Player Matchup

Jormungandr
Jormungandr
LoklTheTrickster
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,223 Elo+
Party 2
Nu Wa
Nu Wa
RegitooMarques
Nu Wa
Level 124
God Stats
43W - 33L
1,665 SR
Queue Stats
113W - 139L
1,413 Elo+
Solo
Neith
Neith
RetroGear03
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 2
Thanatos
Thanatos
ReverseVyhbs
Thanatos
Level 48
God Stats
10W - 15L
1,459 SR
Queue Stats
89W - 119L
1,431 Elo+
Solo
Horus
Horus
SoulsHunterAFK
Horus
Level 48
God Stats
22W - 23L
1,516 SR
Queue Stats
82W - 94L
1,394 Elo+
Solo
Team Averages
Level 58
1,528 SR
1,358 Elo+

VS

Team Averages
Level 80
1,430 SR
1,427 Elo+
Apollo
Apollo
Busterhymien
Apollo
Level 83
God Stats
153W - 129L
1,572 SR
Queue Stats
186W - 187L
1,506 Elo+
Solo
Hades
Hades
DAMITSCHUCKY-YT
Hades
Level 85
God Stats
12W - 6L
1,569 SR
Queue Stats
56W - 41L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Jericho80023
Kukulkan
Level 55
God Stats
1W - 0L
1,249 SR
Queue Stats
35W - 40L
1,376 Elo+
Party 1
Ganesha
Ganesha
RyanP92
Ganesha
Level 129
God Stats
6W - 6L
1,470 SR
Queue Stats
99W - 120L
1,425 Elo+
Solo
Bastet
Bastet
Slilckytheskunk
Bastet
Level 47
God Stats
1W - 0L
1,292 SR
Queue Stats
31W - 39L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LoklTheTrickster
Jormungandr
10
1 / 10 / 1
6,888
431
6,388
15,141
8,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 7 / 2
8,089
506
8,637
9,371
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 12 / 1
6,199
387
2,713
12,518
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
ReverseVyhbs
Thanatos
12
6 / 7 / 0
7,609
476
6,963
13,946
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 1
7,343
459
7,149
12,199
11,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
20 / 0 / 4
11,548
722
20,615
9,509
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 2
9,364
585
7,090
12,325
4,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Jericho80023
Kukulkan
14
5 / 4 / 6
8,813
551
4,880
7,232
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
RyanP92
Ganesha
13
0 / 3 / 22
9,184
574
6,830
14,286
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
11 / 1 / 5
9,358
585
10,606
11,744
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
9
Kills
37
37
Deaths
9
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Apollo
20
0
4
22
W
1
1
2
2
W
Kukulkan
Jericho80023
Kukulkan
5
4
6
2
L
Jormungandr
LoklTheTrickster
Jormungandr
1
10
1
0.15
L
1
7
2
0.29
L
0
12
1
0.04
L
Thanatos
ReverseVyhbs
Thanatos
6
7
0
0.86
W
Ganesha
RyanP92
Ganesha
0
3
22
3.67
W
11
1
5
13.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,850
Damage
50,021
63,175
Taken
55,096
31,113
Mitigated
30,221
12,881
Healing
21,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
20,615
13,683
0
5,231
9,509
4,615
2,615
4,578
4,898
0
97,726
W
7,090
537
800
9,095
12,325
4,978
494
682
10,908
63,662
4,290
W
Kukulkan
Jericho80023
Kukulkan
4,880
251
0
0
7,232
2,544
262
2,628
4,559
54,032
0
L
Jormungandr
LoklTheTrickster
Jormungandr
6,388
1,951
56
741
15,141
8,455
0
2,078
13,063
27,659
444
L
8,637
2,107
37
416
9,371
2,994
162
4,246
5,125
56,602
1,014
L
2,713
2,026
0
575
12,518
3,677
0
1,245
11,273
0
16,168
L
Thanatos
ReverseVyhbs
Thanatos
6,963
1,253
0
5,830
13,946
4,937
0
3,445
10,501
0
37,631
W
Ganesha
RyanP92
Ganesha
6,830
749
0
2,990
14,286
13,813
167
3,855
10,277
29,024
0
W
10,606
3,603
0
3,665
11,744
4,271
498
3,102
8,597
0
61,830
L
7,149
2,960
260
4,966
12,199
11,050
0
7,329
4,870
0
33,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
48,267
289
Minions Killed
518
0
Camps Cleared
0
1,401,556
Distance Traveled
1,503,255
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,548
722
176
11
0
314,546
2
W
Hades
9,364
585
138
9
0
255,800
0
W
Kukulkan
8,813
551
102
6
0
274,748
0
L
Jormungandr
6,888
431
28
2
0
288,624
0
L
Nu Wa
8,089
506
100
6
0
255,377
1
L
Neith
6,199
387
39
2
0
242,930
0
L
Thanatos
7,609
476
52
3
0
313,686
0
W
Ganesha
9,184
574
6
0
0
275,592
0
W
Bastet
9,358
585
96
6
0
382,569
0
L
Horus
7,343
459
70
4
0
300,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role