Player Matchup

Izanami
Izanami
BeneficialBlowy
Izanami
Level 8
God Stats
2W - 3L
1,245 SR
Queue Stats
23W - 34L
1,240 Elo+
Party 1
Bacchus
Bacchus
Nottvanymore
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 31L
1,300 Elo+
Party 1
Zeus
Zeus
SpicyAnel
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,300 Elo+
Party 1
Cupid
Cupid
SpitefulOne
Cupid
Level 159
God Stats
6W - 4L
1,455 SR
Queue Stats
129W - 131L
1,547 Elo+
Solo
Xbalanque
Xbalanque
foopatrooper
Xbalanque
Level 31
God Stats
14W - 11L
1,147 SR
Queue Stats
26W - 34L
1,300 Elo+
Party 1
Team Averages
Level 42
1,369 SR
1,338 Elo+

VS

Team Averages
Level 113
1,406 SR
1,410 Elo+
Fenrir
Fenrir
Aterisk
Fenrir
Level 89
God Stats
7W - 10L
1,448 SR
Queue Stats
126W - 149L
1,441 Elo+
Solo
Nike
Nike
MercuryDeth
Nike
Level 108
God Stats
1W - 1L
1,662 SR
Queue Stats
23W - 25L
1,379 Elo+
Solo
Olorun
Olorun
PlStyles
Olorun
Level 144
God Stats
2W - 4L
1,233 SR
Queue Stats
90W - 100L
1,409 Elo+
Solo
Izanami
Izanami
RedDeathRevenant
Izanami
Level 155
God Stats
3W - 4L
1,217 SR
Queue Stats
299W - 325L
1,368 Elo+
Solo
Kukulkan
Kukulkan
TheWolf718
Kukulkan
Level 70
God Stats
34W - 29L
1,469 SR
Queue Stats
194W - 190L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
6,998
1,166
4,836
5,459
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Nottvanymore
Bacchus
12
2 / 1 / 8
7,829
1,305
3,907
4,651
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
12
1 / 2 / 8
6,826
1,138
3,965
4,283
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 5
8,339
1,390
6,630
4,240
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xbalanque
foopatrooper
Xbalanque
12
4 / 3 / 3
7,450
1,242
6,718
5,098
1,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

337

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aterisk
Fenrir
11
2 / 5 / 4
6,814
1,136
4,456
8,638
3,254
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,562
927
468
860
369
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
PlStyles
Olorun
12
2 / 3 / 6
7,456
1,243
7,650
7,568
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
3 / 4 / 2
7,233
1,206
4,168
7,350
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
TheWolf718
Kukulkan
12
2 / 1 / 5
7,462
1,244
5,043
3,653
1,392
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
14
Kills
9
9
Deaths
14
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aterisk
Fenrir
2
5
4
0.8
W
2
3
6
1.67
L
0
1
0
0
W
Bacchus
Nottvanymore
Bacchus
2
1
8
6
L
Olorun
PlStyles
Olorun
2
3
6
1.67
L
3
4
2
1
W
Zeus
1
2
8
2.5
W
5
0
5
7.5
L
Kukulkan
TheWolf718
Kukulkan
2
1
5
4.5
W
Xbalanque
foopatrooper
Xbalanque
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,056
Damage
21,785
23,731
Taken
28,069
11,509
Mitigated
10,294
2,842
Healing
2,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aterisk
Fenrir
4,456
719
0
283
8,638
3,254
0
1,554
7,004
0
6,051
W
4,836
3,407
0
815
5,459
1,919
0
2,965
2,494
0
10,254
L
468
84
0
0
860
369
0
440
368
0
667
W
Bacchus
Nottvanymore
Bacchus
3,907
630
0
1,075
4,651
4,790
0
3,237
1,414
6,016
0
L
Olorun
PlStyles
Olorun
7,650
2,985
0
907
7,568
2,911
0
2,081
5,321
18,262
211
L
4,168
2,881
0
291
7,350
2,368
0
2,068
5,188
0
17,102
W
Zeus
3,965
1,285
0
0
4,283
1,360
0
1,648
2,635
6,946
366
W
6,630
4,415
29
719
4,240
1,606
0
1,782
2,458
0
29,495
L
Kukulkan
TheWolf718
Kukulkan
5,043
1,057
0
618
3,653
1,392
0
1,090
2,517
26,280
0
W
Xbalanque
foopatrooper
Xbalanque
6,718
3,358
0
204
5,098
1,834
0
2,879
2,219
0
14,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,442
Gold Earned
34,527
102
Minions Killed
110
5
Camps Cleared
4
543,186
Distance Traveled
432,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,814
1,136
3
1
1
115,682
0
W
Izanami
6,998
1,166
15
3
1
101,065
0
L
Nike
5,562
927
0
0
0
13,031
0
W
Bacchus
7,829
1,305
0
0
0
121,130
0
L
Olorun
7,456
1,243
33
6
0
101,136
0
L
Izanami
7,233
1,206
25
4
3
100,581
0
W
Zeus
6,826
1,138
17
3
0
86,577
0
W
Cupid
8,339
1,390
53
9
3
121,427
0
L
Kukulkan
7,462
1,244
49
8
0
102,393
0
W
Xbalanque
7,450
1,242
17
3
1
112,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role