Player Matchup

Ra
Ra
LighlySalted
Ra
Level 86
God Stats
1W - 1L
1,387 SR
Queue Stats
22W - 19L
1,527 Elo+
Party 2
Horus
Horus
Luna00178
Horus
Level 30
God Stats
6W - 5L
1,590 SR
Queue Stats
13W - 13L
1,497 Elo+
Party 2
Neith
Neith
MaRi1109
Neith
Level 23
God Stats
0W - 3L
1,272 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 2
Cthulhu
Cthulhu
TheJuicyOneQc
Cthulhu
Level 119
God Stats
1W - 1L
1,623 SR
Queue Stats
22W - 13L
1,612 Elo+
Party 2
Ravana
Ravana
w Uphoria w
Ravana
Level 105
God Stats
2W - 4L
1,479 SR
Queue Stats
22W - 17L
1,558 Elo+
Party 2
Team Averages
Level 73
1,470 SR
1,495 Elo+

VS

Team Averages
Level 75
1,463 SR
1,501 Elo+
Olorun
Olorun
 
Olorun
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Medies
Cerberus
Level 45
God Stats
12W - 14L
1,238 SR
Queue Stats
121W - 132L
1,437 Elo+
Party 1
Arachne
Arachne
NoIThinkNot
Arachne
Level 45
God Stats
30W - 20L
1,470 SR
Queue Stats
162W - 147L
1,442 Elo+
Party 1
King Arthur
King Arthur
TameSquash
King Arthur
Level 89
God Stats
37W - 27L
1,638 SR
Queue Stats
138W - 116L
1,674 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wergarr
Morgan Le Fay
Level 48
God Stats
78W - 83L
1,467 SR
Queue Stats
304W - 290L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,191
413
1,719
7,069
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Luna00178
Horus
9
2 / 3 / 0
6,338
423
2,898
14,192
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
MaRi1109
Neith
11
0 / 4 / 2
6,282
419
2,334
7,983
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
14
3 / 1 / 0
8,514
568
9,185
14,363
11,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
11
1 / 5 / 3
6,662
444
6,548
9,773
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
6 / 1 / 1
9,545
636
10,649
7,023
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Medies
Cerberus
10
0 / 0 / 6
7,046
470
5,333
7,777
5,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
NoIThinkNot
Arachne
13
6 / 1 / 4
7,944
530
5,573
12,016
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TameSquash
King Arthur
14
1 / 3 / 2
7,922
528
7,947
13,479
11,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Wergarr
Morgan Le Fay
13
4 / 1 / 7
7,888
526
8,962
6,419
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
17
17
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
1
1
6.5
L
0
4
1
0.13
L
Horus
Luna00178
Horus
2
3
0
0.67
L
Neith
MaRi1109
Neith
0
4
2
0.25
W
Cerberus
Medies
Cerberus
0
0
6
3
W
Arachne
NoIThinkNot
Arachne
6
1
4
8
W
King Arthur
TameSquash
King Arthur
1
3
2
0.67
L
Cthulhu
3
1
0
3
W
Morgan Le Fay
Wergarr
Morgan Le Fay
4
1
7
7.5
L
Ravana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
38,464
53,380
Taken
46,714
26,077
Mitigated
25,989
16,392
Healing
19,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,649
4,942
240
3,907
7,023
2,845
1,035
390
6,633
92,708
3,774
L
1,719
100
240
1,471
7,069
2,315
203
3,241
3,514
35,082
0
L
Horus
Luna00178
Horus
2,898
1,317
636
4,360
14,192
7,059
0
9,435
4,567
0
15,226
L
Neith
MaRi1109
Neith
2,334
643
0
765
7,983
2,436
66
6,217
1,756
0
38,690
W
Cerberus
Medies
Cerberus
5,333
404
0
2,653
7,777
5,325
175
920
6,857
13,959
644
W
Arachne
NoIThinkNot
Arachne
5,573
3,179
0
8,144
12,016
3,778
328
1,065
10,951
0
47,907
W
King Arthur
TameSquash
King Arthur
7,947
1,170
0
2,482
13,479
11,712
0
7,337
6,142
1,285
55,929
L
Cthulhu
9,185
1,290
0
5,684
14,363
11,081
0
2,181
11,998
61,940
3,433
W
Morgan Le Fay
Wergarr
Morgan Le Fay
8,962
509
0
1,946
6,419
2,329
0
1,056
5,363
48,369
1,033
L
Ravana
6,548
1,473
0
3,236
9,773
3,186
0
3,300
6,384
0
45,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,987
Gold Earned
40,345
382
Minions Killed
422
0
Camps Cleared
0
1,477,044
Distance Traveled
1,449,417
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,545
636
154
10
0
270,970
0
L
Ra
6,191
413
68
5
0
327,598
0
L
Horus
6,338
423
14
1
0
294,308
0
L
Neith
6,282
419
85
6
0
254,944
0
W
Cerberus
7,046
470
30
2
0
304,074
4
W
Arachne
7,944
530
57
4
0
277,911
0
W
King Arthur
7,922
528
105
7
0
292,788
2
L
Cthulhu
8,514
568
129
9
0
279,399
4
W
Morgan Le Fay
7,888
526
76
5
0
303,674
2
L
Ravana
6,662
444
86
6
0
320,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role