3
6,520
652
5,654
7,558
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 2
6,402
640
6,244
6,560
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xbalanque
fruitful-echo5
Xbalanque
10
1 / 1 / 3
5,849
585
3,643
4,876
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
lordnikkon07
Cthulhu
10
1 / 3 / 6
5,915
592
2,494
8,960
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
13
13
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
1
1.17
L
0
4
1
0.13
W
1
0
3
2.5
W
Thanatos
Guoxi
Thanatos
7
2
3
4.25
L
Arachne
1
1
1
1.5
L
King Arthur
Spooky Krypt
King Arthur
0
2
0
0
W
3
0
2
4
L
Chernobog
WhoeverIWantToB
Chernobog
2
3
3
1.17
W
Xbalanque
fruitful-echo5
Xbalanque
1
1
3
2.5
W
Cthulhu
lordnikkon07
Cthulhu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,594
Damage
20,161
31,148
Taken
30,450
14,215
Mitigated
14,412
7,106
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,875
412
0
1,828
7,072
6,440
0
1,005
6,067
14,283
0
L
2,169
43
0
0
3,760
1,050
0
1,331
2,269
26,621
0
W
2,126
116
0
646
2,496
744
829
523
1,899
50,963
2,161
W
Thanatos
Guoxi
Thanatos
5,654
2,343
0
4,960
7,558
3,065
0
808
6,694
0
29,500
L
Arachne
1,096
647
0
2,384
4,677
1,423
0
462
4,175
0
19,886
L
King Arthur
Spooky Krypt
King Arthur
4,267
644
0
2,068
9,515
3,596
0
308
9,207
0
37,139
W
6,244
830
0
1,342
6,560
4,657
0
134
6,412
612
43,815
L
Chernobog
WhoeverIWantToB
Chernobog
4,187
2,429
0
826
6,124
1,706
0
1,460
4,618
0
27,023
W
Xbalanque
fruitful-echo5
Xbalanque
3,643
2,226
0
1,549
4,876
1,465
60
840
3,989
0
30,769
W
Cthulhu
lordnikkon07
Cthulhu
2,494
212
1,373
2,638
8,960
4,481
0
1,513
7,412
25,305
1,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
31,627
254
Minions Killed
348
0
Camps Cleared
0
958,691
Distance Traveled
1,015,389
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,512
551
29
3
0
187,637
5
L
Vulcan
5,397
540
62
6
0
184,855
0
W
Chronos
6,941
694
121
12
0
210,136
0
W
Thanatos
6,520
652
48
5
0
223,272
1
L
Arachne
4,973
497
46
5
0
236,308
0
L
King Arthur
5,578
558
76
8
0
198,272
1
W
Nike
6,402
640
73
7
0
198,206
0
L
Chernobog
5,174
517
41
4
0
151,619
0
W
Xbalanque
5,849
585
65
7
0
179,919
0
W
Cthulhu
5,915
592
41
4
0
203,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role