Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AntoineIsWavy
Mercury
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 118L
1,538 Elo+
Solo
Skadi
Skadi
BwongH
Skadi
Level 153
God Stats
3W - 1L
1,692 SR
Queue Stats
152W - 34L
1,869 Elo+
Party 1
Bellona
Bellona
Kwarrior33
Bellona
Level 149
God Stats
2W - 0L
1,776 SR
Queue Stats
141W - 44L
1,797 Elo+
Party 1
Ares
Ares
QuibbleWibbles
Ares
Level 127
God Stats
2W - 1L
1,757 SR
Queue Stats
85W - 22L
1,909 Elo+
Party 1
Team Averages
Level 142
1,645 SR
1,723 Elo+

VS

Team Averages
Level 144
1,546 SR
1,549 Elo+
Athena
Athena
BearNakedKiller
Athena
Level 136
God Stats
2W - 5L
1,367 SR
Queue Stats
108W - 134L
1,515 Elo+
Party 2
Xbalanque
Xbalanque
GoatBalakay
Xbalanque
Level 139
God Stats
1W - 1L
1,778 SR
Queue Stats
221W - 218L
1,579 Elo+
Solo
Charon
Charon
RipeBananus
Charon
Level 144
God Stats
6W - 4L
1,568 SR
Queue Stats
100W - 118L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rui96
Morgan Le Fay
Level 144
God Stats
9W - 10L
1,509 SR
Queue Stats
295W - 293L
1,555 Elo+
Party 3
Charybdis
Charybdis
wesker1245
Charybdis
Level 157
God Stats
3W - 4L
1,506 SR
Queue Stats
370W - 366L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
7 / 1 / 10
8,903
1,113
18,921
8,310
4,594
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
13
2 / 1 / 12
8,510
1,064
2,900
7,485
5,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Skadi
BwongH
Skadi
15
7 / 1 / 9
8,862
1,108
9,686
4,737
2,409
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bellona
Kwarrior33
Bellona
13
2 / 2 / 11
7,664
958
5,521
8,419
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 13
7,758
970
6,941
8,346
7,900
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,632
829
3,065
13,605
14,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
GoatBalakay
Xbalanque
12
1 / 4 / 4
6,360
795
8,440
8,629
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charon
12
1 / 3 / 2
6,534
817
5,481
11,955
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Rui96
Morgan Le Fay
10
1 / 2 / 3
6,052
757
3,522
4,436
1,636
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
wesker1245
Charybdis
10
1 / 5 / 3
6,246
781
5,118
7,602
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
19
Kills
6
7
Deaths
19
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
1
10
12
W
Mercury
2
1
12
8
L
2
5
1
0.5
W
Skadi
BwongH
Skadi
7
1
9
11.5
L
Xbalanque
GoatBalakay
Xbalanque
1
4
4
0.75
W
Bellona
Kwarrior33
Bellona
2
2
11
3.75
W
1
2
13
3.75
L
Charon
1
3
2
0.67
L
Morgan Le Fay
Rui96
Morgan Le Fay
1
2
3
1.25
L
Charybdis
wesker1245
Charybdis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,969
Damage
25,626
37,297
Taken
46,227
29,148
Mitigated
31,520
10,280
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
18,921
4,418
1,152
1,322
8,310
4,594
879
2,504
5,806
0
33,692
W
Mercury
2,900
1,323
474
1,348
7,485
5,245
2,274
2,006
5,479
0
11,522
L
3,065
249
1,694
1,783
13,605
14,087
0
3,090
10,286
4,516
0
W
Skadi
BwongH
Skadi
9,686
4,801
0
330
4,737
2,409
2,733
2,033
2,704
0
25,617
L
Xbalanque
GoatBalakay
Xbalanque
8,440
1,236
473
1,175
8,629
3,411
0
1,072
7,557
0
13,049
W
Bellona
Kwarrior33
Bellona
5,521
1,258
473
1,164
8,419
9,000
422
3,694
4,725
0
13,034
W
6,941
377
2,297
1,720
8,346
7,900
448
1,684
6,662
8,320
0
L
Charon
5,481
166
122
2,548
11,955
9,595
0
1,421
10,277
13,859
0
L
Morgan Le Fay
Rui96
Morgan Le Fay
3,522
222
0
836
4,436
1,636
0
405
3,962
9,791
279
L
Charybdis
wesker1245
Charybdis
5,118
2,099
657
454
7,602
2,791
0
953
6,576
0
10,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,697
Gold Earned
31,824
97
Minions Killed
56
0
Camps Cleared
0
831,434
Distance Traveled
634,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,903
1,113
26
3
0
189,413
0
W
Mercury
8,510
1,064
23
3
0
183,805
0
L
Athena
6,632
829
3
0
0
138,963
0
W
Skadi
8,862
1,108
23
3
0
146,606
0
L
Xbalanque
6,360
795
17
2
0
142,519
0
W
Bellona
7,664
958
22
3
0
169,328
0
W
Ares
7,758
970
3
0
0
142,282
0
L
Charon
6,534
817
8
1
0
123,353
0
L
Morgan Le Fay
6,052
757
12
2
0
101,348
0
L
Charybdis
6,246
781
16
2
0
128,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role