Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Jr_Donato
Bacchus
Level 65
God Stats
1W - 1L
1,634 SR
Queue Stats
3W - 9L
1,227 Elo+
Party 2
Zeus
Zeus
SmiteLover2324
Zeus
Level 66
God Stats
13W - 8L
1,647 SR
Queue Stats
149W - 161L
1,302 Elo+
Solo
Danzaburou
Danzaburou
cmtegomesrj
Danzaburou
Level 100
God Stats
9W - 10L
1,327 SR
Queue Stats
19W - 33L
1,233 Elo+
Party 2
Team Averages
Level 96
1,522 SR
1,352 Elo+

VS

Team Averages
Level 55
1,486 SR
1,413 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Frostbite6871
Nemesis
Level 56
God Stats
9W - 7L
1,550 SR
Queue Stats
108W - 131L
1,470 Elo+
Solo
Chaac
Chaac
Mrhatnklogs266
Chaac
Level 67
God Stats
5W - 6L
1,444 SR
Queue Stats
78W - 96L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
SNEEKY_CLIPZ
Sylvanus
Level 50
God Stats
1W - 5L
1,347 SR
Queue Stats
84W - 103L
1,327 Elo+
Party 1
Poseidon
Poseidon
Tre-AEz
Poseidon
Level 48
God Stats
11W - 5L
1,587 SR
Queue Stats
55W - 82L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
5
1 / 1 / 2
3,517
586
1,266
2,449
526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
 
Mulan
6
0 / 3 / 0
3,474
579
1,566
4,489
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Jr_Donato
Bacchus
5
1 / 0 / 1
3,646
608
1,512
3,150
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

7
3 / 0 / 1
3,872
645
2,929
1,729
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cmtegomesrj
Danzaburou
6
0 / 0 / 1
3,657
610
2,116
1,905
402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
3
0 / 0 / 0
2,923
487
668
1,265
282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
7
0 / 0 / 0
3,722
620
1,148
4,331
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
3 / 0 / 0
4,758
793
2,355
4,160
2,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
SNEEKY_CLIPZ
Sylvanus
6
0 / 2 / 0
3,662
610
1,482
4,867
1,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Tre-AEz
Poseidon
6
0 / 3 / 0
3,788
631
664
3,190
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
3
4
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
2
2
W
Mulan
 
Mulan
0
3
0
0
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Nemesis
0
0
0
0
W
Bacchus
Jr_Donato
Bacchus
1
0
1
1.5
L
3
0
0
3
L
Sylvanus
SNEEKY_CLIPZ
Sylvanus
0
2
0
0
W
3
0
1
3.5
L
Poseidon
Tre-AEz
Poseidon
0
3
0
0
W
Danzaburou
cmtegomesrj
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,389
Damage
6,317
13,722
Taken
17,813
5,117
Mitigated
6,389
3,874
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,266
127
0
691
2,449
526
0
252
2,197
0
10,859
W
Mulan
 
Mulan
1,566
418
0
284
4,489
1,575
0
0
4,290
0
15,357
L
Jing Wei
 
Jing Wei
668
514
0
205
1,265
282
0
400
865
0
4,833
L
Nemesis
1,148
493
0
2,914
4,331
1,051
0
281
4,050
0
22,343
W
Bacchus
Jr_Donato
Bacchus
1,512
326
68
1,569
3,150
2,218
0
524
2,626
6,408
0
L
2,355
211
0
1,219
4,160
2,171
0
0
4,160
0
21,674
L
Sylvanus
SNEEKY_CLIPZ
Sylvanus
1,482
350
802
1,283
4,867
1,985
0
1,706
3,161
9,658
528
W
2,929
0
0
542
1,729
396
0
777
952
13,831
0
L
Poseidon
Tre-AEz
Poseidon
664
57
0
0
3,190
900
0
2,054
1,136
16,015
0
W
Danzaburou
cmtegomesrj
Danzaburou
2,116
671
0
720
1,905
402
0
506
1,399
0
18,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,166
Gold Earned
18,853
116
Minions Killed
164
0
Camps Cleared
0
573,857
Distance Traveled
522,080
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,517
586
19
3
0
125,404
0
W
Mulan
3,474
579
33
6
0
103,025
0
L
Jing Wei
2,923
487
16
3
0
50,403
0
L
Nemesis
3,722
620
53
9
0
141,826
0
W
Bacchus
3,646
608
6
1
0
120,946
0
L
Chaac
4,758
793
46
8
0
96,479
0
L
Sylvanus
3,662
610
17
3
0
103,941
0
W
Zeus
3,872
645
19
3
0
109,061
1
L
Poseidon
3,788
631
32
5
0
129,431
0
W
Danzaburou
3,657
610
39
7
0
115,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role