Player Matchup

Kukulkan
Kukulkan
DaddyQuinn38
Kukulkan
Level 108
God Stats
2W - 0L
1,777 SR
Queue Stats
4W - 9L
1,202 Elo+
Party 2
Ganesha
Ganesha
DeJaVu694205162
Ganesha
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
Kokahol
Nu Wa
Level 103
God Stats
1W - 1L
1,214 SR
Queue Stats
43W - 59L
1,387 Elo+
Solo
Hera
Hera
ReliableSoap444
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,229 Elo+
Party 2
Danzaburou
Danzaburou
Tuca Mote8761
Danzaburou
Level 107
God Stats
3W - 3L
1,462 SR
Queue Stats
112W - 173L
1,405 Elo+
Solo
Team Averages
Level 114
1,491 SR
1,335 Elo+

VS

Team Averages
Level 115
1,492 SR
1,395 Elo+
Lancelot
Lancelot
F4TH3RC4RT3R
Lancelot
Level 63
God Stats
0W - 2L
1,304 SR
Queue Stats
10W - 18L
1,339 Elo+
Solo
Awilix
Awilix
FlawedDesign712
Awilix
Level 129
God Stats
1W - 1L
1,684 SR
Queue Stats
69W - 71L
1,415 Elo+
Solo
Charybdis
Charybdis
KoRuPtIoNs FuRy
Charybdis
Level 145
God Stats
10W - 8L
1,454 SR
Queue Stats
536W - 559L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TMG SCARFACE69
Morgan Le Fay
Level 157
God Stats
8W - 6L
1,573 SR
Queue Stats
360W - 381L
1,367 Elo+
Party 1
Thor
Thor
temp-48345137
Thor
Level 81
God Stats
2W - 2L
1,446 SR
Queue Stats
89W - 109L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaddyQuinn38
Kukulkan
12
3 / 2 / 3
7,834
870
2,565
5,040
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 2 / 13
8,483
943
4,626
7,881
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Kokahol
Nu Wa
15
5 / 2 / 8
9,457
1,051
7,029
5,489
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 2 / 10
8,350
928
7,892
5,123
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Tuca Mote8761
Danzaburou
14
6 / 1 / 8
9,388
1,043
6,045
5,004
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
F4TH3RC4RT3R
Lancelot
7
0 / 6 / 0
5,500
611
689
6,363
1,845
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
4 / 6 / 1
7,720
858
6,880
10,594
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Charybdis
KoRuPtIoNs FuRy
Charybdis
13
3 / 4 / 0
8,193
910
4,439
6,385
1,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
TMG SCARFACE69
Morgan Le Fay
5
0 / 2 / 0
5,256
584
326
2,762
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 3 / 2
6,128
681
2,093
5,895
2,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
20
Kills
7
9
Deaths
21
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DaddyQuinn38
Kukulkan
3
2
3
2.25
W
0
2
13
3.25
L
Lancelot
F4TH3RC4RT3R
Lancelot
0
6
0
0
L
4
6
1
0.75
L
Charybdis
KoRuPtIoNs FuRy
Charybdis
3
4
0
0.75
W
Nu Wa
Kokahol
Nu Wa
5
2
8
4.5
W
6
2
10
5.5
L
Morgan Le Fay
TMG SCARFACE69
Morgan Le Fay
0
2
0
0
W
Danzaburou
Tuca Mote8761
Danzaburou
6
1
8
10
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
14,427
28,537
Taken
31,999
18,182
Mitigated
10,267
5,779
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DaddyQuinn38
Kukulkan
2,565
221
134
159
5,040
1,981
874
0
5,001
10,497
408
W
4,626
0
371
1,329
7,881
10,612
608
0
7,848
19,670
183
L
Lancelot
F4TH3RC4RT3R
Lancelot
689
101
0
178
6,363
1,845
18
3,557
2,806
0
2,717
L
6,880
2,509
12
1,295
10,594
3,458
0
7,052
3,542
0
18,603
L
Charybdis
KoRuPtIoNs FuRy
Charybdis
4,439
1,237
91
636
6,385
1,911
0
4,662
1,723
0
17,577
W
Nu Wa
Kokahol
Nu Wa
7,029
1,163
232
502
5,489
1,858
1,761
0
5,343
20,149
0
W
7,892
272
888
1,226
5,123
1,650
1,515
0
5,123
11,061
0
L
Morgan Le Fay
TMG SCARFACE69
Morgan Le Fay
326
0
285
459
2,762
800
0
2,762
0
434
0
W
Danzaburou
Tuca Mote8761
Danzaburou
6,045
1,629
14
924
5,004
2,081
2,554
326
4,637
0
17,929
L
2,093
225
71
406
5,895
2,253
0
3,929
1,966
0
4,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
32,797
89
Minions Killed
45
0
Camps Cleared
0
801,352
Distance Traveled
385,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,834
870
12
1
0
135,410
0
W
Ganesha
8,483
943
2
0
0
146,529
0
L
Lancelot
5,500
611
4
0
0
87,907
0
L
Awilix
7,720
858
19
2
0
120,114
0
L
Charybdis
8,193
910
20
2
0
57,736
0
W
Nu Wa
9,457
1,051
34
4
0
185,766
0
W
Hera
8,350
928
7
1
0
180,963
0
L
Morgan Le Fay
5,256
584
0
0
0
26,125
0
W
Danzaburou
9,388
1,043
34
4
0
152,684
0
L
Thor
6,128
681
2
0
0
93,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role