Player Matchup

Nemesis
Nemesis
BigBeck12
Nemesis
Level 84
God Stats
40W - 41L
1,524 SR
Queue Stats
64W - 72L
1,484 Elo+
Party 2
Medusa
Medusa
Hey Its Poh
Medusa
Level 49
God Stats
6W - 4L
1,632 SR
Queue Stats
26W - 26L
1,450 Elo+
Solo
Eset
Eset
coreyindahouse9
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,404 Elo+
Party 2
Geb
Geb
eggnogger21
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,271 Elo+
Party 2
Sun Wukong
Sun Wukong
ohgeez697884
Sun Wukong
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,332 Elo+
Party 2
Team Averages
Level 70
1,531 SR
1,388 Elo+

VS

Team Averages
Level 115
1,541 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KingBauz
Aphrodite
Level 108
God Stats
6W - 9L
1,547 SR
Queue Stats
232W - 232L
1,481 Elo+
Solo
Neith
Neith
Miss_Quinn0517
Neith
Level 97
God Stats
7W - 9L
1,409 SR
Queue Stats
108W - 101L
1,486 Elo+
Solo
Maui
Maui
daltonicos
Maui
Level 117
God Stats
0W - 1L
1,752 SR
Queue Stats
79W - 84L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigBeck12
Nemesis
11
1 / 1 / 0
5,422
542
2,217
7,274
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
10
0 / 1 / 1
5,176
518
2,531
4,360
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 2 / 0
5,439
544
730
3,612
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
5,448
545
847
5,676
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ohgeez697884
Sun Wukong
11
2 / 0 / 1
5,528
553
3,073
5,798
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 1
6,129
613
3,488
1,853
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
 
Ravana
11
1 / 1 / 0
5,516
552
903
4,099
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
KingBauz
Aphrodite
11
1 / 1 / 0
4,886
489
2,339
6,716
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

1
0 / 0 / 0
3,345
335
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
6,398
640
3,226
6,295
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
4
4
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
1
1.5
L
Ravana
 
Ravana
1
1
0
1
W
Nemesis
BigBeck12
Nemesis
1
1
0
1
W
Medusa
0
1
1
0.5
L
Aphrodite
KingBauz
Aphrodite
1
1
0
1
L
0
0
0
0
W
0
2
0
0
L
1
2
0
0.5
W
1
0
0
1
W
Sun Wukong
ohgeez697884
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,398
Damage
9,956
26,720
Taken
18,963
10,668
Mitigated
10,596
10,603
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,488
89
0
598
1,853
455
0
438
1,415
42,469
528
L
Ravana
 
Ravana
903
203
0
1,055
4,099
1,614
0
292
3,807
0
38,008
W
Nemesis
BigBeck12
Nemesis
2,217
792
0
4,292
7,274
2,194
0
1,245
5,945
0
41,530
W
Medusa
2,531
1,648
0
1,332
4,360
1,317
0
1,221
3,139
0
33,034
L
Aphrodite
KingBauz
Aphrodite
2,339
230
0
4,328
6,716
4,510
0
793
5,923
27,932
0
L
0
0
0
0
0
0
0
0
0
0
0
W
730
194
0
737
3,612
913
0
1,766
1,652
39,310
0
L
3,226
931
0
1,149
6,295
4,017
0
0
5,895
33,049
9,100
W
847
158
0
1,939
5,676
3,023
131
1,496
4,138
16,144
2,780
W
Sun Wukong
ohgeez697884
Sun Wukong
3,073
489
0
2,303
5,798
3,221
0
2,553
3,195
0
31,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,013
Gold Earned
26,274
312
Minions Killed
281
0
Camps Cleared
0
1,046,016
Distance Traveled
856,386
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,129
613
99
10
0
241,036
4
L
Ravana
5,516
552
69
7
0
227,157
0
W
Nemesis
5,422
542
67
7
0
223,492
0
W
Medusa
5,176
518
62
6
0
190,462
0
L
Aphrodite
4,886
489
35
4
0
200,059
2
L
Neith
3,345
335
0
0
0
10,055
0
W
Eset
5,439
544
89
9
0
198,802
0
L
Maui
6,398
640
78
8
0
178,079
0
W
Geb
5,448
545
32
3
0
222,996
3
W
Sun Wukong
5,528
553
62
6
0
210,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role