Player Matchup

Nu Wa
Nu Wa
ETHANXSAVAGE
Nu Wa
Level 95
God Stats
2W - 1L
1,871 SR
Queue Stats
109W - 102L
1,472 Elo+
Party 2
Hercules
Hercules
ThatSpyder
Hercules
Level 124
God Stats
3W - 3L
1,773 SR
Queue Stats
66W - 59L
1,559 Elo+
Party 2
Camazotz
Camazotz
knittingandnylon
Camazotz
Level 117
God Stats
6W - 2L
1,845 SR
Queue Stats
241W - 230L
1,456 Elo+
Solo
Team Averages
Level 112
1,829 SR
1,496 Elo+

VS

Team Averages
Level 99
1,433 SR
1,418 Elo+
Shiva
Shiva
Huntergeybob
Shiva
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 42L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
Keyskii103
Zhong Kui
Level 126
God Stats
39W - 47L
1,300 SR
Queue Stats
428W - 478L
1,403 Elo+
Solo
Fenrir
Fenrir
Schmareblin
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,954
795
7,908
6,968
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
ThatSpyder
Hercules
11
1 / 4 / 1
7,092
709
6,590
13,230
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 5 / 1
6,799
680
3,144
8,715
2,900
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
8,510
851
6,920
7,398
6,642
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Keyskii103
Zhong Kui
15
4 / 0 / 9
8,942
894
8,059
11,082
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
14
5 / 2 / 8
9,034
903
9,643
11,175
8,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
13
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
4
0
9
8.5
W
Zhong Kui
Keyskii103
Zhong Kui
4
0
9
8.5
W
Fenrir
5
2
8
4.5
L
Hercules
ThatSpyder
Hercules
1
4
1
0.38
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,642
Damage
24,622
28,913
Taken
29,655
11,645
Mitigated
26,260
6,482
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,908
1,858
35
895
6,968
2,132
0
1,988
4,815
21,948
106
W
6,920
522
917
821
7,398
6,642
417
2,052
4,947
820
26,335
W
Zhong Kui
Keyskii103
Zhong Kui
8,059
845
250
3,764
11,082
10,846
1,290
2,287
8,218
24,338
0
W
Fenrir
9,643
912
0
785
11,175
8,772
459
2,541
8,010
0
33,294
L
Hercules
ThatSpyder
Hercules
6,590
1,132
0
4,588
13,230
6,613
0
3,754
8,726
0
19,566
L
3,144
408
0
964
8,715
2,900
0
2,197
6,326
0
7,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,845
Gold Earned
26,486
82
Minions Killed
124
0
Camps Cleared
0
526,172
Distance Traveled
589,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,954
795
27
3
0
166,398
0
W
Shiva
8,510
851
39
4
0
206,838
0
W
Zhong Kui
8,942
894
35
4
0
188,818
0
W
Fenrir
9,034
903
50
5
0
193,985
0
L
Hercules
7,092
709
37
4
0
183,225
0
L
Camazotz
6,799
680
18
2
0
176,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role